Wire insect controller into scene and update settings
Add the new Player (Variant 2, Hand) with HandIK and the InsectController, boot directly into Insect mode, and apply Unity-managed serialization updates to the physics, renderer, and post-process settings assets. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
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@@ -18,10 +18,10 @@ MonoBehaviour:
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m_Value: 0
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threshold:
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m_OverrideState: 1
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m_Value: 1
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m_Value: 0.6
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intensity:
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m_OverrideState: 1
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m_Value: 0.25
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m_Value: 0.2
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scatter:
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m_OverrideState: 1
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m_Value: 0.5
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@@ -71,7 +71,7 @@ MonoBehaviour:
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m_Value: {x: 0.5, y: 0.5}
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intensity:
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m_OverrideState: 1
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m_Value: 0.2
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m_Value: 0.1
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smoothness:
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m_OverrideState: 0
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m_Value: 0.2
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