Disable foot IK on pose playables and add ball pose
- PlayerPoseController: add applyFootIK toggle (default off) and apply it to each pose playable so straight-knee idles render straight; Mecanim foot IK was bending the knees to plant the feet (162° instead of 180°). - Add Pose_Ball / Paintman-Ball animation and reorder the pose list. - Move StraightenKneesTool editor utility under Assets/Unused/Editor. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
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@@ -2213,12 +2213,14 @@ MonoBehaviour:
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poseSaveId:
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poses:
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- {fileID: 11400000, guid: 3b59c882f27d0d04a82d2db251af1728, type: 2}
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- {fileID: 11400000, guid: 1545cfba9b5e06d41ae72c7ec766baaf, type: 2}
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- {fileID: 11400000, guid: 649ecccdabb7ef9438addcec6663b037, type: 2}
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- {fileID: 11400000, guid: 1545cfba9b5e06d41ae72c7ec766baaf, type: 2}
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- {fileID: 11400000, guid: c5cf9d420554e5e4e96d3bee1903967a, type: 2}
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defaultPoseIndex: 0
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cycleKey: 17
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poseBlendDuration: 0.2
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ceilingOffsetSpeed: 4
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applyFootIK: 0
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--- !u!114 &1141039644
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MonoBehaviour:
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m_ObjectHideFlags: 0
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