diff --git a/Assets/Scenes/SampleScene.unity b/Assets/Scenes/SampleScene.unity index 79a943d..08bf858 100644 --- a/Assets/Scenes/SampleScene.unity +++ b/Assets/Scenes/SampleScene.unity @@ -705,7 +705,7 @@ Transform: m_GameObject: {fileID: 172071430} serializedVersion: 2 m_LocalRotation: {x: 0.1305262, y: -2.9837799e-12, z: 3.8899596e-13, w: 0.9914449} - m_LocalPosition: {x: 0, y: 2.1646857, z: -4.3466663} + m_LocalPosition: {x: 0, y: 1.9146858, z: -4.3466663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] @@ -1069,7 +1069,7 @@ Transform: m_GameObject: {fileID: 330585543} serializedVersion: 2 m_LocalRotation: {x: 0.1305262, y: -2.9842923e-12, z: 3.928896e-13, w: 0.9914449} - m_LocalPosition: {x: 0, y: 2.1646857, z: -4.3466663} + m_LocalPosition: {x: 0, y: 1.9146858, z: -4.3466663} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] @@ -1422,8 +1422,8 @@ MonoBehaviour: smoothness: 1 occlusion: 1 emissionColor: {r: 1, g: 0.6, b: 0, a: 1} - emissionIntensity: 200 - brushSize: 100 + emissionIntensity: 20 + brushSize: 50 brushMasks: - {fileID: 10300, guid: 0000000000000000f000000000000000, type: 0} - {fileID: 10912, guid: 0000000000000000f000000000000000, type: 0} @@ -3037,7 +3037,7 @@ Transform: m_GameObject: {fileID: 1774267801} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: 1, z: 0} + m_LocalPosition: {x: 0, y: 0.75, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] @@ -3527,6 +3527,7 @@ MonoBehaviour: m_EditorClassIdentifier: Assembly-CSharp::PaintHud modeManager: {fileID: 0} painter: {fileID: 0} + layoutPrefab: {fileID: 3563111358790320208, guid: fa9dc2ea9e2c9ac4f815f666014804c8, type: 3} --- !u!4 &2025317892 Transform: m_ObjectHideFlags: 0