From 91a64545d072f8486ff077800aadcfb883cf48a6 Mon Sep 17 00:00:00 2001 From: MelekTaus Moribundus Date: Wed, 1 Jul 2026 22:12:16 +0200 Subject: [PATCH] Tune player X-ray pulse and paint padding Author X-ray pulse shape/speed on Player.mat and raise seam padding texels on Player.prefab. Co-Authored-By: Claude Opus 4.8 --- Assets/Materials/Player.mat | 3 ++- Assets/Prefabs/Player.prefab | 4 ++-- 2 files changed, 4 insertions(+), 3 deletions(-) diff --git a/Assets/Materials/Player.mat b/Assets/Materials/Player.mat index 6a64801..f04d5af 100644 --- a/Assets/Materials/Player.mat +++ b/Assets/Materials/Player.mat @@ -122,7 +122,8 @@ Material: - _Surface: 0 - _WorkflowMode: 1 - _XRMotionVectorsPass: 1 - - _XRayPulseSpeed: 10 + - _XRayPulseShape: 5 + - _XRayPulseSpeed: 5 - _XRayPulseStrength: 1 - _ZWrite: 1 m_Colors: diff --git a/Assets/Prefabs/Player.prefab b/Assets/Prefabs/Player.prefab index 087b3f1..0e59699 100644 --- a/Assets/Prefabs/Player.prefab +++ b/Assets/Prefabs/Player.prefab @@ -223,7 +223,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: d5a57f767e5e46a458fc5d3c628d0cbb, type: 3} m_Name: m_EditorClassIdentifier: Unity.Netcode.Runtime::Unity.Netcode.NetworkObject - GlobalObjectIdHash: 1963377418 + GlobalObjectIdHash: 459555553 InScenePlacedSourceGlobalObjectIdHash: 0 DeferredDespawnTick: 0 Ownership: 1 @@ -513,7 +513,7 @@ MonoBehaviour: previewOpacity: 1 textureSize: 1024 baseColor: {r: 0.8, g: 0.8, b: 0.8, a: 1} - paddingTexels: 2 + paddingTexels: 8 paintCamera: {fileID: 0} updateColliderEveryFrame: 1 previewShader: {fileID: 0}