From 95a8cdce52f91007617a59d795b38692e2e6d486 Mon Sep 17 00:00:00 2001 From: MelekTaus Moribundus Date: Mon, 6 Jul 2026 16:33:32 +0200 Subject: [PATCH] FurShell material: serialize new scale/X-ray properties Material now stores the shader's new _FurObjScale/_FurScaleInfluence and X-ray glow properties (template defaults; FurShellRenderer remains the single source of truth and overrides them live from the painter). Co-Authored-By: Claude --- Assets/Materials/FurShell.mat | 7 +++++++ 1 file changed, 7 insertions(+) diff --git a/Assets/Materials/FurShell.mat b/Assets/Materials/FurShell.mat index d3047ef..9247b8c 100644 --- a/Assets/Materials/FurShell.mat +++ b/Assets/Materials/FurShell.mat @@ -36,6 +36,8 @@ Material: - _Curvature: 0.25 - _Density: 250 - _DirRandomness: 0.3 + - _FurObjScale: 1 + - _FurScaleInfluence: 0.5 - _FurSoftness: 0.5 - _FurThreshold: 0 - _RimPower: 3 @@ -53,9 +55,14 @@ Material: - _WindFrequency: 1 - _WindSpeed: 2 - _WindStrength: 0.1 + - _XRayFurStrength: 0.2 + - _XRayPulseShape: 5 + - _XRayPulseSpeed: 5 + - _XRayPulseStrength: 1 m_Colors: - _BaseColor: {r: 0.41999996, g: 0.31999996, b: 0.19999996, a: 1} - _TipColor: {r: 0.62, g: 0.52, b: 0.35999998, a: 1} - _WindDirection: {r: 1, g: 0, b: 0, a: 0} + - _XRayColor: {r: 18.379171, g: 0.18941379, b: 0, a: 0} m_BuildTextureStacks: [] m_AllowLocking: 1