diff --git a/Assets/Scenes/Main.unity b/Assets/Scenes/Main.unity index 71813d0..42927f4 100644 --- a/Assets/Scenes/Main.unity +++ b/Assets/Scenes/Main.unity @@ -692,7 +692,7 @@ MonoBehaviour: hunterPrefab: {fileID: 3510981371713521867, guid: cf153a3aea3d5da4f9d4cdbff0be8180, type: 3} hiderPrefab: {fileID: 5508335275054701003, guid: 6b0b58e8352625343951db00beb8cb0a, type: 3} spectatorPrefab: {fileID: 2945604797830805689, guid: 6e001668808a3d64680522e4c8d582b0, type: 3} - hunterCount: 1 + hunterCount: 0 lobbySpawnCenter: {x: 0, y: 1, z: 0} matchSpawnCenter: {x: 0, y: 1, z: 0} matchMode: 1 @@ -727,7 +727,6 @@ GameObject: - component: {fileID: 330585544} - component: {fileID: 330585547} - component: {fileID: 330585548} - - component: {fileID: 330585549} m_Layer: 0 m_Name: Main Camera m_TagString: MainCamera @@ -885,31 +884,6 @@ MonoBehaviour: m_PostInfinity: 2 m_RotationOrder: 4 CustomBlends: {fileID: 11400000, guid: 47b57a7fe51fd154e975311ad293878a, type: 2} ---- !u!114 &330585549 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 330585543} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: c7d67030b8dcdec489471b88c35dd78b, type: 3} - m_Name: - m_EditorClassIdentifier: Assembly-CSharp::HeroCutout - orbitInput: {fileID: 0} - modes: {fileID: 0} - replaceDeoccluderPullIn: 1 - radius: 0.42 - feather: 0.15 - depthFeather: 0.15 - heightOffset: 0 - occluderMask: - serializedVersion: 2 - m_Bits: 4294967295 - ignoreTag: Player - minDistanceFromTarget: 0 - occlusionHold: 0.15 --- !u!134 &539493728 PhysicsMaterial: m_ObjectHideFlags: 0 @@ -1919,8 +1893,8 @@ MonoBehaviour: orbitInput: {fileID: 0} modes: {fileID: 0} replaceDeoccluderPullIn: 1 - radius: 0.3 - feather: 0.1 + radius: 0.9 + feather: 0.3 depthFeather: 0.5 heightOffset: 0 occluderMask: