Add toon shader with outline for pose icon stage
Cel-shaded white body with tinted shadow band plus inverted-hull clip-space outline (constant screen width, works in deferred via SRPDefaultUnlit). Key light added to the Pose Icon scene, material wired to the Paintman. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
This commit is contained in:
1 parent
ed1d171ed3
commit
2de153d8fe
5 files changed
+340
-14
No files matched your search
+142
-14
@@ -156,7 +156,7 @@ Camera:
|
||||
m_Enabled: 1
|
||||
serializedVersion: 2
|
||||
m_ClearFlags: 2
|
||||
m_BackGroundColor: {r: 0.40251565, g: 0.10759059, b: 0.32042146, a: 0}
|
||||
m_BackGroundColor: {r: 1, g: 0, b: 1, a: 0}
|
||||
m_projectionMatrixMode: 1
|
||||
m_GateFitMode: 2
|
||||
m_FOVAxisMode: 0
|
||||
@@ -278,7 +278,7 @@ PrefabInstance:
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: -8679921383154817045, guid: c2044ff1352a6bb4586d6d04b59012b7, type: 3}
|
||||
propertyPath: m_LocalRotation.w
|
||||
value: 1
|
||||
value: 0.9647873
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: -8679921383154817045, guid: c2044ff1352a6bb4586d6d04b59012b7, type: 3}
|
||||
propertyPath: m_LocalRotation.x
|
||||
@@ -286,7 +286,7 @@ PrefabInstance:
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: -8679921383154817045, guid: c2044ff1352a6bb4586d6d04b59012b7, type: 3}
|
||||
propertyPath: m_LocalRotation.y
|
||||
value: 0
|
||||
value: 0.2630312
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: -8679921383154817045, guid: c2044ff1352a6bb4586d6d04b59012b7, type: 3}
|
||||
propertyPath: m_LocalRotation.z
|
||||
@@ -827,7 +827,7 @@ PrefabInstance:
|
||||
- target: {fileID: 5804137883901333613, guid: c2044ff1352a6bb4586d6d04b59012b7, type: 3}
|
||||
propertyPath: 'm_Materials.Array.data[0]'
|
||||
value:
|
||||
objectReference: {fileID: 2100000, guid: 9d915c00589d8b544a529437f76867fd, type: 2}
|
||||
objectReference: {fileID: 2100000, guid: 662451554d7a52d4baa06298116a9b6a, type: 2}
|
||||
- target: {fileID: 5866666021909216657, guid: c2044ff1352a6bb4586d6d04b59012b7, type: 3}
|
||||
propertyPath: m_Avatar
|
||||
value:
|
||||
@@ -982,26 +982,154 @@ MonoBehaviour:
|
||||
entries:
|
||||
- clip: {fileID: 7400000, guid: 18925b0fe0029224aa6d9f4d9ca9ab72, type: 2}
|
||||
position: {x: 0, y: 0, z: 0}
|
||||
rotation: {x: 0, y: 0, z: 0}
|
||||
rotation: {x: 0, y: 30.5, z: 0}
|
||||
- clip: {fileID: 7400000, guid: b4b88b2d2f749a94fbcdc7c0447cd73c, type: 2}
|
||||
position: {x: 0, y: 0, z: 0}
|
||||
rotation: {x: 0, y: 0, z: 0}
|
||||
rotation: {x: 0, y: 30.5, z: 0}
|
||||
- clip: {fileID: 7400000, guid: 8080490af5235b043abfca704be7ff8d, type: 2}
|
||||
position: {x: 0, y: 0.48, z: 0}
|
||||
rotation: {x: 30.93, y: -21.5, z: -12.3}
|
||||
position: {x: 0.06, y: 0.33, z: 0}
|
||||
rotation: {x: 20.1, y: -153.5, z: 9.9}
|
||||
- clip: {fileID: 7400000, guid: 7686660013aff7f478d9a6fd61196957, type: 2}
|
||||
position: {x: 0, y: 0, z: 0}
|
||||
rotation: {x: 0, y: 0, z: 0}
|
||||
position: {x: 0, y: 0.46, z: 0}
|
||||
rotation: {x: -11.5, y: 0, z: 0}
|
||||
- clip: {fileID: 7400000, guid: f8de430ad75135743b87456111e7abac, type: 2}
|
||||
position: {x: 0, y: 0.4, z: 0}
|
||||
rotation: {x: 26.42, y: -36.62, z: 0}
|
||||
position: {x: 0, y: 0.5, z: 0}
|
||||
rotation: {x: 21.2, y: -133.3, z: 11.56}
|
||||
- clip: {fileID: 7400000, guid: 933a7fdefa4f6974b9ed61bd940da6ed, type: 2}
|
||||
position: {x: 0.08, y: 0.7, z: 0}
|
||||
rotation: {x: 43.1, y: -24.67, z: 0}
|
||||
position: {x: 0.09, y: 0.7, z: 0}
|
||||
rotation: {x: 24.4, y: -144.8, z: 0}
|
||||
currentIndex: 0
|
||||
--- !u!1 &1708736866
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 1708736868}
|
||||
- component: {fileID: 1708736867}
|
||||
- component: {fileID: 1708736869}
|
||||
m_Layer: 0
|
||||
m_Name: Directional Light
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!108 &1708736867
|
||||
Light:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1708736866}
|
||||
m_Enabled: 1
|
||||
serializedVersion: 12
|
||||
m_Type: 1
|
||||
m_Color: {r: 1, g: 1, b: 1, a: 1}
|
||||
m_Intensity: 1.1
|
||||
m_Range: 10
|
||||
m_SpotAngle: 30
|
||||
m_InnerSpotAngle: 21.80208
|
||||
m_CookieSize2D: {x: 0.5, y: 0.5}
|
||||
m_Shadows:
|
||||
m_Type: 0
|
||||
m_Resolution: -1
|
||||
m_CustomResolution: -1
|
||||
m_Strength: 1
|
||||
m_Bias: 0.05
|
||||
m_NormalBias: 0.4
|
||||
m_NearPlane: 0.2
|
||||
m_CullingMatrixOverride:
|
||||
e00: 1
|
||||
e01: 0
|
||||
e02: 0
|
||||
e03: 0
|
||||
e10: 0
|
||||
e11: 1
|
||||
e12: 0
|
||||
e13: 0
|
||||
e20: 0
|
||||
e21: 0
|
||||
e22: 1
|
||||
e23: 0
|
||||
e30: 0
|
||||
e31: 0
|
||||
e32: 0
|
||||
e33: 1
|
||||
m_UseCullingMatrixOverride: 0
|
||||
m_Cookie: {fileID: 0}
|
||||
m_DrawHalo: 0
|
||||
m_Flare: {fileID: 0}
|
||||
m_RenderMode: 0
|
||||
m_CullingMask:
|
||||
serializedVersion: 2
|
||||
m_Bits: 4294967295
|
||||
m_RenderingLayerMask: 1
|
||||
m_Lightmapping: 4
|
||||
m_LightShadowCasterMode: 0
|
||||
m_AreaSize: {x: 1, y: 1}
|
||||
m_BounceIntensity: 1
|
||||
m_ColorTemperature: 6570
|
||||
m_UseColorTemperature: 0
|
||||
m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0}
|
||||
m_UseBoundingSphereOverride: 0
|
||||
m_UseViewFrustumForShadowCasterCull: 1
|
||||
m_ForceVisible: 0
|
||||
m_ShadowRadius: 0
|
||||
m_ShadowAngle: 0
|
||||
m_LightUnit: 1
|
||||
m_LuxAtDistance: 1
|
||||
m_EnableSpotReflector: 1
|
||||
--- !u!4 &1708736868
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1708736866}
|
||||
serializedVersion: 2
|
||||
m_LocalRotation: {x: 0.3339129, y: -0.20338672, z: 0.07402671, w: 0.9174182}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 0}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!114 &1708736869
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1708736866}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 474bcb49853aa07438625e644c072ee6, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier: Unity.RenderPipelines.Universal.Runtime::UnityEngine.Rendering.Universal.UniversalAdditionalLightData
|
||||
m_UsePipelineSettings: 1
|
||||
m_AdditionalLightsShadowResolutionTier: 2
|
||||
m_CustomShadowLayers: 0
|
||||
m_LightCookieSize: {x: 1, y: 1}
|
||||
m_LightCookieOffset: {x: 0, y: 0}
|
||||
m_SoftShadowQuality: 0
|
||||
m_RenderingLayersMask:
|
||||
serializedVersion: 0
|
||||
m_Bits: 1
|
||||
m_ShadowRenderingLayersMask:
|
||||
serializedVersion: 0
|
||||
m_Bits: 1
|
||||
m_Version: 4
|
||||
m_LightLayerMask: 1
|
||||
m_ShadowLayerMask: 1
|
||||
m_RenderingLayers: 1
|
||||
m_ShadowRenderingLayers: 1
|
||||
--- !u!1660057539 &9223372036854775807
|
||||
SceneRoots:
|
||||
m_ObjectHideFlags: 0
|
||||
m_Roots:
|
||||
- {fileID: 843504939}
|
||||
- {fileID: 1331925571}
|
||||
- {fileID: 1708736868}
|
||||
Reference in new issue
Block a user