Add Picture Texture field to PictureFrameBuilder
Assigned texture drives the picture material BaseMap via a per-frame material instance (asset untouched, frames sharing a material stay independent) and takes priority for aspect resolution. New default picture material Frame Picture.mat wired in the script defaults. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
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@@ -4,7 +4,8 @@ MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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defaultReferences:
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- _pictureMaterial: {instanceID: 0}
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- _pictureTexture: {instanceID: 0}
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- _pictureMaterial: {fileID: 2100000, guid: 9c88ebf613f4b1c49af2bb5a621d2dee, type: 2}
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- _innerMaterial: {fileID: 2100000, guid: bc0ac45503ad5c44b8b966da0d0a40d3, type: 2}
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- _frameMaterial: {fileID: 2100000, guid: a7794896ef878a64399cca929db5c43c, type: 2}
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- _backMaterial: {fileID: 2100000, guid: a7794896ef878a64399cca929db5c43c, type: 2}
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