From 21fecdd569ab497cb717bba7303ac1d15b68ec42 Mon Sep 17 00:00:00 2001 From: MelekTaus Moribundus Date: Mon, 6 Jul 2026 17:31:09 +0200 Subject: [PATCH] FurShell authoring: drop orphaned scale-influence prop, tune fur X-ray FurShell.mat: remove the now-orphaned _FurScaleInfluence serialization. Player.prefab: _xrayFurStrength tuned to ~0 (fur X-ray glow off). Co-Authored-By: Claude Opus 4.8 --- Assets/Materials/FurShell.mat | 1 - Assets/Prefabs/Player.prefab | 1 + 2 files changed, 1 insertion(+), 1 deletion(-) diff --git a/Assets/Materials/FurShell.mat b/Assets/Materials/FurShell.mat index 9247b8c..c761143 100644 --- a/Assets/Materials/FurShell.mat +++ b/Assets/Materials/FurShell.mat @@ -37,7 +37,6 @@ Material: - _Density: 250 - _DirRandomness: 0.3 - _FurObjScale: 1 - - _FurScaleInfluence: 0.5 - _FurSoftness: 0.5 - _FurThreshold: 0 - _RimPower: 3 diff --git a/Assets/Prefabs/Player.prefab b/Assets/Prefabs/Player.prefab index 960e11c..8f13b71 100644 --- a/Assets/Prefabs/Player.prefab +++ b/Assets/Prefabs/Player.prefab @@ -574,6 +574,7 @@ MonoBehaviour: _windSpeed: 2 _windFrequency: 4 _windDirection: {x: 0.5, y: 0.7} + _xrayFurStrength: 0.00001 _shadowMode: 0 _receiveShadows: 1 _hideSourceRenderer: 1