From d7104f9314d5011f447639e3dcaefde0c97b21cb Mon Sep 17 00:00:00 2001 From: MelekTaus Moribundus Date: Wed, 1 Jul 2026 08:15:22 +0200 Subject: [PATCH] Tune the player brush defaults and reset occlusion to neutral Set occlusion to 0.5 (the new neutral for painted height) so Reset HUD/Values lands on neutral, and adjust the default brush colour, metallic/smoothness, active brush and alignment. --- Assets/Prefabs/Player.prefab | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) diff --git a/Assets/Prefabs/Player.prefab b/Assets/Prefabs/Player.prefab index 25602e7..f637ad4 100644 --- a/Assets/Prefabs/Player.prefab +++ b/Assets/Prefabs/Player.prefab @@ -485,11 +485,11 @@ MonoBehaviour: paintMetallicSmoothness: 0 paintOcclusion: 0 paintEmission: 0 - brushColor: {r: 0.6, g: 0.6, b: 1, a: 1} - metallic: 1 - smoothness: 1 + brushColor: {r: 0.1, g: 0.6, b: 0.65, a: 1} + metallic: 0 + smoothness: 0 metallicSmoothnessOpacity: 1 - occlusion: 1 + occlusion: 0.5 occlusionOpacity: 1 emissionColor: {r: 1, g: 0.6, b: 0, a: 1} emissionIntensity: 20 @@ -500,8 +500,8 @@ MonoBehaviour: - {fileID: 2800000, guid: ccc205272b051834eb39593f647c7bf1, type: 3} - {fileID: 2800000, guid: 04bc55e2853356e4f999b995d0066b33, type: 3} - {fileID: 2800000, guid: 9da705c8378866146a1d4be7b2469378, type: 3} - activeBrushIndex: 0 - brushAlignment: 0 + activeBrushIndex: 2 + brushAlignment: 1 brushRotation: 0 paintOnMoveOnly: 1 paintInterval: 0