Add model import support to Poly Haven importer

Browser gets Textures/Models tabs (per-type catalog cache). Model file
JSON is parsed into per-set texture maps (generic set-prefix matching),
FBX is downloaded with resolution fallback, one URP/Lit material is
built per set via the shared PbrMaterialBuilder (which now returns the
created Material), and new ModelImportUtil remaps FBX material slots to
the built materials by set-name matching.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
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adminandClaude Fable 5 committed 2026-07-16 16:43:24 +02:00
1 parent 2b9a189d58
commit eab5081354
5 files changed
+391 -98

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