Content: frame texture maps, scene passes, BlockCam layer prep

- Generated _normal/_height maps for all frame photo textures (DeepBump)
- The Room: picture frame pass; Lobby/Test Map scene passes
- AudioMixer: unmute group
- New layer 8 "BlockCam" (TagManager) + Main Camera culling mask includes it

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
This commit is contained in:
adminandClaude Fable 5 committed 2026-07-11 12:30:31 +02:00
1 parent 57a4627b81
commit 720a4c96f7
98 files changed
+6067 -545

No files matched your search

+1 -1
View File
@@ -2011,7 +2011,7 @@ Camera:
m_Depth: -1
m_CullingMask:
serializedVersion: 2
m_Bits: 55
m_Bits: 311
m_RenderingPath: -1
m_TargetTexture: {fileID: 0}
m_TargetDisplay: 0