From 1aa1f6d869652d472c48e608dca1d7a5f5a36e0a Mon Sep 17 00:00:00 2001 From: MelekTaus Moribundus Date: Mon, 29 Jun 2026 20:58:12 +0200 Subject: [PATCH] Tune the corner guard and persist the eyedropper toggle on the player Dial corner guard to 70 degrees / 0.7 fraction and serialize the pipetteAlbedoFromScreen toggle on the player prefab. --- Assets/Prefabs/Player.prefab | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/Assets/Prefabs/Player.prefab b/Assets/Prefabs/Player.prefab index 6609f71..5febdae 100644 --- a/Assets/Prefabs/Player.prefab +++ b/Assets/Prefabs/Player.prefab @@ -467,6 +467,7 @@ MonoBehaviour: dilateShader: {fileID: 0} packMsShader: {fileID: 0} pipette: 0 + pipetteAlbedoFromScreen: 0 spray: 0 sprayDots: 24 sprayDotSizeMin: 0.05 @@ -501,6 +502,9 @@ MonoBehaviour: brushRotation: 0 paintOnMoveOnly: 1 paintInterval: 0 + cornerGuard: 1 + cornerGuardAngle: 70 + cornerGuardMaxFraction: 0.7 previewMode: 2 previewOpacity: 1 textureSize: 1024