Reorganize scripts into subfolders by responsibility

Move scripts under Assets/Scripts/ into Components, GameMode, Helper,
Network, Enum, Struct and ScriptableObject folders. Pure file moves
(plus folder .meta files); no code changes.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
This commit is contained in:
adminandClaude Opus 4.8 committed 2026-07-02 15:02:15 +02:00
1 parent 382bfb36df
commit e23fae0c50
126 files changed
+112

No files matched your search

@@ -0,0 +1,18 @@
/// <summary>
/// Player walks with WASD/Space, the camera orbits freely with the mouse.
/// Painting is disabled.
/// </summary>
public class PlayerControlMode : GameMode
{
public override string DisplayName => "Player Control";
public override void Enter()
{
SetPlayerControl(true);
if (Manager.CameraInput)
Manager.CameraInput.LookMode = ThirdPersonOrbitInput.OrbitLookMode.AlwaysActive;
SetPainting(false);
}
}