Content: Hey taunt asset, audio folder, radar sound wiring
New Assets/Audio/ with Hey.asset (+ ogg samples), Sound Effect Distance Range moved there; Main.unity wires Hey.asset to the MatchManager radar ping; The Room AudioSource tweak and regenerated Player.prefab GlobalObjectIdHash (editor churn). Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
This commit is contained in:
1 parent
0172a1e834
commit
c25d0777c2
12 files changed
+92
-3
No files matched your search
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 9ec330a330f79d24bbbfb630fe69474f
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
Reference in new issue
Block a user