Docs: correct mode-switch docs — Esc/Tab both open the overview menu

Tab is an alternate binding for the overview menu, not a direct
mode toggle; mode switching happens via the menu buttons.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
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adminandClaude Fable 5 committed 2026-07-17 18:36:51 +02:00
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@@ -35,8 +35,8 @@ while hunters try to find them. Pure online PvP with an extended traversal kit
volumetric probes) and **mantle/top-out**.
- **Cinemachine orbit camera** — mouse look, interpolated zoom, smoothed orbit,
collision deocclusion, plus **HeroCutout** occlusion fade (soft cone cutout).
- **Game modes** (extensible state machine, Tab): Player Control, Paint,
First Person (hunter) and Free Cam (spectator).
- **Game modes** (extensible state machine, switched via the overview menu):
Player Control, Paint, First Person (hunter) and Free Cam (spectator).
- **Rendering** — URP Deferred+ with **HTrace WSGI** global illumination
(auto-disabled in the lobby), custom URP ports of the ArchViz shaders,
shell-based fur that tints with the painting, skybox environment updater.
@@ -54,11 +54,10 @@ while hunters try to find them. Pure online PvP with an extended traversal kit
| Space | Jump |
| Mouse | Look / orbit camera |
| Mouse wheel | Zoom |
| Tab | Switch mode (Player Control ⇄ Paint) |
| Left click | Paint (Paint mode) / shoot (hunter) |
| Right click (hold) | Orbit camera in Paint mode |
| E | Self-ping / taunt (hider, seek phase) |
| Esc | Overview menu (pause, session browser, match results) |
| Esc / Tab | Overview menu (mode switching, pause, session browser, match results) |
## Getting started