Assign HandIK to WhiteHand in scene

Adds the HandIK component to Player/WhiteHand with handRoot wired to the
Hand node so the finger IK system is active in the scene.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
This commit is contained in:
adminandClaude Opus 4.8 committed 2026-06-24 05:59:26 +02:00
1 parent 7d787b768d
commit dbf5104611
1 file changed
+1148 -11
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