The Room: wire skybox reflection, drop foreign LightingData
Added SkyboxEnvironmentUpdater to the scene and switched Environment Reflections to Custom with the generated SkyboxReflection cubemap; unassigned the borrowed Supercyan forest LightingData asset (m_LightingDataAsset -> 0) and lowered ambient intensity to 0.75. Gold material metallic 1 -> 0.9 to soften the reflection look. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
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@@ -23,7 +23,7 @@ RenderSettings:
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@@ -32,11 +32,11 @@ RenderSettings:
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