Nameplates: run positioning in Update instead of LateUpdate
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
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@@ -54,7 +54,7 @@ public class PlayerNameplates : MonoBehaviour
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if (labelContainerTemplate) labelContainerTemplate.SetActive(false);
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if (labelContainerTemplate) labelContainerTemplate.SetActive(false);
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}
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}
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private void LateUpdate()
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private void Update()
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{
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{
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if (!labelContainerTemplate) return;
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if (!labelContainerTemplate) return;
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