From 4e8a907a8c1236e08da784906fa1e4beeed72712 Mon Sep 17 00:00:00 2001 From: MelekTaus Moribundus Date: Tue, 30 Jun 2026 18:37:23 +0200 Subject: [PATCH] Add a square brush and wire up the HUD brush preview Add the BrushesSquare texture, replace the duplicated brush slots on the player with it, show a brush preview in the paint HUD, and surface the spawn-area tags and conversion reveal delay in the inspector. --- Assets/Brushes/BrushesSquare.png | Bin 0 -> 634 bytes Assets/Brushes/BrushesSquare.png.meta | 117 ++++++++++++++ Assets/Prefabs/PaintHudPanel.prefab | 215 ++++++++++++++++++++++++-- Assets/Prefabs/Player.prefab | 9 +- 4 files changed, 329 insertions(+), 12 deletions(-) create mode 100644 Assets/Brushes/BrushesSquare.png create mode 100644 Assets/Brushes/BrushesSquare.png.meta diff --git a/Assets/Brushes/BrushesSquare.png b/Assets/Brushes/BrushesSquare.png new file mode 100644 index 0000000000000000000000000000000000000000..00650ae620075aae5e3d130c899192814bb28c53 GIT binary patch literal 634 zcmeAS@N?(olHy`uVBq!ia0vp^4Is?H1SEZ8zRdwrjKx9jP7LeL$-D$|SkfJR9T^xl z_H+M9WCij$3p^r=85qP=L734qNaX_q0~5cei(^Pd+}jHa84oxJv>bT7|7Cwf)`6CZ r9(pJ5cK3aC?(P`HBP0w?_TR15jBE2_tk%i~rWXcJS3j3^P6