Add persistent global mouse sensitivity setting with slider

MouseSensitivity is a static, PlayerPrefs-backed multiplier (default 1,
clamped 0.1-4.0) that scales the mouse-look delta in the FreeCam,
FirstPerson and ThirdPerson controllers. Writes flush immediately so the
value survives a hard build exit. MouseSensitivitySlider binds the
Settings-panel slider to it (range read from the inspector) and mirrors
the value into its label, syncing on panel open via OnEnable.

Main.unity now contains the session-manager canvas directly (the
Online Session Manager prefab was unpacked) and wires the slider binder.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
This commit is contained in:
adminandClaude Opus 4.8 committed 2026-06-28 13:55:53 +02:00
1 parent 0df37b8e4a
commit 2a6fc163b1
10 files changed
+3097 -2543

No files matched your search

+2
View File
@@ -0,0 +1,2 @@
fileFormatVersion: 2
guid: 5dc578039be8b9e48a2260d640ffcfc1