Wire generated pose icons, icon scales and pose button sprite
- Icon_pose_{ball,hold,idle,sit,star,wall}.png (rendered via PoseIconStage) as sprites
- Pose assets: icon references + per-pose iconScale tuning; Hold re-serialized with missing default fields
- Main: pose overview button sprite; Pose Icon scene framing tweaks; Player.mat shader switch
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
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@@ -12,6 +12,9 @@ MonoBehaviour:
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m_Script: {fileID: 11500000, guid: e3e6fee2893b9d848b8b1ccca743c14f, type: 3}
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m_Name: Pose_Ball
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m_EditorClassIdentifier: Assembly-CSharp::PlayerPose
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icon: {fileID: 21300000, guid: d4fc8cf7bbe714d42a4fb8c16999432e, type: 3}
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title:
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iconScale: 0.651
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clip: {fileID: 7400000, guid: f8de430ad75135743b87456111e7abac, type: 2}
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clipSpeed: 1
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@@ -12,10 +12,18 @@ MonoBehaviour:
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m_Script: {fileID: 11500000, guid: e3e6fee2893b9d848b8b1ccca743c14f, type: 3}
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m_Name: Pose_Hold
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m_EditorClassIdentifier: Assembly-CSharp::PlayerPose
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icon: {fileID: 21300000, guid: b93fc83777b5d764abe812804f57ff79, type: 3}
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title:
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clip: {fileID: 7400000, guid: b4b88b2d2f749a94fbcdc7c0447cd73c, type: 2}
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clipSpeed: 1
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walkClip: {fileID: 0}
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walkClipSpeed: 1
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runClip: {fileID: 0}
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runClipSpeed: 1
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ceilingYOffset: 0
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fallClip: {fileID: 0}
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fallClipSpeed: 1
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controllerCenterY: 0.66
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controllerRadius: 0.1
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controllerHeight: 1.3
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cameraTargetYOffset: 0
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firstPersonCameraTargetYOffset: 0
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@@ -12,6 +12,8 @@ MonoBehaviour:
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m_Script: {fileID: 11500000, guid: e3e6fee2893b9d848b8b1ccca743c14f, type: 3}
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m_Name: Pose_Idle
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m_EditorClassIdentifier: Assembly-CSharp::PlayerPose
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icon: {fileID: 21300000, guid: 21701d37375a9fd419ee0a9e8540d56a, type: 3}
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title:
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@@ -12,12 +12,17 @@ MonoBehaviour:
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m_Script: {fileID: 11500000, guid: e3e6fee2893b9d848b8b1ccca743c14f, type: 3}
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m_Name: Pose_Sit
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m_EditorClassIdentifier: Assembly-CSharp::PlayerPose
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icon: {fileID: 21300000, guid: cebd8b979b47a9144a018ec3d07b2b18, type: 3}
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title:
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iconScale: 0.787
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clip: {fileID: 7400000, guid: 8080490af5235b043abfca704be7ff8d, type: 2}
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clipSpeed: 1
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walkClip: {fileID: 0}
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walkClipSpeed: 1
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runClip: {fileID: 0}
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runClipSpeed: 1
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fallClip: {fileID: 0}
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fallClipSpeed: 1
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controllerCenterY: 0.45
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controllerRadius: 0.1
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controllerHeight: 0.85
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@@ -12,6 +12,8 @@ MonoBehaviour:
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m_Script: {fileID: 11500000, guid: e3e6fee2893b9d848b8b1ccca743c14f, type: 3}
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m_Name: Pose_Star
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m_EditorClassIdentifier: Assembly-CSharp::PlayerPose
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icon: {fileID: 21300000, guid: ae764be66257a8349bb76a72c8beb1cf, type: 3}
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title:
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clip: {fileID: 7400000, guid: 933a7fdefa4f6974b9ed61bd940da6ed, type: 2}
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clipSpeed: 1
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walkClip: {fileID: 0}
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@@ -12,6 +12,8 @@ MonoBehaviour:
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m_Script: {fileID: 11500000, guid: e3e6fee2893b9d848b8b1ccca743c14f, type: 3}
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m_Name: Pose_Wall
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m_EditorClassIdentifier: Assembly-CSharp::PlayerPose
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icon: {fileID: 21300000, guid: 12ac366a38bc74947866047a151df1b2, type: 3}
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title:
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clip: {fileID: 7400000, guid: 7686660013aff7f478d9a6fd61196957, type: 2}
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clipSpeed: 1
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walkClip: {fileID: 0}
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