Disable foot IK on pose playables and add ball pose

- PlayerPoseController: add applyFootIK toggle (default off) and apply it
  to each pose playable so straight-knee idles render straight; Mecanim
  foot IK was bending the knees to plant the feet (162° instead of 180°).
- Add Pose_Ball / Paintman-Ball animation and reorder the pose list.
- Move StraightenKneesTool editor utility under Assets/Unused/Editor.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
This commit is contained in:
adminandClaude Opus 4.8 committed 2026-06-26 18:20:56 +02:00
1 parent 5dd35dd0f9
commit 080b2a1c39
10 files changed
+11609 -82

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@@ -2213,12 +2213,14 @@ MonoBehaviour:
poseSaveId:
poses:
- {fileID: 11400000, guid: 3b59c882f27d0d04a82d2db251af1728, type: 2}
- {fileID: 11400000, guid: 1545cfba9b5e06d41ae72c7ec766baaf, type: 2}
- {fileID: 11400000, guid: 649ecccdabb7ef9438addcec6663b037, type: 2}
- {fileID: 11400000, guid: 1545cfba9b5e06d41ae72c7ec766baaf, type: 2}
- {fileID: 11400000, guid: c5cf9d420554e5e4e96d3bee1903967a, type: 2}
defaultPoseIndex: 0
cycleKey: 17
poseBlendDuration: 0.2
ceilingOffsetSpeed: 4
applyFootIK: 0
--- !u!114 &1141039644
MonoBehaviour:
m_ObjectHideFlags: 0