diff --git a/Assets/Prefabs/Hunter.prefab b/Assets/Prefabs/Hunter.prefab index 9f045e6..29c2ffa 100644 --- a/Assets/Prefabs/Hunter.prefab +++ b/Assets/Prefabs/Hunter.prefab @@ -12,13 +12,17 @@ PrefabInstance: propertyPath: scale value: 1.5 objectReference: {fileID: 0} + - target: {fileID: 1035623159758896108, guid: 97017ed3bb40aff4e885440d9a7336ee, type: 3} + propertyPath: moveSpeed + value: 1 + objectReference: {fileID: 0} - target: {fileID: 1035623159758896108, guid: 97017ed3bb40aff4e885440d9a7336ee, type: 3} propertyPath: sprintSpeedMultiplier - value: 2 + value: 4 objectReference: {fileID: 0} - target: {fileID: 1557561356852236266, guid: 97017ed3bb40aff4e885440d9a7336ee, type: 3} propertyPath: GlobalObjectIdHash - value: 1720415838 + value: 1884035523 objectReference: {fileID: 0} - target: {fileID: 4587432968399885263, guid: 97017ed3bb40aff4e885440d9a7336ee, type: 3} propertyPath: poses.Array.size diff --git a/Assets/Scenes/Main.unity b/Assets/Scenes/Main.unity index 20b7723..2ed5683 100644 --- a/Assets/Scenes/Main.unity +++ b/Assets/Scenes/Main.unity @@ -660,7 +660,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: 519095f0598dfdf4ebe457561f77771c, type: 3} m_Name: m_EditorClassIdentifier: Assembly-CSharp::NetworkBootstrap - showGui: 1 + showGui: 0 enableHotkeys: 1 --- !u!114 &284910515 MonoBehaviour: @@ -774,9 +774,9 @@ MonoBehaviour: lobbySpawnCenter: {x: 0, y: 1, z: 0} matchSpawnCenter: {x: 0, y: 1, z: 0} matchMode: 1 - hideDuration: 20 + hideDuration: 90 seekDuration: 300 - resolveDuration: 20 + resolveDuration: 50 shootRange: 100 shootCooldown: 1.5 hitRevealDelay: 0.35 @@ -809,7 +809,7 @@ MonoBehaviour: m_EditorClassIdentifier: Unity.Multiplayer.Tools.NetworkSimulator.Runtime::Unity.Multiplayer.Tools.NetworkSimulator.Runtime.NetworkSimulator m_PresetAsset: {fileID: 0} m_PresetReference: - rid: 4015181270077669439 + rid: 4015181270214508612 m_Scenario: rid: -2 m_IsScenarioSettingsFolded: 0 @@ -819,7 +819,7 @@ MonoBehaviour: RefIds: - rid: -2 type: {class: , ns: , asm: } - - rid: 4015181270077669439 + - rid: 4015181270214508612 type: {class: NetworkSimulatorPreset, ns: Unity.Multiplayer.Tools.NetworkSimulator.Runtime, asm: Unity.Multiplayer.Tools.NetworkSimulator.Runtime} data: k__BackingField: 'Mobile 2G [CDMA & GSM, ''00]'