Smooth free-camera flight and look

FreeCamController: ease movement via dt-correct Vector3.SmoothDamp on a world-space velocity (accel/decel ramp) and lag the look with Mathf.SmoothDampAngle. Both are framerate-independent and collapse to instant at smoothTime 0; smoothed state is snapped on activation (SyncToCurrentView) so entering freecam never jumps to catch up.

Bundles accumulated deferred work: PlayerScaler uniform-scale helper, scale-aware wall/ceiling climb probes and the double-scale skinned-collider bake fix, plus user content authoring (Sit pose + animation, font SDF, scene/prefab edits).

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
This commit is contained in:
adminandClaude Opus 4.8 committed 2026-06-27 11:49:43 +02:00
1 parent f66ebbf10a
commit 8c89e95014
14 files changed
+12083 -360

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+51 -11
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@@ -579,9 +579,9 @@ MonoBehaviour:
invertY: 0
rotationSmoothing: 20
enableZoom: 1
zoomSpeed: 0.5
zoomSpeed: 0.25
zoomSmoothing: 10
minRadius: 1.5
minRadius: 0.5
maxRadius: 8
manageCursor: 1
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@@ -767,7 +767,7 @@ Transform:
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serializedVersion: 2
m_LocalRotation: {x: 0.1305262, y: 2.1996925e-11, z: -4.1198815e-12, w: 0.9914449}
m_LocalPosition: {x: 0, y: 1.9146858, z: -4.3466663}
m_LocalPosition: {x: 0, y: 1.5396858, z: -4.3466663}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
@@ -1480,7 +1480,7 @@ Transform:
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serializedVersion: 2
m_LocalRotation: {x: 0.1305262, y: 2.1832952e-11, z: -2.8743629e-12, w: 0.9914449}
m_LocalPosition: {x: 0, y: 1.9146858, z: -4.3466663}
m_LocalPosition: {x: 0, y: 1.5396858, z: -4.3466663}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
@@ -4917,10 +4917,10 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: 5ca7cff7542b53b498f0a9834786b9e0, type: 3}
m_Name:
m_EditorClassIdentifier: Assembly-CSharp::FreeCamController
moveSpeed: 6
sprintMultiplier: 3
moveSpeed: 4
sprintMultiplier: 2
horizontalSensitivity: 0.1
verticalSensitivity: 0.07
verticalSensitivity: 0.075
invertY: 0
maxPitch: 89
activePriority: 100
@@ -4943,13 +4943,13 @@ CharacterController:
m_ProvidesContacts: 0
m_Enabled: 1
serializedVersion: 3
m_Height: 1.3
m_Height: 0.21
m_Radius: 0.1
m_SlopeLimit: 59
m_StepOffset: 0.15
m_StepOffset: 0.1
m_SkinWidth: 0.01
m_MinMoveDistance: 0.001
m_Center: {x: 0, y: -0.09, z: 0}
m_Center: {x: 0, y: 0, z: 0}
--- !u!114 &1282734306
MonoBehaviour:
m_ObjectHideFlags: 0
@@ -7684,10 +7684,50 @@ PrefabInstance:
serializedVersion: 3
m_TransformParent: {fileID: 0}
m_Modifications:
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propertyPath: scale
value: 0.5
objectReference: {fileID: 0}
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propertyPath: m_Enabled
value: 1
objectReference: {fileID: 0}
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propertyPath: poses.Array.size
value: 5
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value:
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value:
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propertyPath: 'poses.Array.data[4]'
value:
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propertyPath: m_IsActive
value: 1
objectReference: {fileID: 0}
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propertyPath: m_Name
value: Player
objectReference: {fileID: 0}
- target: {fileID: 6997860362608943113, guid: 97017ed3bb40aff4e885440d9a7336ee, type: 3}
propertyPath: m_LocalScale.x
value: 0.5
objectReference: {fileID: 0}
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objectReference: {fileID: 0}
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objectReference: {fileID: 0}
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value: 0
@@ -7741,6 +7781,7 @@ SceneRoots:
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- {fileID: 1282734307}
- {fileID: 832575519}
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@@ -7748,4 +7789,3 @@ SceneRoots:
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- {fileID: 489277934}
- {fileID: 347639557}
- {fileID: 1282734307}