From 8f31c07bef4eca89fee6b60ed4d1db56966ca204 Mon Sep 17 00:00:00 2001 From: MelekTaus Moribundus Date: Mon, 6 Jul 2026 12:23:49 +0200 Subject: [PATCH] Authoring: Radar-Tuning + Fade-Defaults, Prefab-Hash-Churn Main.unity: radarPingInterval 30->10, radarPingLifetime 3->2, Sim-Preset, Radar-Fade-Defaults (fadeInSpeed 5, fadeOutSpeed 3, hiddenScale 0.8). Radar.mat: Basis-Alpha 0.443->0.427. ConversionStatue/Hider.prefab: regenerierter GlobalObjectIdHash. Co-Authored-By: Claude Opus 4.8 --- Assets/Materials/Radar.mat | 4 ++-- Assets/Prefabs/ConversionStatue.prefab | 2 +- Assets/Prefabs/Hider.prefab | 2 +- Assets/Scenes/Main.unity | 11 +++++++---- 4 files changed, 11 insertions(+), 8 deletions(-) diff --git a/Assets/Materials/Radar.mat b/Assets/Materials/Radar.mat index 8d40694..5a12844 100644 --- a/Assets/Materials/Radar.mat +++ b/Assets/Materials/Radar.mat @@ -121,8 +121,8 @@ Material: - _XRMotionVectorsPass: 1 - _ZWrite: 0 m_Colors: - - _BaseColor: {r: 0.11320745, g: 0.11320745, b: 0.11320745, a: 0.44313726} - - _Color: {r: 0.11320742, g: 0.11320742, b: 0.11320742, a: 0.44313726} + - _BaseColor: {r: 0.11320742, g: 0.11320742, b: 0.11320742, a: 0.42745098} + - _Color: {r: 0.11320739, g: 0.11320739, b: 0.11320739, a: 0.42745098} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} m_BuildTextureStacks: [] diff --git a/Assets/Prefabs/ConversionStatue.prefab b/Assets/Prefabs/ConversionStatue.prefab index fd8a77b..6331095 100644 --- a/Assets/Prefabs/ConversionStatue.prefab +++ b/Assets/Prefabs/ConversionStatue.prefab @@ -18,7 +18,7 @@ PrefabInstance: objectReference: {fileID: 0} - target: {fileID: 1557561356852236266, guid: 97017ed3bb40aff4e885440d9a7336ee, type: 3} propertyPath: GlobalObjectIdHash - value: 13728293 + value: 954485490 objectReference: {fileID: 0} - target: {fileID: 1765171223029840803, guid: 97017ed3bb40aff4e885440d9a7336ee, type: 3} propertyPath: m_Enabled diff --git a/Assets/Prefabs/Hider.prefab b/Assets/Prefabs/Hider.prefab index 36726a9..23e52b9 100644 --- a/Assets/Prefabs/Hider.prefab +++ b/Assets/Prefabs/Hider.prefab @@ -14,7 +14,7 @@ PrefabInstance: objectReference: {fileID: 0} - target: {fileID: 1557561356852236266, guid: 97017ed3bb40aff4e885440d9a7336ee, type: 3} propertyPath: GlobalObjectIdHash - value: 2168863891 + value: 708302045 objectReference: {fileID: 0} - target: {fileID: 5384024074013944205, guid: 97017ed3bb40aff4e885440d9a7336ee, type: 3} propertyPath: m_Name diff --git a/Assets/Scenes/Main.unity b/Assets/Scenes/Main.unity index b80fcff..ba67fc7 100644 --- a/Assets/Scenes/Main.unity +++ b/Assets/Scenes/Main.unity @@ -783,8 +783,8 @@ MonoBehaviour: shootCooldown: 1.5 hitRevealDelay: 0.2 embeddedRevealPercent: 20 - radarPingInterval: 30 - radarPingLifetime: 3 + radarPingInterval: 10 + radarPingLifetime: 2 --- !u!114 &284910519 MonoBehaviour: m_ObjectHideFlags: 0 @@ -813,7 +813,7 @@ MonoBehaviour: m_EditorClassIdentifier: Unity.Multiplayer.Tools.NetworkSimulator.Runtime::Unity.Multiplayer.Tools.NetworkSimulator.Runtime.NetworkSimulator m_PresetAsset: {fileID: 0} m_PresetReference: - rid: 4015181309769679101 + rid: 4015181309769679106 m_Scenario: rid: -2 m_IsScenarioSettingsFolded: 0 @@ -823,7 +823,7 @@ MonoBehaviour: RefIds: - rid: -2 type: {class: , ns: , asm: } - - rid: 4015181309769679101 + - rid: 4015181309769679106 type: {class: NetworkSimulatorPreset, ns: Unity.Multiplayer.Tools.NetworkSimulator.Runtime, asm: Unity.Multiplayer.Tools.NetworkSimulator.Runtime} data: k__BackingField: 'Mobile 2G [CDMA & GSM, ''00]' @@ -4922,6 +4922,9 @@ MonoBehaviour: referenceCamera: {fileID: 330585545} radarCamera: {fileID: 0} firstPerson: {fileID: 0} + fadeInSpeed: 5 + fadeOutSpeed: 3 + hiddenScale: 0.8 --- !u!1 &1516578026 GameObject: m_ObjectHideFlags: 0