Authoring: Main scene, HUD panel, move FurShell material to Assets/Materials

- Main.unity + PaintHudPanel.prefab: fur/paint HUD authoring updates.
- Rename FurShell_Test.mat -> Materials/FurShell.mat (same GUID).

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
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adminandClaude Opus 4.8 committed 2026-07-04 12:08:58 +02:00
1 parent d93de6629d
commit 5b95cb7f56
4 files changed
+238 -298

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