Raise reflection intensity across the scenes
Bump reflection intensity to 0.75 in the lobby, test map and The Room, and warm the subtractive shadow colour in The Room.
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@@ -35,7 +35,7 @@ RenderSettings:
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m_DefaultReflectionMode: 0
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m_DefaultReflectionResolution: 128
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m_ReflectionBounces: 1
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m_ReflectionIntensity: 0.3
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m_ReflectionIntensity: 0.75
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m_CustomReflection: {fileID: 0}
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m_Sun: {fileID: 0}
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m_UseRadianceAmbientProbe: 0
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@@ -35,7 +35,7 @@ RenderSettings:
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m_DefaultReflectionMode: 0
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m_DefaultReflectionResolution: 128
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m_ReflectionBounces: 1
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m_ReflectionIntensity: 1
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m_ReflectionIntensity: 0.75
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m_CustomReflection: {fileID: 0}
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m_Sun: {fileID: 0}
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m_UseRadianceAmbientProbe: 0
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@@ -25,7 +25,7 @@ RenderSettings:
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m_AmbientGroundColor: {r: 0.047, g: 0.043, b: 0.035, a: 1}
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m_AmbientIntensity: 1
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m_AmbientMode: 0
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m_SubtractiveShadowColor: {r: 0.28930807, g: 0.28930807, b: 0.28930807, a: 1}
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m_SubtractiveShadowColor: {r: 0.41960785, g: 0.47843137, b: 0.627451, a: 1}
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m_SkyboxMaterial: {fileID: 2100000, guid: 63c7f212f60aadc47945b935dc40e7c0, type: 2}
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m_HaloStrength: 0.5
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m_FlareStrength: 1
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@@ -35,7 +35,7 @@ RenderSettings:
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m_DefaultReflectionMode: 0
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m_DefaultReflectionResolution: 128
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m_ReflectionBounces: 1
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m_ReflectionIntensity: 0.5
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m_ReflectionIntensity: 0.75
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m_CustomReflection: {fileID: 0}
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m_Sun: {fileID: 0}
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m_UseRadianceAmbientProbe: 0
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