Add lobby/main scene background, sky and glow materials
Main scene gets a full-rect Background image (Chameleon Background 1) in the menu UI and re-enables a UI component. Lobby scene receives extensive authoring (sky, lighting, props). New Lobby Sky and White Glow materials; Yellow Glow emission toned down from ~89 to 64.
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e01: 0
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e02: 0
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e03: 0
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e10: 0
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e11: 1
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e12: 0
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e13: 0
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e20: 0
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e21: 0
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e22: 1
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e23: 0
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e30: 0
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e31: 0
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e32: 0
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e33: 1
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m_UseCullingMatrixOverride: 0
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m_Cookie: {fileID: 0}
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m_DrawHalo: 0
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m_Flare: {fileID: 0}
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m_RenderMode: 0
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m_CullingMask:
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serializedVersion: 2
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m_Bits: 4294967295
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m_RenderingLayerMask: 1
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m_Lightmapping: 4
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m_LightShadowCasterMode: 0
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m_AreaSize: {x: 1, y: 1}
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m_BounceIntensity: 1
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m_ColorTemperature: 6570
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m_UseColorTemperature: 0
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m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0}
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m_UseBoundingSphereOverride: 0
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m_UseViewFrustumForShadowCasterCull: 1
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m_ForceVisible: 0
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m_ShadowRadius: 0
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m_ShadowAngle: 0
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m_LightUnit: 1
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m_LuxAtDistance: 1
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m_EnableSpotReflector: 1
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--- !u!4 &2111920474
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Transform:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 2111920471}
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serializedVersion: 2
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m_LocalRotation: {x: 0.40821788, y: -0.23456968, z: 0.10938163, w: 0.8754261}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 0
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m_Children: []
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m_Father: {fileID: 0}
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m_LocalEulerAnglesHint: {x: 50, y: -30, z: 0}
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--- !u!1 &2141865149
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GameObject:
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m_ObjectHideFlags: 0
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@@ -297,7 +1208,7 @@ MeshRenderer:
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m_RenderingLayerMask: 1
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m_RendererPriority: 0
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m_Materials:
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- {fileID: 2100000, guid: 31321ba15b8f8eb4c954353edc038b1d, type: 2}
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- {fileID: 2100000, guid: 8a7650c879bb21049ab6fe052fcddeca, type: 2}
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m_StaticBatchInfo:
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firstSubMesh: 0
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subMeshCount: 0
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@@ -338,8 +1249,8 @@ Transform:
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m_GameObject: {fileID: 2141865149}
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serializedVersion: 2
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalPosition: {x: -3.89, y: 0, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_LocalPosition: {x: 0, y: 0.5, z: 8}
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m_LocalScale: {x: 1, y: 2, z: 1}
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m_ConstrainProportionsScale: 0
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m_Children: []
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m_Father: {fileID: 0}
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@@ -361,4 +1272,12 @@ SceneRoots:
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m_ObjectHideFlags: 0
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m_Roots:
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- {fileID: 968374001}
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- {fileID: 714069057}
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- {fileID: 1493652307}
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- {fileID: 459231014}
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- {fileID: 1275421075}
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- {fileID: 451096129}
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- {fileID: 685907260}
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- {fileID: 599715484}
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- {fileID: 2141865153}
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- {fileID: 2111920474}
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Reference in new issue
Block a user