Apply camouflage material to the player
New Player.mat using Custom/PlayerCamoLit, assigned to the Paintman renderer on the Player prefab so the camo shader is active on hunters and hiders.
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@@ -0,0 +1,126 @@
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@@ -0,0 +1,8 @@
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@@ -394,6 +394,10 @@ PrefabInstance:
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