Update The Room materials and refresh brush assets

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admin committed 2026-06-30 19:25:53 +02:00
1 parent 6bedc7cf3e
commit b951556f35
5 files changed
+3 -3

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+3 -3
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@@ -261,7 +261,7 @@ MeshRenderer:
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: bbb235fff4f48426b863b36058ab66d2, type: 2}
- {fileID: 2100000, guid: 309ee16fcfb514bb1aebfef0a8f8b7e2, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
@@ -2351,7 +2351,7 @@ MeshRenderer:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1515391780}
m_Enabled: 1
m_Enabled: 0
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
@@ -3636,7 +3636,7 @@ MeshRenderer:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1921747282}
m_Enabled: 1
m_Enabled: 0
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1