Wire insect controller into scene and update settings

Add the new Player (Variant 2, Hand) with HandIK and the InsectController,
boot directly into Insect mode, and apply Unity-managed serialization updates
to the physics, renderer, and post-process settings assets.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
This commit is contained in:
adminandClaude Opus 4.8 committed 2026-06-24 07:27:23 +02:00
1 parent cd40f42386
commit 6555db1487
4 files changed
+455 -204

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@@ -18,10 +18,10 @@ MonoBehaviour:
m_Value: 0
threshold:
m_OverrideState: 1
m_Value: 1
m_Value: 0.6
intensity:
m_OverrideState: 1
m_Value: 0.25
m_Value: 0.2
scatter:
m_OverrideState: 1
m_Value: 0.5
@@ -71,7 +71,7 @@ MonoBehaviour:
m_Value: {x: 0.5, y: 0.5}
intensity:
m_OverrideState: 1
m_Value: 0.2
m_Value: 0.1
smoothness:
m_OverrideState: 0
m_Value: 0.2