commit fa4474f6d4b7de4712807dbfe12e27667245b02e Author: MelekTaus Moribundus Date: Mon Jun 22 12:03:24 2026 +0200 Initial commit: Unity mesh painter project Unity 6000.3 (URP) project with live mesh painting in play mode. - MeshPainter.cs: paint a SkinnedMesh with the mouse, seamless across UV islands via 3D-space painting, GPU and CPU backends (switchable), edge-padding/dilation against bilinear seam bleed - FrameRateLimiter.cs: simple frame rate limiting component - MeshPaintBrush / MeshPaintDilate shaders for the GPU paint path - Unity-specific .gitignore and .gitattributes Co-Authored-By: Claude Opus 4.8 diff --git a/.gitattributes b/.gitattributes new file mode 100644 index 0000000..5380ccb --- /dev/null +++ b/.gitattributes @@ -0,0 +1,49 @@ +# Unity .gitattributes +# Normalize line endings: text files use LF in the repo, native on checkout. +* text=auto + +# Unity YAML / text-based assets (serialized as text) +*.cs text diff=csharp +*.shader text +*.cginc text +*.hlsl text +*.compute text +*.meta text eol=lf +*.unity text eol=lf merge=union +*.asset text eol=lf merge=union +*.prefab text eol=lf merge=union +*.mat text eol=lf merge=union +*.anim text eol=lf merge=union +*.controller text eol=lf merge=union +*.physicMaterial text eol=lf merge=union +*.inputactions text eol=lf +*.json text +*.txt text +*.md text + +# Binary assets — never apply line-ending or text conversion +*.fbx binary +*.FBX binary +*.obj binary +*.blend binary +*.png binary +*.jpg binary +*.jpeg binary +*.gif binary +*.tga binary +*.psd binary +*.tif binary +*.tiff binary +*.exr binary +*.hdr binary +*.wav binary +*.mp3 binary +*.ogg binary +*.aif binary +*.ttf binary +*.otf binary +*.unitypackage binary +*.dll binary +*.so binary +*.a binary +*.dylib binary diff --git a/.gitignore b/.gitignore new file mode 100644 index 0000000..5ecded6 --- /dev/null +++ b/.gitignore @@ -0,0 +1,79 @@ +# This .gitignore file should be placed at the root of your Unity project directory +# +# Get latest from https://github.com/github/gitignore/blob/main/Unity.gitignore +# +/[Ll]ibrary/ +/[Tt]emp/ +/[Oo]bj/ +/[Bb]uild/ +/[Bb]uilds/ +/[Ll]ogs/ +/[Uu]ser[Ss]ettings/ +/[Mm]emoryCaptures/ + +# Recordings can get excessive in size +/[Rr]ecordings/ + +# Uncomment this line if you wish to ignore the asset store tools plugin +# /[Aa]ssets/AssetStoreTools* + +# Autogenerated Jetbrains Rider plugin +/[Aa]ssets/Plugins/Editor/JetBrains* + +# Visual Studio cache directory +.vs/ + +# Gradle cache directory +.gradle/ + +# Autogenerated VS/MD/Consulo solution and project files +ExportedObj/ +.consulo/ +*.csproj +*.unityproj +*.sln +*.slnx +*.suo +*.tmp +*.user +*.userprefs +*.pidb +*.booproj +*.svd +*.pdb +*.mdb +*.opendb +*.VC.db + +# Unity3D generated meta files +*.pidb.meta +*.pdb.meta +*.mdb.meta + +# Unity3D generated file on crash reports +sysinfo.txt + +# Builds +*.apk +*.aab +*.unitypackage +*.app + +# Crashlytics generated file +crashlytics-build.properties + +# Packed Addressables +/[Aa]ssets/[Aa]ddressable[Aa]ssets[Dd]ata/*/*.bin* + +# Temporary auto-generated Android Assets +/[Aa]ssets/[Ss]treamingAssets/aa.meta +/[Aa]ssets/[Ss]treamingAssets/aa/* + +# Visual Studio Code settings +.vscode/ + +# Rider settings +.idea/ + +# VS configuration +.vsconfig diff --git a/Assets/InputSystem_Actions.inputactions b/Assets/InputSystem_Actions.inputactions new file mode 100644 index 0000000..1a12cb9 --- /dev/null +++ b/Assets/InputSystem_Actions.inputactions @@ -0,0 +1,1057 @@ +{ + "name": "InputSystem_Actions", + "maps": [ + { + "name": "Player", + "id": "df70fa95-8a34-4494-b137-73ab6b9c7d37", + "actions": [ + { + "name": "Move", + "type": "Value", + "id": "351f2ccd-1f9f-44bf-9bec-d62ac5c5f408", + "expectedControlType": "Vector2", + "processors": "", + "interactions": "", + "initialStateCheck": true + }, + { + "name": "Look", + "type": "Value", + "id": "6b444451-8a00-4d00-a97e-f47457f736a8", + "expectedControlType": "Vector2", + "processors": "", + "interactions": "", + "initialStateCheck": true + }, + { + "name": "Attack", + "type": "Button", + "id": "6c2ab1b8-8984-453a-af3d-a3c78ae1679a", + "expectedControlType": "Button", + "processors": "", + "interactions": "", + "initialStateCheck": false + }, + { + "name": "Interact", + "type": "Button", + "id": "852140f2-7766-474d-8707-702459ba45f3", + "expectedControlType": "Button", + "processors": "", + "interactions": "Hold", + "initialStateCheck": false + }, + { + "name": "Crouch", + "type": "Button", + "id": "27c5f898-bc57-4ee1-8800-db469aca5fe3", + "expectedControlType": "Button", + "processors": "", + "interactions": "", + "initialStateCheck": false + }, + { + "name": "Jump", + "type": "Button", + "id": "f1ba0d36-48eb-4cd5-b651-1c94a6531f70", + "expectedControlType": "Button", + "processors": "", + "interactions": "", + "initialStateCheck": false + }, + { + "name": "Previous", + "type": "Button", + "id": "2776c80d-3c14-4091-8c56-d04ced07a2b0", + "expectedControlType": "Button", + "processors": "", + "interactions": "", + "initialStateCheck": false + }, + { + "name": "Next", + "type": "Button", + "id": "b7230bb6-fc9b-4f52-8b25-f5e19cb2c2ba", + "expectedControlType": "Button", + "processors": "", + "interactions": "", + "initialStateCheck": false + }, + { + "name": "Sprint", + "type": "Button", + "id": "641cd816-40e6-41b4-8c3d-04687c349290", + "expectedControlType": "Button", + "processors": "", + "interactions": "", + "initialStateCheck": false + } + ], + "bindings": [ + { + "name": "", + "id": "978bfe49-cc26-4a3d-ab7b-7d7a29327403", + "path": "/leftStick", + "interactions": "", + "processors": "", + "groups": ";Gamepad", + "action": "Move", + "isComposite": false, + "isPartOfComposite": false + }, + { + "name": "WASD", + "id": "00ca640b-d935-4593-8157-c05846ea39b3", + "path": "Dpad", + "interactions": "", + "processors": "", + "groups": "", + "action": "Move", + "isComposite": true, + "isPartOfComposite": false + }, + { + "name": "up", + "id": "e2062cb9-1b15-46a2-838c-2f8d72a0bdd9", + "path": "/w", + "interactions": "", + "processors": "", + "groups": ";Keyboard&Mouse", + "action": "Move", + "isComposite": false, + "isPartOfComposite": true + }, + { + "name": "up", + "id": "8180e8bd-4097-4f4e-ab88-4523101a6ce9", + "path": "/upArrow", + "interactions": "", + "processors": "", + "groups": ";Keyboard&Mouse", + "action": "Move", + "isComposite": false, + "isPartOfComposite": true + }, + { + "name": "down", + "id": "320bffee-a40b-4347-ac70-c210eb8bc73a", + "path": "/s", + "interactions": "", + "processors": "", + "groups": ";Keyboard&Mouse", + "action": "Move", + "isComposite": false, + "isPartOfComposite": true + }, + { + "name": "down", + "id": "1c5327b5-f71c-4f60-99c7-4e737386f1d1", + "path": "/downArrow", + "interactions": "", + "processors": "", + "groups": ";Keyboard&Mouse", + "action": "Move", + "isComposite": false, + "isPartOfComposite": true + }, + { + "name": "left", + "id": "d2581a9b-1d11-4566-b27d-b92aff5fabbc", + "path": "/a", + "interactions": "", + "processors": "", + "groups": ";Keyboard&Mouse", + "action": "Move", + "isComposite": false, + "isPartOfComposite": true + }, + { + "name": "left", + "id": "2e46982e-44cc-431b-9f0b-c11910bf467a", + "path": "/leftArrow", + "interactions": "", + "processors": "", + "groups": ";Keyboard&Mouse", + "action": "Move", + "isComposite": false, + "isPartOfComposite": true + }, + { + "name": "right", + "id": "fcfe95b8-67b9-4526-84b5-5d0bc98d6400", + "path": "/d", + "interactions": "", + "processors": "", + "groups": ";Keyboard&Mouse", + "action": "Move", + "isComposite": false, + "isPartOfComposite": true + }, + { + "name": "right", + "id": "77bff152-3580-4b21-b6de-dcd0c7e41164", + "path": "/rightArrow", + "interactions": "", + "processors": "", + "groups": ";Keyboard&Mouse", + "action": "Move", + "isComposite": false, + "isPartOfComposite": true + }, + { + "name": "", + "id": "1635d3fe-58b6-4ba9-a4e2-f4b964f6b5c8", + "path": "/{Primary2DAxis}", + "interactions": "", + "processors": "", + "groups": "XR", + "action": "Move", + "isComposite": false, + "isPartOfComposite": false + }, + { + "name": "", + "id": "3ea4d645-4504-4529-b061-ab81934c3752", + "path": "/stick", + "interactions": "", + "processors": "", + "groups": "Joystick", + "action": "Move", + "isComposite": false, + "isPartOfComposite": false + }, + { + "name": "", + "id": "c1f7a91b-d0fd-4a62-997e-7fb9b69bf235", + "path": "/rightStick", + "interactions": "", + "processors": "", + "groups": ";Gamepad", + "action": "Look", + "isComposite": false, + "isPartOfComposite": false + }, + { + "name": "", + "id": "8c8e490b-c610-4785-884f-f04217b23ca4", + "path": "/delta", + "interactions": "", + "processors": "", + "groups": ";Keyboard&Mouse;Touch", + "action": "Look", + "isComposite": false, + "isPartOfComposite": false + }, + { + "name": "", + "id": "3e5f5442-8668-4b27-a940-df99bad7e831", + "path": "/{Hatswitch}", + "interactions": "", + "processors": "", + "groups": "Joystick", + "action": "Look", + "isComposite": false, + "isPartOfComposite": false + }, + { + "name": "", + "id": "143bb1cd-cc10-4eca-a2f0-a3664166fe91", + "path": "/buttonWest", + "interactions": "", + "processors": "", + "groups": ";Gamepad", + "action": "Attack", + "isComposite": false, + "isPartOfComposite": false + }, + { + "name": "", + "id": "05f6913d-c316-48b2-a6bb-e225f14c7960", + "path": "/leftButton", + "interactions": "", + "processors": "", + "groups": ";Keyboard&Mouse", + "action": "Attack", + "isComposite": false, + "isPartOfComposite": false + }, + { + "name": "", + "id": "886e731e-7071-4ae4-95c0-e61739dad6fd", + "path": "/primaryTouch/tap", + "interactions": "", + "processors": "", + "groups": ";Touch", + "action": "Attack", + "isComposite": false, + "isPartOfComposite": false + }, + { + "name": "", + "id": "ee3d0cd2-254e-47a7-a8cb-bc94d9658c54", + "path": "/trigger", + "interactions": "", + "processors": "", + "groups": "Joystick", + "action": "Attack", + "isComposite": false, + "isPartOfComposite": false + }, + { + "name": "", + "id": "8255d333-5683-4943-a58a-ccb207ff1dce", + "path": "/{PrimaryAction}", + "interactions": "", + "processors": "", + "groups": "XR", + "action": "Attack", + "isComposite": false, + "isPartOfComposite": false + }, + { + "name": "", + "id": "b3c1c7f0-bd20-4ee7-a0f1-899b24bca6d7", + "path": "/enter", + "interactions": "", + "processors": "", + "groups": "Keyboard&Mouse", + "action": "Attack", + "isComposite": false, + "isPartOfComposite": false + }, + { + "name": "", + "id": "cbac6039-9c09-46a1-b5f2-4e5124ccb5ed", + "path": "/2", + "interactions": "", + "processors": "", + "groups": "Keyboard&Mouse", + "action": "Next", + "isComposite": false, + "isPartOfComposite": false + }, + { + "name": "", + "id": "e15ca19d-e649-4852-97d5-7fe8ccc44e94", + "path": "/dpad/right", + "interactions": "", + "processors": "", + "groups": "Gamepad", + "action": "Next", + "isComposite": false, + "isPartOfComposite": false + }, + { + "name": "", + "id": "f2e9ba44-c423-42a7-ad56-f20975884794", + "path": "/leftShift", + "interactions": "", + "processors": "", + "groups": "Keyboard&Mouse", + "action": "Sprint", + "isComposite": false, + "isPartOfComposite": false + }, + { + "name": "", + "id": "8cbb2f4b-a784-49cc-8d5e-c010b8c7f4e6", + "path": "/leftStickPress", + "interactions": "", + "processors": "", + "groups": "Gamepad", + "action": "Sprint", + "isComposite": false, + "isPartOfComposite": false + }, + { + "name": "", + "id": "d8bf24bf-3f2f-4160-a97c-38ec1eb520ba", + "path": "/trigger", + "interactions": "", + "processors": "", + "groups": "XR", + "action": "Sprint", + "isComposite": false, + "isPartOfComposite": false + }, + { + "name": "", + "id": "eb40bb66-4559-4dfa-9a2f-820438abb426", + "path": "/space", + "interactions": "", + "processors": "", + "groups": "Keyboard&Mouse", + "action": "Jump", + "isComposite": false, + "isPartOfComposite": false + }, + { + "name": "", + "id": "daba33a1-ad0c-4742-a909-43ad1cdfbeb6", + "path": "/buttonSouth", + "interactions": "", + "processors": "", + "groups": "Gamepad", + "action": "Jump", + "isComposite": false, + "isPartOfComposite": false + }, + { + "name": "", + "id": "603f3daf-40bd-4854-8724-93e8017f59e3", + "path": "/secondaryButton", + "interactions": "", + "processors": "", + "groups": "XR", + "action": "Jump", + "isComposite": false, + "isPartOfComposite": false + }, + { + "name": "", + "id": "1534dc16-a6aa-499d-9c3a-22b47347b52a", + "path": "/1", + "interactions": "", + "processors": "", + "groups": "Keyboard&Mouse", + "action": "Previous", + "isComposite": false, + "isPartOfComposite": false + }, + { + "name": "", + "id": "25060bbd-a3a6-476e-8fba-45ae484aad05", + "path": "/dpad/left", + "interactions": "", + "processors": "", + "groups": "Gamepad", + "action": "Previous", + "isComposite": false, + "isPartOfComposite": false + }, + { + "name": "", + "id": "1c04ea5f-b012-41d1-a6f7-02e963b52893", + "path": "/e", + "interactions": "", + "processors": "", + "groups": "Keyboard&Mouse", + "action": "Interact", + "isComposite": false, + "isPartOfComposite": false + }, + { + "name": "", + "id": "b3f66d0b-7751-423f-908b-a11c5bd95930", + "path": "/buttonNorth", + "interactions": "", + "processors": "", + "groups": "Gamepad", + "action": "Interact", + "isComposite": false, + "isPartOfComposite": false + }, + { + "name": "", + "id": "4f4649ac-64a8-4a73-af11-b3faef356a4d", + "path": "/buttonEast", + "interactions": "", + "processors": "", + "groups": "Gamepad", + "action": "Crouch", + "isComposite": false, + "isPartOfComposite": false + }, + { + "name": "", + "id": "36e52cba-0905-478e-a818-f4bfcb9f3b9a", + "path": "/c", + "interactions": "", + "processors": "", + "groups": "Keyboard&Mouse", + "action": "Crouch", + "isComposite": false, + "isPartOfComposite": false + } + ] + }, + { + "name": "UI", + "id": "272f6d14-89ba-496f-b7ff-215263d3219f", + "actions": [ + { + "name": "Navigate", + "type": "PassThrough", + "id": "c95b2375-e6d9-4b88-9c4c-c5e76515df4b", + "expectedControlType": "Vector2", + "processors": "", + "interactions": "", + "initialStateCheck": false + }, + { + "name": "Submit", + "type": "Button", + "id": "7607c7b6-cd76-4816-beef-bd0341cfe950", + "expectedControlType": "Button", + "processors": "", + "interactions": "", + "initialStateCheck": false + }, + { + "name": "Cancel", + "type": "Button", + "id": "15cef263-9014-4fd5-94d9-4e4a6234a6ef", + "expectedControlType": "Button", + "processors": "", + "interactions": "", + "initialStateCheck": false + }, + { + "name": "Point", + "type": "PassThrough", + "id": "32b35790-4ed0-4e9a-aa41-69ac6d629449", + "expectedControlType": "Vector2", + "processors": "", + "interactions": "", + "initialStateCheck": true + }, + { + "name": "Click", + "type": "PassThrough", + "id": "3c7022bf-7922-4f7c-a998-c437916075ad", + "expectedControlType": "Button", + "processors": "", + "interactions": "", + "initialStateCheck": true + }, + { + "name": "RightClick", + "type": "PassThrough", + "id": "44b200b1-1557-4083-816c-b22cbdf77ddf", + "expectedControlType": "Button", + "processors": "", + "interactions": "", + "initialStateCheck": false + }, + { + "name": "MiddleClick", + "type": "PassThrough", + "id": "dad70c86-b58c-4b17-88ad-f5e53adf419e", + "expectedControlType": "Button", + "processors": "", + "interactions": "", + "initialStateCheck": false + }, + { + "name": "ScrollWheel", + "type": "PassThrough", + "id": "0489e84a-4833-4c40-bfae-cea84b696689", + "expectedControlType": "Vector2", + "processors": "", + "interactions": "", + "initialStateCheck": false + }, + { + "name": "TrackedDevicePosition", + "type": "PassThrough", + "id": "24908448-c609-4bc3-a128-ea258674378a", + "expectedControlType": "Vector3", + "processors": "", + "interactions": "", + "initialStateCheck": false + }, + { + "name": "TrackedDeviceOrientation", + "type": "PassThrough", + "id": "9caa3d8a-6b2f-4e8e-8bad-6ede561bd9be", + "expectedControlType": "Quaternion", + "processors": "", + "interactions": "", + "initialStateCheck": false + } + ], + "bindings": [ + { + "name": "Gamepad", + "id": "809f371f-c5e2-4e7a-83a1-d867598f40dd", + "path": "2DVector", + "interactions": "", + "processors": "", + "groups": "", + "action": "Navigate", + "isComposite": true, + "isPartOfComposite": false + }, + { + "name": "up", + "id": "14a5d6e8-4aaf-4119-a9ef-34b8c2c548bf", + "path": "/leftStick/up", + "interactions": "", + "processors": "", + "groups": ";Gamepad", + "action": "Navigate", + "isComposite": false, + "isPartOfComposite": true + }, + { + "name": "up", + "id": "9144cbe6-05e1-4687-a6d7-24f99d23dd81", + "path": "/rightStick/up", + "interactions": "", + "processors": "", + "groups": ";Gamepad", + "action": "Navigate", + "isComposite": false, + "isPartOfComposite": true + }, + { + "name": "down", + "id": "2db08d65-c5fb-421b-983f-c71163608d67", + "path": "/leftStick/down", + "interactions": "", + "processors": "", + "groups": ";Gamepad", + "action": "Navigate", + "isComposite": false, + "isPartOfComposite": true + }, + { + "name": "down", + "id": "58748904-2ea9-4a80-8579-b500e6a76df8", + "path": "/rightStick/down", + "interactions": "", + "processors": "", + "groups": ";Gamepad", + "action": "Navigate", + "isComposite": false, + "isPartOfComposite": true + }, + { + "name": "left", + "id": "8ba04515-75aa-45de-966d-393d9bbd1c14", + "path": "/leftStick/left", + "interactions": "", + "processors": "", + "groups": ";Gamepad", + "action": "Navigate", + "isComposite": false, + "isPartOfComposite": true + }, + { + "name": "left", + "id": "712e721c-bdfb-4b23-a86c-a0d9fcfea921", + "path": "/rightStick/left", + "interactions": "", + "processors": "", + "groups": ";Gamepad", + "action": "Navigate", + "isComposite": false, + "isPartOfComposite": true + }, + { + "name": "right", + "id": "fcd248ae-a788-4676-a12e-f4d81205600b", + "path": "/leftStick/right", + "interactions": "", + "processors": "", + "groups": ";Gamepad", + "action": "Navigate", + "isComposite": false, + "isPartOfComposite": true + }, + { + "name": "right", + "id": "1f04d9bc-c50b-41a1-bfcc-afb75475ec20", + "path": "/rightStick/right", + "interactions": "", + "processors": "", + "groups": ";Gamepad", + "action": "Navigate", + "isComposite": false, + "isPartOfComposite": true + }, + { + "name": "", + "id": "fb8277d4-c5cd-4663-9dc7-ee3f0b506d90", + "path": "/dpad", + "interactions": "", + "processors": "", + "groups": ";Gamepad", + "action": "Navigate", + "isComposite": false, + "isPartOfComposite": false + }, + { + "name": "Joystick", + "id": "e25d9774-381c-4a61-b47c-7b6b299ad9f9", + "path": "2DVector", + "interactions": "", + "processors": "", + "groups": "", + "action": "Navigate", + "isComposite": true, + "isPartOfComposite": false + }, + { + "name": "up", + "id": "3db53b26-6601-41be-9887-63ac74e79d19", + "path": "/stick/up", + "interactions": "", + "processors": "", + "groups": "Joystick", + "action": "Navigate", + "isComposite": false, + "isPartOfComposite": true + }, + { + "name": "down", + "id": "0cb3e13e-3d90-4178-8ae6-d9c5501d653f", + "path": "/stick/down", + "interactions": "", + "processors": "", + "groups": "Joystick", + "action": "Navigate", + "isComposite": false, + "isPartOfComposite": true + }, + { + "name": "left", + "id": "0392d399-f6dd-4c82-8062-c1e9c0d34835", + "path": "/stick/left", + "interactions": "", + "processors": "", + "groups": "Joystick", + "action": "Navigate", + "isComposite": false, + "isPartOfComposite": true + }, + { + "name": "right", + "id": "942a66d9-d42f-43d6-8d70-ecb4ba5363bc", + "path": "/stick/right", + "interactions": "", + "processors": "", + "groups": "Joystick", + "action": "Navigate", + "isComposite": false, + "isPartOfComposite": true + }, + { + "name": "Keyboard", + "id": "ff527021-f211-4c02-933e-5976594c46ed", + "path": "2DVector", + "interactions": "", + "processors": "", + "groups": "", + "action": "Navigate", + "isComposite": true, + "isPartOfComposite": false + }, + { + "name": "up", + "id": "563fbfdd-0f09-408d-aa75-8642c4f08ef0", + "path": "/w", + "interactions": "", + "processors": "", + "groups": "Keyboard&Mouse", + "action": "Navigate", + "isComposite": false, + "isPartOfComposite": true + }, + { + "name": "up", + "id": "eb480147-c587-4a33-85ed-eb0ab9942c43", + "path": "/upArrow", + "interactions": "", + "processors": "", + "groups": "Keyboard&Mouse", + "action": "Navigate", + "isComposite": false, + "isPartOfComposite": true + }, + { + "name": "down", + "id": "2bf42165-60bc-42ca-8072-8c13ab40239b", + "path": "/s", + "interactions": "", + "processors": "", + "groups": "Keyboard&Mouse", + "action": "Navigate", + "isComposite": false, + "isPartOfComposite": true + }, + { + "name": "down", + "id": "85d264ad-e0a0-4565-b7ff-1a37edde51ac", + "path": "/downArrow", + "interactions": "", + "processors": "", + "groups": "Keyboard&Mouse", + "action": "Navigate", + "isComposite": false, + "isPartOfComposite": true + }, + { + "name": "left", + "id": "74214943-c580-44e4-98eb-ad7eebe17902", + "path": "/a", + "interactions": "", + "processors": "", + "groups": "Keyboard&Mouse", + "action": "Navigate", + "isComposite": false, + "isPartOfComposite": true + }, + { + "name": "left", + "id": "cea9b045-a000-445b-95b8-0c171af70a3b", + "path": "/leftArrow", + "interactions": "", + "processors": "", + "groups": "Keyboard&Mouse", + "action": "Navigate", + "isComposite": false, + "isPartOfComposite": true + }, + { + "name": "right", + "id": "8607c725-d935-4808-84b1-8354e29bab63", + "path": "/d", + "interactions": "", + "processors": "", + "groups": "Keyboard&Mouse", + "action": "Navigate", + "isComposite": false, + "isPartOfComposite": true + }, + { + "name": "right", + "id": "4cda81dc-9edd-4e03-9d7c-a71a14345d0b", + "path": "/rightArrow", + "interactions": "", + "processors": "", + "groups": "Keyboard&Mouse", + "action": "Navigate", + "isComposite": false, + "isPartOfComposite": true + }, + { + "name": "", + "id": "9e92bb26-7e3b-4ec4-b06b-3c8f8e498ddc", + "path": "*/{Submit}", + "interactions": "", + "processors": "", + "groups": "Keyboard&Mouse;Gamepad;Touch;Joystick;XR", + "action": "Submit", + "isComposite": false, + "isPartOfComposite": false + }, + { + "name": "", + "id": "82627dcc-3b13-4ba9-841d-e4b746d6553e", + "path": "*/{Cancel}", + "interactions": "", + "processors": "", + "groups": "Keyboard&Mouse;Gamepad;Touch;Joystick;XR", + "action": "Cancel", + "isComposite": false, + "isPartOfComposite": false + }, + { + "name": "", + "id": "c52c8e0b-8179-41d3-b8a1-d149033bbe86", + "path": "/position", + "interactions": "", + "processors": "", + "groups": "Keyboard&Mouse", + "action": "Point", + "isComposite": false, + "isPartOfComposite": false + }, + { + "name": "", + "id": "e1394cbc-336e-44ce-9ea8-6007ed6193f7", + "path": "/position", + "interactions": "", + "processors": "", + "groups": "Keyboard&Mouse", + "action": "Point", + "isComposite": false, + "isPartOfComposite": false + }, + { + "name": "", + "id": "5693e57a-238a-46ed-b5ae-e64e6e574302", + "path": "/touch*/position", + "interactions": "", + "processors": "", + "groups": "Touch", + "action": "Point", + "isComposite": false, + "isPartOfComposite": false + }, + { + "name": "", + "id": "4faf7dc9-b979-4210-aa8c-e808e1ef89f5", + "path": "/leftButton", + "interactions": "", + "processors": "", + "groups": ";Keyboard&Mouse", + "action": "Click", + "isComposite": false, + "isPartOfComposite": false + }, + { + "name": "", + "id": "8d66d5ba-88d7-48e6-b1cd-198bbfef7ace", + "path": "/tip", + "interactions": "", + "processors": "", + "groups": ";Keyboard&Mouse", + "action": "Click", + "isComposite": false, + "isPartOfComposite": false + }, + { + "name": "", + "id": "47c2a644-3ebc-4dae-a106-589b7ca75b59", + "path": "/touch*/press", + "interactions": "", + "processors": "", + "groups": "Touch", + "action": "Click", + "isComposite": false, + "isPartOfComposite": false + }, + { + "name": "", + "id": "bb9e6b34-44bf-4381-ac63-5aa15d19f677", + "path": "/trigger", + "interactions": "", + "processors": "", + "groups": "XR", + "action": "Click", + "isComposite": false, + "isPartOfComposite": false + }, + { + "name": "", + "id": "38c99815-14ea-4617-8627-164d27641299", + "path": "/scroll", + "interactions": "", + "processors": "", + "groups": ";Keyboard&Mouse", + "action": "ScrollWheel", + "isComposite": false, + "isPartOfComposite": false + }, + { + "name": "", + "id": "4c191405-5738-4d4b-a523-c6a301dbf754", + "path": "/rightButton", + "interactions": "", + "processors": "", + "groups": "Keyboard&Mouse", + "action": "RightClick", + "isComposite": false, + "isPartOfComposite": false + }, + { + "name": "", + "id": "24066f69-da47-44f3-a07e-0015fb02eb2e", + "path": "/middleButton", + "interactions": "", + "processors": "", + "groups": "Keyboard&Mouse", + "action": "MiddleClick", + "isComposite": false, + "isPartOfComposite": false + }, + { + "name": "", + "id": "7236c0d9-6ca3-47cf-a6ee-a97f5b59ea77", + "path": "/devicePosition", + "interactions": "", + "processors": "", + "groups": "XR", + "action": "TrackedDevicePosition", + "isComposite": false, + "isPartOfComposite": false + }, + { + "name": "", + "id": "23e01e3a-f935-4948-8d8b-9bcac77714fb", + "path": "/deviceRotation", + "interactions": "", + "processors": "", + "groups": "XR", + "action": "TrackedDeviceOrientation", + "isComposite": false, + "isPartOfComposite": false + } + ] + } + ], + "controlSchemes": [ + { + "name": "Keyboard&Mouse", + "bindingGroup": "Keyboard&Mouse", + "devices": [ + { + "devicePath": "", + "isOptional": false, + "isOR": false + }, + { + "devicePath": "", + "isOptional": false, + "isOR": false + } + ] + }, + { + "name": "Gamepad", + "bindingGroup": "Gamepad", + "devices": [ + { + "devicePath": "", + "isOptional": false, + "isOR": false + } + ] + }, + { + "name": "Touch", + "bindingGroup": "Touch", + "devices": [ + { + "devicePath": "", + "isOptional": false, + "isOR": false + } + ] + }, + { + "name": "Joystick", + "bindingGroup": "Joystick", + "devices": [ + { + "devicePath": "", + "isOptional": false, + "isOR": false + } + ] + }, + { + "name": "XR", + "bindingGroup": "XR", + "devices": [ + { + "devicePath": "", + "isOptional": false, + "isOR": false + } + ] + } + ] +} \ No newline at end of file diff --git a/Assets/InputSystem_Actions.inputactions.meta b/Assets/InputSystem_Actions.inputactions.meta new file mode 100644 index 0000000..6b38b04 --- /dev/null +++ b/Assets/InputSystem_Actions.inputactions.meta @@ -0,0 +1,14 @@ +fileFormatVersion: 2 +guid: 052faaac586de48259a63d0c4782560b +ScriptedImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 2 + userData: + assetBundleName: + assetBundleVariant: + script: {fileID: 11500000, guid: 8404be70184654265930450def6a9037, type: 3} + generateWrapperCode: 0 + wrapperCodePath: + wrapperClassName: + wrapperCodeNamespace: diff --git a/Assets/Scenes.meta b/Assets/Scenes.meta new file mode 100644 index 0000000..334f927 --- /dev/null +++ b/Assets/Scenes.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: a61cc0054eb1e0b47b62aa8ee533c6cc +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scenes/SampleScene.unity b/Assets/Scenes/SampleScene.unity new file mode 100644 index 0000000..8d5ec2e --- /dev/null +++ b/Assets/Scenes/SampleScene.unity @@ -0,0 +1,581 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!29 &1 +OcclusionCullingSettings: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_OcclusionBakeSettings: + smallestOccluder: 5 + smallestHole: 0.25 + backfaceThreshold: 100 + m_SceneGUID: 00000000000000000000000000000000 + m_OcclusionCullingData: {fileID: 0} +--- !u!104 &2 +RenderSettings: + m_ObjectHideFlags: 0 + serializedVersion: 10 + m_Fog: 0 + m_FogColor: {r: 0.5, g: 0.5, b: 0.5, a: 1} + m_FogMode: 3 + m_FogDensity: 0.01 + m_LinearFogStart: 0 + m_LinearFogEnd: 300 + m_AmbientSkyColor: {r: 0.212, g: 0.227, b: 0.259, a: 1} + m_AmbientEquatorColor: {r: 0.114, g: 0.125, b: 0.133, a: 1} + m_AmbientGroundColor: {r: 0.047, g: 0.043, b: 0.035, a: 1} + m_AmbientIntensity: 1 + m_AmbientMode: 0 + m_SubtractiveShadowColor: {r: 0.42, g: 0.478, b: 0.627, a: 1} + m_SkyboxMaterial: {fileID: 10304, guid: 0000000000000000f000000000000000, type: 0} + m_HaloStrength: 0.5 + m_FlareStrength: 1 + m_FlareFadeSpeed: 3 + m_HaloTexture: {fileID: 0} + m_SpotCookie: {fileID: 10001, guid: 0000000000000000e000000000000000, type: 0} + m_DefaultReflectionMode: 0 + m_DefaultReflectionResolution: 128 + m_ReflectionBounces: 1 + m_ReflectionIntensity: 1 + m_CustomReflection: {fileID: 0} + m_Sun: {fileID: 0} + m_UseRadianceAmbientProbe: 0 +--- !u!157 &3 +LightmapSettings: + m_ObjectHideFlags: 0 + serializedVersion: 13 + m_BakeOnSceneLoad: 0 + m_GISettings: + serializedVersion: 2 + m_BounceScale: 1 + m_IndirectOutputScale: 1 + m_AlbedoBoost: 1 + m_EnvironmentLightingMode: 0 + m_EnableBakedLightmaps: 1 + m_EnableRealtimeLightmaps: 0 + m_LightmapEditorSettings: + serializedVersion: 12 + m_Resolution: 2 + m_BakeResolution: 40 + m_AtlasSize: 1024 + m_AO: 0 + m_AOMaxDistance: 1 + m_CompAOExponent: 1 + m_CompAOExponentDirect: 0 + m_ExtractAmbientOcclusion: 0 + m_Padding: 2 + m_LightmapParameters: {fileID: 0} + m_LightmapsBakeMode: 1 + m_TextureCompression: 1 + m_ReflectionCompression: 2 + m_MixedBakeMode: 2 + m_BakeBackend: 1 + m_PVRSampling: 1 + m_PVRDirectSampleCount: 32 + m_PVRSampleCount: 512 + m_PVRBounces: 2 + m_PVREnvironmentSampleCount: 256 + m_PVREnvironmentReferencePointCount: 2048 + m_PVRFilteringMode: 1 + m_PVRDenoiserTypeDirect: 1 + m_PVRDenoiserTypeIndirect: 1 + m_PVRDenoiserTypeAO: 1 + m_PVRFilterTypeDirect: 0 + m_PVRFilterTypeIndirect: 0 + m_PVRFilterTypeAO: 0 + m_PVREnvironmentMIS: 1 + m_PVRCulling: 1 + m_PVRFilteringGaussRadiusDirect: 1 + m_PVRFilteringGaussRadiusIndirect: 5 + m_PVRFilteringGaussRadiusAO: 2 + m_PVRFilteringAtrousPositionSigmaDirect: 0.5 + m_PVRFilteringAtrousPositionSigmaIndirect: 2 + m_PVRFilteringAtrousPositionSigmaAO: 1 + m_ExportTrainingData: 0 + m_TrainingDataDestination: TrainingData + m_LightProbeSampleCountMultiplier: 4 + m_LightingDataAsset: {fileID: 20201, guid: 0000000000000000f000000000000000, type: 0} + m_LightingSettings: {fileID: 0} +--- !u!196 &4 +NavMeshSettings: + serializedVersion: 2 + m_ObjectHideFlags: 0 + m_BuildSettings: + serializedVersion: 3 + agentTypeID: 0 + agentRadius: 0.5 + agentHeight: 2 + agentSlope: 45 + agentClimb: 0.4 + ledgeDropHeight: 0 + maxJumpAcrossDistance: 0 + minRegionArea: 2 + manualCellSize: 0 + cellSize: 0.16666667 + manualTileSize: 0 + tileSize: 256 + buildHeightMesh: 0 + maxJobWorkers: 0 + preserveTilesOutsideBounds: 0 + debug: + m_Flags: 0 + m_NavMeshData: {fileID: 0} +--- !u!1 &330585543 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 330585546} + - component: {fileID: 330585545} + - component: {fileID: 330585544} + - component: {fileID: 330585547} + m_Layer: 0 + m_Name: Main Camera + m_TagString: MainCamera + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!81 &330585544 +AudioListener: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 330585543} + m_Enabled: 1 +--- !u!20 &330585545 +Camera: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 330585543} + m_Enabled: 1 + serializedVersion: 2 + m_ClearFlags: 2 + m_BackGroundColor: {r: 0.13333334, g: 0.2, b: 0.26666668, a: 0} + m_projectionMatrixMode: 1 + m_GateFitMode: 2 + m_FOVAxisMode: 0 + m_Iso: 200 + m_ShutterSpeed: 0.005 + m_Aperture: 16 + m_FocusDistance: 10 + m_FocalLength: 50 + m_BladeCount: 5 + m_Curvature: {x: 2, y: 11} + m_BarrelClipping: 0.25 + m_Anamorphism: 0 + m_SensorSize: {x: 36, y: 24} + m_LensShift: {x: 0, y: 0} + m_NormalizedViewPortRect: + serializedVersion: 2 + x: 0 + y: 0 + width: 1 + height: 1 + near clip plane: 0.3 + far clip plane: 1000 + field of view: 60 + orthographic: 0 + orthographic size: 5 + m_Depth: -1 + m_CullingMask: + serializedVersion: 2 + m_Bits: 4294967295 + m_RenderingPath: -1 + m_TargetTexture: {fileID: 0} + m_TargetDisplay: 0 + m_TargetEye: 3 + m_HDR: 1 + m_AllowMSAA: 1 + m_AllowDynamicResolution: 0 + m_ForceIntoRT: 0 + m_OcclusionCulling: 1 + m_StereoConvergence: 10 + m_StereoSeparation: 0.022 +--- !u!4 &330585546 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 330585543} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0.67, z: -1.3} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 0} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!114 &330585547 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 330585543} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: a79441f348de89743a2939f4d699eac1, type: 3} + m_Name: + m_EditorClassIdentifier: + m_RenderShadows: 1 + m_RequiresDepthTextureOption: 2 + m_RequiresOpaqueTextureOption: 2 + m_CameraType: 0 + m_Cameras: [] + m_RendererIndex: -1 + m_VolumeLayerMask: + serializedVersion: 2 + m_Bits: 1 + m_VolumeTrigger: {fileID: 0} + m_VolumeFrameworkUpdateModeOption: 2 + m_RenderPostProcessing: 1 + m_Antialiasing: 0 + m_AntialiasingQuality: 2 + m_StopNaN: 0 + m_Dithering: 0 + m_ClearDepth: 1 + m_AllowXRRendering: 1 + m_AllowHDROutput: 1 + m_UseScreenCoordOverride: 0 + m_ScreenSizeOverride: {x: 0, y: 0, z: 0, w: 0} + m_ScreenCoordScaleBias: {x: 0, y: 0, z: 0, w: 0} + m_RequiresDepthTexture: 0 + m_RequiresColorTexture: 0 + m_TaaSettings: + m_Quality: 3 + m_FrameInfluence: 0.1 + m_JitterScale: 1 + m_MipBias: 0 + m_VarianceClampScale: 0.9 + m_ContrastAdaptiveSharpening: 0 + m_Version: 2 +--- !u!1 &410087039 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 410087041} + - component: {fileID: 410087040} + - component: {fileID: 410087042} + m_Layer: 0 + m_Name: Directional Light + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!108 &410087040 +Light: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 410087039} + m_Enabled: 1 + serializedVersion: 12 + m_Type: 1 + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_Intensity: 2 + m_Range: 10 + m_SpotAngle: 30 + m_InnerSpotAngle: 21.80208 + m_CookieSize2D: {x: 10, y: 10} + m_Shadows: + m_Type: 2 + m_Resolution: -1 + m_CustomResolution: -1 + m_Strength: 1 + m_Bias: 0.05 + m_NormalBias: 0.4 + m_NearPlane: 0.2 + m_CullingMatrixOverride: + e00: 1 + e01: 0 + e02: 0 + e03: 0 + e10: 0 + e11: 1 + e12: 0 + e13: 0 + e20: 0 + e21: 0 + e22: 1 + e23: 0 + e30: 0 + e31: 0 + e32: 0 + e33: 1 + m_UseCullingMatrixOverride: 0 + m_Cookie: {fileID: 0} + m_DrawHalo: 0 + m_Flare: {fileID: 0} + m_RenderMode: 0 + m_CullingMask: + serializedVersion: 2 + m_Bits: 4294967295 + m_RenderingLayerMask: 1 + m_Lightmapping: 4 + m_LightShadowCasterMode: 0 + m_AreaSize: {x: 1, y: 1} + m_BounceIntensity: 1 + m_ColorTemperature: 5000 + m_UseColorTemperature: 1 + m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0} + m_UseBoundingSphereOverride: 0 + m_UseViewFrustumForShadowCasterCull: 1 + m_ForceVisible: 0 + m_ShadowRadius: 0 + m_ShadowAngle: 0 + m_LightUnit: 1 + m_LuxAtDistance: 1 + m_EnableSpotReflector: 1 +--- !u!4 &410087041 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 410087039} + serializedVersion: 2 + m_LocalRotation: {x: 0.40821788, y: -0.23456968, z: 0.10938163, w: 0.8754261} + m_LocalPosition: {x: 0, y: 3, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 0} + m_LocalEulerAnglesHint: {x: 50, y: -30, z: 0} +--- !u!114 &410087042 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 410087039} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 474bcb49853aa07438625e644c072ee6, type: 3} + m_Name: + m_EditorClassIdentifier: + m_UsePipelineSettings: 1 + m_AdditionalLightsShadowResolutionTier: 2 + m_CustomShadowLayers: 0 + m_LightCookieSize: {x: 1, y: 1} + m_LightCookieOffset: {x: 0, y: 0} + m_SoftShadowQuality: 1 + m_RenderingLayersMask: + serializedVersion: 0 + m_Bits: 1 + m_ShadowRenderingLayersMask: + serializedVersion: 0 + m_Bits: 1 + m_Version: 4 + m_LightLayerMask: 1 + m_ShadowLayerMask: 1 + m_RenderingLayers: 1 + m_ShadowRenderingLayers: 1 +--- !u!1 &682237518 stripped +GameObject: + m_CorrespondingSourceObject: {fileID: -8278657895335465921, guid: 554c0bdf86263754d862d7effd04045b, type: 3} + m_PrefabInstance: {fileID: 821516643} + m_PrefabAsset: {fileID: 0} +--- !u!114 &682237521 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 682237518} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 5fc799adb27d5ea45990b5522b75ddda, type: 3} + m_Name: + m_EditorClassIdentifier: Assembly-CSharp::MeshPainter + useGpu: 1 + brushColor: {r: 0, g: 0, b: 0, a: 1} + brushSize: 2 + textureSize: 1024 + baseColor: {r: 0.8, g: 0.8, b: 0.8, a: 1} + paddingTexels: 1 + paintCamera: {fileID: 0} + updateColliderEveryFrame: 0 + brushShader: {fileID: 0} + dilateShader: {fileID: 0} +--- !u!1001 &821516643 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + serializedVersion: 3 + m_TransformParent: {fileID: 0} + m_Modifications: + - target: {fileID: -8679921383154817045, guid: 554c0bdf86263754d862d7effd04045b, type: 3} + propertyPath: m_LocalPosition.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 554c0bdf86263754d862d7effd04045b, type: 3} + propertyPath: m_LocalPosition.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 554c0bdf86263754d862d7effd04045b, type: 3} + propertyPath: m_LocalPosition.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 554c0bdf86263754d862d7effd04045b, type: 3} + propertyPath: m_LocalRotation.w + value: 0.7071068 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 554c0bdf86263754d862d7effd04045b, type: 3} + propertyPath: m_LocalRotation.x + value: -0.7071068 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 554c0bdf86263754d862d7effd04045b, type: 3} + propertyPath: m_LocalRotation.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 554c0bdf86263754d862d7effd04045b, type: 3} + propertyPath: m_LocalRotation.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 554c0bdf86263754d862d7effd04045b, type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: -90 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 554c0bdf86263754d862d7effd04045b, type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 554c0bdf86263754d862d7effd04045b, type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 919132149155446097, guid: 554c0bdf86263754d862d7effd04045b, type: 3} + propertyPath: m_Name + value: paintman_UV + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_RemovedGameObjects: [] + m_AddedGameObjects: [] + m_AddedComponents: + - targetCorrespondingSourceObject: {fileID: -8278657895335465921, guid: 554c0bdf86263754d862d7effd04045b, type: 3} + insertIndex: -1 + addedObject: {fileID: 682237521} + m_SourcePrefab: {fileID: 100100000, guid: 554c0bdf86263754d862d7effd04045b, type: 3} +--- !u!1 &832575517 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 832575519} + - component: {fileID: 832575518} + m_Layer: 0 + m_Name: Global Volume + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!114 &832575518 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 832575517} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 172515602e62fb746b5d573b38a5fe58, type: 3} + m_Name: + m_EditorClassIdentifier: + m_IsGlobal: 1 + priority: 0 + blendDistance: 0 + weight: 1 + sharedProfile: {fileID: 11400000, guid: 10fc4df2da32a41aaa32d77bc913491c, type: 2} +--- !u!4 &832575519 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 832575517} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 0} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &2009475132 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2009475134} + - component: {fileID: 2009475133} + m_Layer: 0 + m_Name: FrameRateLimiter + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!114 &2009475133 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2009475132} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: dd08e354312b3b14d8f2573ae830c513, type: 3} + m_Name: + m_EditorClassIdentifier: Assembly-CSharp::FrameRateLimiter + limitFrameRate: 1 + targetFps: 60 + disableVSyncWhenLimiting: 1 + vSyncCountWhenUnlimited: 0 + toggleLimitKey: 94 + cyclePresetKey: 95 + presets: 1e0000003c0000007800000090000000 +--- !u!4 &2009475134 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2009475132} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 0} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1660057539 &9223372036854775807 +SceneRoots: + m_ObjectHideFlags: 0 + m_Roots: + - {fileID: 2009475134} + - {fileID: 330585546} + - {fileID: 410087041} + - {fileID: 832575519} + - {fileID: 821516643} diff --git a/Assets/Scenes/SampleScene.unity.meta b/Assets/Scenes/SampleScene.unity.meta new file mode 100644 index 0000000..9531828 --- /dev/null +++ b/Assets/Scenes/SampleScene.unity.meta @@ -0,0 +1,7 @@ +fileFormatVersion: 2 +guid: 99c9720ab356a0642a771bea13969a05 +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts.meta b/Assets/Scripts.meta new file mode 100644 index 0000000..7acba05 --- /dev/null +++ b/Assets/Scripts.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 6815f328a3dc14a4cbc94ae4f77216b3 +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/FrameRateLimiter.cs b/Assets/Scripts/FrameRateLimiter.cs new file mode 100644 index 0000000..638a203 --- /dev/null +++ b/Assets/Scripts/FrameRateLimiter.cs @@ -0,0 +1,86 @@ +using UnityEngine; + +/// +/// Limits the game's frame rate. +/// +/// Sets and adjusts VSync +/// () accordingly. IMPORTANT: as long as +/// VSync is active, Unity ignores targetFrameRate - the limit then only takes +/// effect when VSync is off. This script therefore disables VSync automatically +/// as soon as an FPS limit is set (see ). +/// +/// Changes apply live: in the editor via OnValidate (also in Play mode while +/// tweaking values in the Inspector). +/// +/// Simply attach to any (ideally persistent) GameObject in the scene. +/// +[DisallowMultipleComponent] +public class FrameRateLimiter : MonoBehaviour +{ + [Header("Limit")] + [Tooltip("ON = the frame rate is capped to 'Target FPS'. OFF = unlimited " + + "(targetFrameRate = -1, platform default).")] + public bool limitFrameRate = true; + + [Tooltip("Target frame rate in frames per second when the limit is active.")] + [Range(1, 360)] + public int targetFps = 60; + + [Header("VSync")] + [Tooltip("When an FPS limit is set, disable VSync automatically. " + + "Otherwise VSync would override targetFrameRate and the limit " + + "would have no effect. Normally leave this ON.")] + public bool disableVSyncWhenLimiting = true; + + [Tooltip("VSync count to use when NO limit is active " + + "(0 = VSync off, 1 = every screen refresh, 2 = every second refresh).")] + [Range(0, 2)] + public int vSyncCountWhenUnlimited = 0; + + void OnEnable() + { + Apply(); + } + + void OnValidate() + { + // Live adjustment when changing values in the Inspector (also in Play mode). + if (Application.isPlaying) + Apply(); + } + + /// + /// Applies the current limit (FPS + VSync) to the Unity settings. + /// Can also be called externally. + /// + public void Apply() + { + if (limitFrameRate) + { + if (disableVSyncWhenLimiting) + QualitySettings.vSyncCount = 0; + + Application.targetFrameRate = Mathf.Max(1, targetFps); + } + else + { + QualitySettings.vSyncCount = vSyncCountWhenUnlimited; + Application.targetFrameRate = -1; // platform default / unlimited + } + } + + /// Enable/disable the limit (e.g. for UI buttons). + public void SetLimitEnabled(bool enabled) + { + limitFrameRate = enabled; + Apply(); + } + + /// Set the target FPS and enable the limit (e.g. for UI sliders). + public void SetTargetFps(int fps) + { + targetFps = Mathf.Max(1, fps); + limitFrameRate = true; + Apply(); + } +} diff --git a/Assets/Scripts/FrameRateLimiter.cs.meta b/Assets/Scripts/FrameRateLimiter.cs.meta new file mode 100644 index 0000000..b3a8ab6 --- /dev/null +++ b/Assets/Scripts/FrameRateLimiter.cs.meta @@ -0,0 +1,2 @@ +fileFormatVersion: 2 +guid: dd08e354312b3b14d8f2573ae830c513 \ No newline at end of file diff --git a/Assets/Scripts/MeshPainter.cs b/Assets/Scripts/MeshPainter.cs new file mode 100644 index 0000000..0841fd4 --- /dev/null +++ b/Assets/Scripts/MeshPainter.cs @@ -0,0 +1,760 @@ +using System.Collections.Generic; +using UnityEngine; +#if ENABLE_INPUT_SYSTEM +using UnityEngine.InputSystem; +#endif + +/// +/// Live mesh painting in Play mode. +/// Paints a fixed color (brush) onto the mesh's texture with the mouse. +/// +/// TWO BACKENDS (switchable via , also live in Play mode): +/// +/// * GPU (default): True shader painting into a RenderTexture. The brush is +/// drawn via a vertex/fragment shader - the mesh is unwrapped into the texture +/// layout using its UVs, and per texel the actual 3D position is tested against +/// the brush sphere. Edge padding against seams runs as a GPU blit. +/// Fast, because the GPU rasterizes all texels in parallel. +/// +/// * CPU: Rasterization of the hit triangles on the CPU; per texel the 3D +/// position is computed barycentrically and tested against the brush sphere. +/// Edge padding via CPU dilation. Identical visual result, but more expensive. +/// +/// BOTH backends paint seamlessly: a 3D sphere around the hit point captures +/// triangles on both sides of a UV seam at once (front/back share the same 3D +/// edge), no matter where they lie in the UV layout. +/// +/// Simply attach to the GameObject you want to paint (e.g. paintman_UV/paintman_UV). +/// +[DisallowMultipleComponent] +public class MeshPainter : MonoBehaviour +{ + [Header("Backend")] + [Tooltip("ON = GPU painting (shader/RenderTexture, fast). OFF = CPU painting. " + + "Can be toggled live in Play mode - the painted content is carried over.")] + public bool useGpu = true; + + [Header("Brush")] + [Tooltip("Color used for painting.")] + public Color brushColor = Color.red; + + [Tooltip("Brush radius in texels (visual size). Converted into a 3D radius per hit.")] + [Range(1, 256)] + public int brushSize = 16; + + [Header("Canvas")] + [Tooltip("Resolution of the paint texture (square).")] + public int textureSize = 1024; + + [Tooltip("Base color of the texture at startup (if none exists).")] + public Color baseColor = Color.white; + + [Tooltip("Edge padding (texels) against visible UV seams. The color is 'bled' beyond the " + + "UV island edges so that bilinear sampling there does not pull in the unpainted " + + "base color. 0 = off.")] + [Range(0, 16)] + public int paddingTexels = 4; + + [Header("Setup")] + [Tooltip("Camera for the mouse ray. Empty = Camera.main.")] + public Camera paintCamera; + + [Tooltip("Only for animated meshes: re-bake the collider every frame (expensive!).")] + public bool updateColliderEveryFrame = false; + + // --- shared references --- + private Renderer _renderer; + private SkinnedMeshRenderer _skinned; + private MeshCollider _collider; + private Mesh _bakedMesh; + private Material _materialInstance; + + // Mesh caches (in the transform's local space = collider space). + private Vector3[] _verts; + private int[] _tris; + private Vector2[] _uvs; + private Vector3[] _triCenter; // centroid per triangle (for fast CPU culling) + private float[] _triRadius; // circumscribed radius per triangle (for fast CPU culling) + private float _avgUvToLocal = 1f; // average conversion: UV unit -> local unit + + private bool _hasLastScreen; + private Vector2 _lastScreen; + private bool _gpuActive; // currently configured backend + private bool _setupValid; + + // --- CPU backend --- + private Texture2D _paintTexture; + private Color32[] _pixels; + private bool[] _painted; // true = painted by the brush (persistent dilation source) + private int[] _fillStamp; // transient marker for padding texels per dilation call + private int _dilateStamp; // incremented per call -> padding from previous frames does not count as a source + private readonly List _dilateScratch = new List(512); + private int _dx0, _dy0, _dx1, _dy1; // dirty rectangle (CPU upload) + + // --- GPU backend --- + public Shader brushShader; // optional; otherwise Shader.Find("Hidden/MeshPaintBrush") + public Shader dilateShader; // optional; otherwise Shader.Find("Hidden/MeshPaintDilate") + private Material _brushMat; + private Material _dilateMat; + private RenderTexture _displayRT; // assigned to the material as _BaseMap + private RenderTexture _tempRT; // scratch for the dilation blit (ping-pong) + private bool _drewThisStroke; + private bool _prevSRGB; + + // Step size (in screen pixels) for interpolation along the mouse movement. + private const float ScreenStepPixels = 5f; + // Upper bound of raycasts per frame (safeguard for very fast movements). + private const int MaxStepsPerFrame = 256; + + private static readonly int BaseMapId = Shader.PropertyToID("_BaseMap"); + private static readonly int MainTexId = Shader.PropertyToID("_MainTex"); + private static readonly int BaseColorId = Shader.PropertyToID("_BaseColor"); + private static readonly int ColorId = Shader.PropertyToID("_Color"); + private static readonly int BrushColorId = Shader.PropertyToID("_BrushColor"); + private static readonly int BrushCenterId = Shader.PropertyToID("_BrushCenter"); + private static readonly int BrushRadiusId = Shader.PropertyToID("_BrushRadius"); + private static readonly int PadId = Shader.PropertyToID("_Pad"); + + private void Start() + { + if (paintCamera == null) paintCamera = Camera.main; + + _renderer = GetComponent(); + _skinned = GetComponent(); + if (_renderer == null) + { + Debug.LogError("[MeshPainter] No Renderer found on this GameObject.", this); + enabled = false; + return; + } + + textureSize = Mathf.Clamp(textureSize, 32, 4096); + + SetupCollider(); + BuildMeshCaches(); + + if (_uvs == null || _uvs.Length == 0) + { + Debug.LogError("[MeshPainter] Mesh has no UVs - painting not possible.", this); + enabled = false; + return; + } + + // Own material instance so the shared asset is not modified. + _materialInstance = _renderer.material; // automatically creates an instance + // Tint to white so the painted color appears unaltered. + if (_materialInstance.HasProperty(BaseColorId)) _materialInstance.SetColor(BaseColorId, Color.white); + else if (_materialInstance.HasProperty(ColorId)) _materialInstance.SetColor(ColorId, Color.white); + + SetupBackend(useGpu, fromColor32: BuildBaseColors()); + _setupValid = true; + + Debug.Log($"[MeshPainter] Ready ({(_gpuActive ? "GPU" : "CPU")} painting, seamless). " + + "Hold the left mouse button and drag over the mesh.", this); + } + + // ------------------------------------------------------------------ + // Setup (shared) + // ------------------------------------------------------------------ + + private void SetupCollider() + { + _collider = GetComponent(); + if (_collider == null) _collider = gameObject.AddComponent(); + _collider.convex = false; // non-convex provides triangleIndex / textureCoord + + _bakedMesh = new Mesh { name = "MeshPainter_Baked" }; + BakeColliderMesh(); + } + + private void BakeColliderMesh() + { + if (_skinned != null) + { + // Static skinned mesh: bake into local coordinates (scale = 1). + _skinned.BakeMesh(_bakedMesh); + _collider.sharedMesh = null; + _collider.sharedMesh = _bakedMesh; + } + else + { + var mf = GetComponent(); + if (mf != null) _collider.sharedMesh = mf.sharedMesh; + } + } + + /// Reads vertices/triangles/UVs of the collider mesh and computes culling data. + private void BuildMeshCaches() + { + Mesh m = _collider.sharedMesh; + if (m == null) return; + + _verts = m.vertices; + _tris = m.triangles; + _uvs = m.uv; + + // Fallback: UVs from the original mesh (BakeMesh usually keeps them, but better safe than sorry). + if ((_uvs == null || _uvs.Length != _verts.Length) && _skinned != null && _skinned.sharedMesh != null) + _uvs = _skinned.sharedMesh.uv; + + if (_uvs == null || _uvs.Length != _verts.Length) return; + + int triCount = _tris.Length / 3; + _triCenter = new Vector3[triCount]; + _triRadius = new float[triCount]; + + double sumArea3D = 0.0, sumAreaUv = 0.0; + + for (int t = 0; t < triCount; t++) + { + int i0 = _tris[t * 3], i1 = _tris[t * 3 + 1], i2 = _tris[t * 3 + 2]; + Vector3 a = _verts[i0], b = _verts[i1], c = _verts[i2]; + + Vector3 center = (a + b + c) / 3f; + _triCenter[t] = center; + float ra = (a - center).sqrMagnitude; + float rb = (b - center).sqrMagnitude; + float rc = (c - center).sqrMagnitude; + _triRadius[t] = Mathf.Sqrt(Mathf.Max(ra, Mathf.Max(rb, rc))); + + sumArea3D += 0.5 * Vector3.Cross(b - a, c - a).magnitude; + Vector2 ua = _uvs[i0], ub = _uvs[i1], uc = _uvs[i2]; + sumAreaUv += 0.5 * Mathf.Abs(Cross2D(ub - ua, uc - ua)); + } + + if (sumAreaUv > 1e-9) _avgUvToLocal = (float)System.Math.Sqrt(sumArea3D / sumAreaUv); + } + + /// Builds the base-color texels (copy of the existing material texture or baseColor). + private Color32[] BuildBaseColors() + { + var px = new Color32[textureSize * textureSize]; + + Texture sourceTex = null; + var shared = _renderer.sharedMaterial; + if (shared != null) + { + if (shared.HasProperty(BaseMapId)) sourceTex = shared.GetTexture(BaseMapId); + if (sourceTex == null && shared.HasProperty(MainTexId)) sourceTex = shared.GetTexture(MainTexId); + } + + var src = sourceTex as Texture2D; + if (src != null) + { + try + { + if (src.width == textureSize && src.height == textureSize && src.isReadable) + return src.GetPixels32(); + } + catch { /* not readable -> fall back to baseColor */ } + } + + Color32 c = baseColor; + for (int i = 0; i < px.Length; i++) px[i] = c; + return px; + } + + // ------------------------------------------------------------------ + // Backend selection / switching + // ------------------------------------------------------------------ + + /// Sets up the desired backend and carries over the initial image content. + private void SetupBackend(bool gpu, Color32[] fromColor32) + { + if (gpu) SetupGpu(fromColor32); + else SetupCpu(fromColor32); + _gpuActive = gpu; + } + + /// Switches the backend at runtime and carries over the currently painted content. + private void SwitchBackend(bool toGpu) + { + // save the current content as Color32 + Color32[] current = (_gpuActive ? ReadGpuPixels() : (Color32[])_pixels.Clone()); + + if (_gpuActive) TeardownGpu(); + else TeardownCpu(); + + SetupBackend(toGpu, current); + _hasLastScreen = false; + + Debug.Log($"[MeshPainter] Backend switched -> {(toGpu ? "GPU" : "CPU")} painting.", this); + } + + // ------------------------------------------------------------------ + // CPU backend + // ------------------------------------------------------------------ + + private void SetupCpu(Color32[] initial) + { + _paintTexture = new Texture2D(textureSize, textureSize, TextureFormat.RGBA32, false, false) + { + name = "MeshPainter_Canvas", + wrapMode = TextureWrapMode.Clamp, + filterMode = FilterMode.Bilinear + }; + + _pixels = (initial != null && initial.Length == textureSize * textureSize) + ? initial + : BuildBaseColors(); + + _painted = new bool[textureSize * textureSize]; + _fillStamp = new int[textureSize * textureSize]; + _dilateStamp = 0; + + _paintTexture.SetPixels32(_pixels); + _paintTexture.Apply(false); + + AssignTextureToMaterial(_paintTexture); + } + + private void TeardownCpu() + { + if (_paintTexture != null) { Destroy(_paintTexture); _paintTexture = null; } + _pixels = null; + _painted = null; + _fillStamp = null; + } + + // ------------------------------------------------------------------ + // GPU backend + // ------------------------------------------------------------------ + + private void SetupGpu(Color32[] initial) + { + if (brushShader == null) brushShader = Shader.Find("Hidden/MeshPaintBrush"); + if (dilateShader == null) dilateShader = Shader.Find("Hidden/MeshPaintDilate"); + + if (brushShader == null || dilateShader == null) + { + Debug.LogError("[MeshPainter] GPU shaders not found (Hidden/MeshPaintBrush or " + + "Hidden/MeshPaintDilate). Falling back to CPU painting.", this); + useGpu = false; + SetupCpu(initial); + _gpuActive = false; + return; + } + + _brushMat = new Material(brushShader) { hideFlags = HideFlags.HideAndDontSave }; + _dilateMat = new Material(dilateShader) { hideFlags = HideFlags.HideAndDontSave }; + + _displayRT = CreateRT("MeshPainter_DisplayRT"); + _tempRT = CreateRT("MeshPainter_TempRT"); + + // Bring the initial image content into the display RT. Alpha = 0 marks "unpainted" + // (so the base color is not mistaken for a dilation source). + var seed = initial ?? BuildBaseColors(); + UploadColorsToRT(seed, _displayRT, paintedAlpha: false); + + AssignTextureToMaterial(_displayRT); + } + + private void TeardownGpu() + { + if (_displayRT != null) { _displayRT.Release(); Destroy(_displayRT); _displayRT = null; } + if (_tempRT != null) { _tempRT.Release(); Destroy(_tempRT); _tempRT = null; } + if (_brushMat != null) { Destroy(_brushMat); _brushMat = null; } + if (_dilateMat != null) { Destroy(_dilateMat); _dilateMat = null; } + } + + private RenderTexture CreateRT(string rtName) + { + var rt = new RenderTexture(textureSize, textureSize, 0, RenderTextureFormat.ARGB32, RenderTextureReadWrite.sRGB) + { + name = rtName, + wrapMode = TextureWrapMode.Clamp, + filterMode = FilterMode.Bilinear, + antiAliasing = 1, + useMipMap = false, + autoGenerateMips = false + }; + rt.Create(); + return rt; + } + + /// Writes Color32 data into a RenderTexture via a temporary texture. + private void UploadColorsToRT(Color32[] colors, RenderTexture rt, bool paintedAlpha) + { + var tmp = new Texture2D(textureSize, textureSize, TextureFormat.RGBA32, false, false); + if (paintedAlpha) + { + // mark the entire content as "painted" (alpha = 255) -> no dilation needed. + for (int i = 0; i < colors.Length; i++) colors[i].a = 255; + } + else + { + // mark the base color as "unpainted" (alpha = 0). + for (int i = 0; i < colors.Length; i++) colors[i].a = 0; + } + tmp.SetPixels32(colors); + tmp.Apply(false); + Graphics.Blit(tmp, rt); + Destroy(tmp); + } + + /// Reads the display RT back as Color32 (for the backend switch). + private Color32[] ReadGpuPixels() + { + var prev = RenderTexture.active; + RenderTexture.active = _displayRT; + var tex = new Texture2D(textureSize, textureSize, TextureFormat.RGBA32, false, false); + tex.ReadPixels(new Rect(0, 0, textureSize, textureSize), 0, 0, false); + tex.Apply(false); + RenderTexture.active = prev; + var px = tex.GetPixels32(); + Destroy(tex); + return px; + } + + // ------------------------------------------------------------------ + // Material + // ------------------------------------------------------------------ + + private void AssignTextureToMaterial(Texture tex) + { + if (_materialInstance == null) return; + if (_materialInstance.HasProperty(BaseMapId)) _materialInstance.SetTexture(BaseMapId, tex); + if (_materialInstance.HasProperty(MainTexId)) _materialInstance.SetTexture(MainTexId, tex); + } + + // ------------------------------------------------------------------ + // Update / input + // ------------------------------------------------------------------ + + private void Update() + { + if (!_setupValid) return; + + // Live backend switching. + if (useGpu != _gpuActive) SwitchBackend(useGpu); + + if (updateColliderEveryFrame && _skinned != null) + { + BakeColliderMesh(); + BuildMeshCaches(); + } + + if (!TryGetMouse(out bool pressed, out Vector2 screenPos)) + return; + + if (!pressed) + { + _hasLastScreen = false; + return; + } + + if (paintCamera == null) return; + + if (_gpuActive) BeginGpuStroke(); + else { _dx0 = textureSize; _dy0 = textureSize; _dx1 = -1; _dy1 = -1; } + + if (_hasLastScreen) + { + // Interpolate along the mouse movement in screen space and re-raycast at + // each step -> the stroke follows the mesh surface. + float dist = Vector2.Distance(_lastScreen, screenPos); + int steps = Mathf.Clamp(Mathf.CeilToInt(dist / ScreenStepPixels), 1, MaxStepsPerFrame); + for (int s = 1; s <= steps; s++) + PaintAtScreen(Vector2.Lerp(_lastScreen, screenPos, s / (float)steps)); + } + else + { + PaintAtScreen(screenPos); + } + + if (_gpuActive) EndGpuStroke(); + else + { + if (paddingTexels > 0) DilatePadding(paddingTexels); + FlushDirty(); + } + + _lastScreen = screenPos; + _hasLastScreen = true; + } + + /// + /// Raycast at a screen position. If the ray hits the mesh, a 3D sphere is painted + /// around the hit point (seamless) - via GPU or CPU depending on the backend. + /// + private void PaintAtScreen(Vector2 screenPos) + { + Ray ray = paintCamera.ScreenPointToRay(screenPos); + if (!(Physics.Raycast(ray, out RaycastHit hit, 1000f) && hit.collider == _collider)) + return; + if (_verts == null || hit.triangleIndex < 0) return; + + // Bring the hit point into local mesh space (= collider/vertex space). + Vector3 pLocal = transform.InverseTransformPoint(hit.point); + + // Convert the brush radius (texels) into a local 3D radius using the UV + // density of the hit triangle -> the brush stays visually the same size. + float scale = _avgUvToLocal; + int t = hit.triangleIndex; + if (t * 3 + 2 < _tris.Length) + { + int i0 = _tris[t * 3], i1 = _tris[t * 3 + 1], i2 = _tris[t * 3 + 2]; + float area3D = 0.5f * Vector3.Cross(_verts[i1] - _verts[i0], _verts[i2] - _verts[i0]).magnitude; + float areaUv = 0.5f * Mathf.Abs(Cross2D(_uvs[i1] - _uvs[i0], _uvs[i2] - _uvs[i0])); + if (areaUv > 1e-9f) + { + float s = Mathf.Sqrt(area3D / areaUv); + // guard against degenerate UVs: keep close to the average. + scale = Mathf.Clamp(s, _avgUvToLocal * 0.25f, _avgUvToLocal * 4f); + } + } + + float radiusLocal = (brushSize / (float)textureSize) * scale; + if (radiusLocal <= 0f) return; + + if (_gpuActive) DrawBrushGpu(pLocal, radiusLocal); + else PaintSphere3D(pLocal, radiusLocal); + } + + // ------------------------------------------------------------------ + // GPU painting + // ------------------------------------------------------------------ + + private void BeginGpuStroke() + { + _drewThisStroke = false; + _prevSRGB = GL.sRGBWrite; + GL.sRGBWrite = true; // correct sRGB encoding when writing into the sRGB RT (linear project) + Graphics.SetRenderTarget(_displayRT); + _brushMat.SetColor(BrushColorId, brushColor); + } + + private void DrawBrushGpu(Vector3 pLocal, float radiusLocal) + { + _brushMat.SetVector(BrushCenterId, pLocal); + _brushMat.SetFloat(BrushRadiusId, radiusLocal); + if (!_brushMat.SetPass(0)) return; + + int sub = _bakedMesh.subMeshCount; + for (int i = 0; i < sub; i++) + Graphics.DrawMeshNow(_bakedMesh, Matrix4x4.identity, i); + + _drewThisStroke = true; + } + + private void EndGpuStroke() + { + Graphics.SetRenderTarget(null); + + // Edge padding against UV seams: blit the display RT through the dilation + // shader into _tempRT and then swap (the result ends up in _displayRT again). + if (_drewThisStroke && paddingTexels > 0) + { + _dilateMat.SetInt(PadId, paddingTexels); + Graphics.Blit(_displayRT, _tempRT, _dilateMat, 0); + + var swap = _displayRT; _displayRT = _tempRT; _tempRT = swap; + AssignTextureToMaterial(_displayRT); + } + + GL.sRGBWrite = _prevSRGB; + } + + // ------------------------------------------------------------------ + // CPU painting (rasterization + dilation) + // ------------------------------------------------------------------ + + /// + /// Paints a sphere in local 3D space: rasterizes all triangles in range into + /// the texture and colors every texel whose 3D position lies inside the sphere. + /// + private void PaintSphere3D(Vector3 pLocal, float radiusLocal) + { + Color32 col = brushColor; + float r2 = radiusLocal * radiusLocal; + int triCount = _tris.Length / 3; + float ts = textureSize; + + for (int t = 0; t < triCount; t++) + { + // Fast culling: sphere against the triangle's circumscribed circle. + float reach = radiusLocal + _triRadius[t]; + if ((_triCenter[t] - pLocal).sqrMagnitude > reach * reach) continue; + + int i0 = _tris[t * 3], i1 = _tris[t * 3 + 1], i2 = _tris[t * 3 + 2]; + Vector3 v0 = _verts[i0], v1 = _verts[i1], v2 = _verts[i2]; + Vector2 uv0 = _uvs[i0], uv1 = _uvs[i1], uv2 = _uvs[i2]; + + // UV -> pixel. + float p0x = uv0.x * ts, p0y = uv0.y * ts; + float p1x = uv1.x * ts, p1y = uv1.y * ts; + float p2x = uv2.x * ts, p2y = uv2.y * ts; + + // Bounding box in pixel space. + int minX = Mathf.Clamp(Mathf.FloorToInt(Mathf.Min(p0x, Mathf.Min(p1x, p2x))), 0, textureSize - 1); + int maxX = Mathf.Clamp(Mathf.CeilToInt(Mathf.Max(p0x, Mathf.Max(p1x, p2x))), 0, textureSize - 1); + int minY = Mathf.Clamp(Mathf.FloorToInt(Mathf.Min(p0y, Mathf.Min(p1y, p2y))), 0, textureSize - 1); + int maxY = Mathf.Clamp(Mathf.CeilToInt(Mathf.Max(p0y, Mathf.Max(p1y, p2y))), 0, textureSize - 1); + if (maxX < minX || maxY < minY) continue; + + // Barycentric denominator. + float d = (p1y - p2y) * (p0x - p2x) + (p2x - p1x) * (p0y - p2y); + if (Mathf.Abs(d) < 1e-7f) continue; + float invD = 1f / d; + + const float eps = -1e-4f; // small tolerance against 1px cracks between triangles + + for (int y = minY; y <= maxY; y++) + { + float py = y + 0.5f; + int rowStart = y * textureSize; + for (int x = minX; x <= maxX; x++) + { + float px = x + 0.5f; + + float a = ((p1y - p2y) * (px - p2x) + (p2x - p1x) * (py - p2y)) * invD; + if (a < eps) continue; + float b = ((p2y - p0y) * (px - p2x) + (p0x - p2x) * (py - p2y)) * invD; + if (b < eps) continue; + float c = 1f - a - b; + if (c < eps) continue; + + // 3D position of the texel via barycentric interpolation. + float wx = a * v0.x + b * v1.x + c * v2.x; + float wy = a * v0.y + b * v1.y + c * v2.y; + float wz = a * v0.z + b * v1.z + c * v2.z; + + float ddx = wx - pLocal.x, ddy = wy - pLocal.y, ddz = wz - pLocal.z; + if (ddx * ddx + ddy * ddy + ddz * ddz > r2) continue; + + _pixels[rowStart + x] = col; + _painted[rowStart + x] = true; + + if (x < _dx0) _dx0 = x; + if (x > _dx1) _dx1 = x; + if (y < _dy0) _dy0 = y; + if (y > _dy1) _dy1 = y; + } + } + } + } + + /// + /// Edge padding / texture dilation against visible UV seams (CPU). + /// Colors a thin border (pad texels) around the freshly painted areas with their + /// color. The dilation source is exclusively brush-painted texels (_painted). + /// + private void DilatePadding(int pad) + { + if (_dx1 < _dx0 || _dy1 < _dy0) return; // nothing painted + + int x0 = Mathf.Max(0, _dx0 - pad); + int y0 = Mathf.Max(0, _dy0 - pad); + int x1 = Mathf.Min(textureSize - 1, _dx1 + pad); + int y1 = Mathf.Min(textureSize - 1, _dy1 + pad); + + _dilateStamp++; // unique per call -> padding from previous frames does not count as a source + + for (int iter = 0; iter < pad; iter++) + { + _dilateScratch.Clear(); + + for (int y = y0; y <= y1; y++) + { + int row = y * textureSize; + for (int x = x0; x <= x1; x++) + { + int idx = row + x; + if (_painted[idx] || _fillStamp[idx] == _dilateStamp) continue; + + if (TryFindPaddingSource(x, y, out Color32 c)) + { + _pixels[idx] = c; + _dilateScratch.Add(idx); + + if (x < _dx0) _dx0 = x; + if (x > _dx1) _dx1 = x; + if (y < _dy0) _dy0 = y; + if (y > _dy1) _dy1 = y; + } + } + } + + for (int k = 0; k < _dilateScratch.Count; k++) + _fillStamp[_dilateScratch[k]] = _dilateStamp; + + if (_dilateScratch.Count == 0) break; + } + } + + /// Searches the 8-neighborhood for a source texel (painted or already padded) and returns its color. + private bool TryFindPaddingSource(int x, int y, out Color32 col) + { + for (int oy = -1; oy <= 1; oy++) + { + int ny = y + oy; + if (ny < 0 || ny >= textureSize) continue; + int nrow = ny * textureSize; + for (int ox = -1; ox <= 1; ox++) + { + if (ox == 0 && oy == 0) continue; + int nx = x + ox; + if (nx < 0 || nx >= textureSize) continue; + int nidx = nrow + nx; + if (_painted[nidx] || _fillStamp[nidx] == _dilateStamp) + { + col = _pixels[nidx]; + return true; + } + } + } + col = default; + return false; + } + + /// Uploads only the region changed this frame to the GPU once (CPU backend). + private void FlushDirty() + { + if (_dx1 < _dx0 || _dy1 < _dy0) return; // nothing painted + + int bw = _dx1 - _dx0 + 1; + int bh = _dy1 - _dy0 + 1; + var block = new Color32[bw * bh]; + for (int y = 0; y < bh; y++) + System.Array.Copy(_pixels, (_dy0 + y) * textureSize + _dx0, block, y * bw, bw); + + _paintTexture.SetPixels32(_dx0, _dy0, bw, bh, block); + _paintTexture.Apply(false); + } + + // ------------------------------------------------------------------ + // Helpers + // ------------------------------------------------------------------ + + private static float Cross2D(Vector2 a, Vector2 b) => a.x * b.y - a.y * b.x; + + private bool TryGetMouse(out bool pressed, out Vector2 screenPos) + { + pressed = false; + screenPos = Vector2.zero; +#if ENABLE_INPUT_SYSTEM + var mouse = Mouse.current; + if (mouse != null) + { + pressed = mouse.leftButton.isPressed; + screenPos = mouse.position.ReadValue(); + return true; + } +#endif +#if ENABLE_LEGACY_INPUT_MANAGER + pressed = Input.GetMouseButton(0); + screenPos = Input.mousePosition; + return true; +#else + return false; +#endif + } + + private void OnDestroy() + { + if (_bakedMesh != null) Destroy(_bakedMesh); + if (_materialInstance != null) Destroy(_materialInstance); + TeardownCpu(); + TeardownGpu(); + } +} diff --git a/Assets/Scripts/MeshPainter.cs.meta b/Assets/Scripts/MeshPainter.cs.meta new file mode 100644 index 0000000..02c7ea4 --- /dev/null +++ b/Assets/Scripts/MeshPainter.cs.meta @@ -0,0 +1,2 @@ +fileFormatVersion: 2 +guid: 5fc799adb27d5ea45990b5522b75ddda \ No newline at end of file diff --git a/Assets/Settings.meta b/Assets/Settings.meta new file mode 100644 index 0000000..39b94dd --- /dev/null +++ b/Assets/Settings.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 709f11a7f3c4041caa4ef136ea32d874 +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Settings/DefaultVolumeProfile.asset b/Assets/Settings/DefaultVolumeProfile.asset new file mode 100644 index 0000000..6fb1822 --- /dev/null +++ b/Assets/Settings/DefaultVolumeProfile.asset @@ -0,0 +1,982 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &-9167874883656233139 +MonoBehaviour: + m_ObjectHideFlags: 3 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 5485954d14dfb9a4c8ead8edb0ded5b1, type: 3} + m_Name: LiftGammaGain + m_EditorClassIdentifier: + active: 1 + lift: + m_OverrideState: 1 + m_Value: {x: 1, y: 1, z: 1, w: 0} + gamma: + m_OverrideState: 1 + m_Value: {x: 1, y: 1, z: 1, w: 0} + gain: + m_OverrideState: 1 + m_Value: {x: 1, y: 1, z: 1, w: 0} +--- !u!114 &-8270506406425502121 +MonoBehaviour: + m_ObjectHideFlags: 3 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 70afe9e12c7a7ed47911bb608a23a8ff, type: 3} + m_Name: SplitToning + m_EditorClassIdentifier: + active: 1 + shadows: + m_OverrideState: 1 + m_Value: {r: 0.5, g: 0.5, b: 0.5, a: 1} + highlights: + m_OverrideState: 1 + m_Value: {r: 0.5, g: 0.5, b: 0.5, a: 1} + balance: + m_OverrideState: 1 + m_Value: 0 +--- !u!114 &-8104416584915340131 +MonoBehaviour: + m_ObjectHideFlags: 3 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 0} + m_Name: CopyPasteTestComponent2 + m_EditorClassIdentifier: Unity.RenderPipelines.Core.Editor.Tests:UnityEditor.Rendering.Tests:VolumeComponentCopyPasteTests/CopyPasteTestComponent2 + active: 1 + p1: + m_OverrideState: 1 + m_Value: 0 + p2: + m_OverrideState: 1 + m_Value: 0 + p21: + m_OverrideState: 1 + m_Value: 0 +--- !u!114 &-7750755424749557576 +MonoBehaviour: + m_ObjectHideFlags: 3 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 60f3b30c03e6ba64d9a27dc9dba8f28d, type: 3} + m_Name: OutlineVolumeComponent + m_EditorClassIdentifier: + active: 1 + Enabled: + m_OverrideState: 1 + m_Value: 0 +--- !u!114 &-7743500325797982168 +MonoBehaviour: + m_ObjectHideFlags: 3 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: ccf1aba9553839d41ae37dd52e9ebcce, type: 3} + m_Name: MotionBlur + m_EditorClassIdentifier: + active: 1 + mode: + m_OverrideState: 1 + m_Value: 0 + quality: + m_OverrideState: 1 + m_Value: 0 + intensity: + m_OverrideState: 1 + m_Value: 0 + clamp: + m_OverrideState: 1 + m_Value: 0.05 +--- !u!114 &-7274224791359825572 +MonoBehaviour: + m_ObjectHideFlags: 3 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 0fd9ee276a1023e439cf7a9c393195fa, type: 3} + m_Name: TestAnimationCurveVolumeComponent + m_EditorClassIdentifier: + active: 1 + testParameter: + m_OverrideState: 1 + m_Value: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: 0.5 + value: 10 + inSlope: 0 + outSlope: 10 + tangentMode: 0 + weightedMode: 0 + inWeight: 0 + outWeight: 0 + - serializedVersion: 3 + time: 1 + value: 15 + inSlope: 10 + outSlope: 0 + tangentMode: 0 + weightedMode: 0 + inWeight: 0 + outWeight: 0 + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 +--- !u!114 &-6335409530604852063 +MonoBehaviour: + m_ObjectHideFlags: 3 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 66f335fb1ffd8684294ad653bf1c7564, type: 3} + m_Name: ColorAdjustments + m_EditorClassIdentifier: + active: 1 + postExposure: + m_OverrideState: 1 + m_Value: 0 + contrast: + m_OverrideState: 1 + m_Value: 0 + colorFilter: + m_OverrideState: 1 + m_Value: {r: 1, g: 1, b: 1, a: 1} + hueShift: + m_OverrideState: 1 + m_Value: 0 + saturation: + m_OverrideState: 1 + m_Value: 0 +--- !u!114 &-6288072647309666549 +MonoBehaviour: + m_ObjectHideFlags: 3 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 29fa0085f50d5e54f8144f766051a691, type: 3} + m_Name: FilmGrain + m_EditorClassIdentifier: + active: 1 + type: + m_OverrideState: 1 + m_Value: 0 + intensity: + m_OverrideState: 1 + m_Value: 0 + response: + m_OverrideState: 1 + m_Value: 0.8 + texture: + m_OverrideState: 1 + m_Value: {fileID: 0} +--- !u!114 &-5520245016509672950 +MonoBehaviour: + m_ObjectHideFlags: 3 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 97c23e3b12dc18c42a140437e53d3951, type: 3} + m_Name: Tonemapping + m_EditorClassIdentifier: + active: 1 + mode: + m_OverrideState: 1 + m_Value: 0 + neutralHDRRangeReductionMode: + m_OverrideState: 1 + m_Value: 2 + acesPreset: + m_OverrideState: 1 + m_Value: 3 + hueShiftAmount: + m_OverrideState: 1 + m_Value: 0 + detectPaperWhite: + m_OverrideState: 1 + m_Value: 0 + paperWhite: + m_OverrideState: 1 + m_Value: 300 + detectBrightnessLimits: + m_OverrideState: 1 + m_Value: 1 + minNits: + m_OverrideState: 1 + m_Value: 0.005 + maxNits: + m_OverrideState: 1 + m_Value: 1000 +--- !u!114 &-5360449096862653589 +MonoBehaviour: + m_ObjectHideFlags: 3 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 0} + m_Name: VolumeComponentSupportedEverywhere + m_EditorClassIdentifier: Unity.RenderPipelines.Core.Editor.Tests:UnityEngine.Rendering.Tests:VolumeComponentEditorSupportedOnTests/VolumeComponentSupportedEverywhere + active: 1 +--- !u!114 &-5139089513906902183 +MonoBehaviour: + m_ObjectHideFlags: 3 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 5a00a63fdd6bd2a45ab1f2d869305ffd, type: 3} + m_Name: OasisFogVolumeComponent + m_EditorClassIdentifier: + active: 1 + Density: + m_OverrideState: 1 + m_Value: 0 + StartDistance: + m_OverrideState: 1 + m_Value: 0 + HeightRange: + m_OverrideState: 1 + m_Value: {x: 0, y: 50} + Tint: + m_OverrideState: 1 + m_Value: {r: 1, g: 1, b: 1, a: 1} + SunScatteringIntensity: + m_OverrideState: 1 + m_Value: 2 +--- !u!114 &-4463884970436517307 +MonoBehaviour: + m_ObjectHideFlags: 3 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: fb60a22f311433c4c962b888d1393f88, type: 3} + m_Name: PaniniProjection + m_EditorClassIdentifier: + active: 1 + distance: + m_OverrideState: 1 + m_Value: 0 + cropToFit: + m_OverrideState: 1 + m_Value: 1 +--- !u!114 &-1410297666881709256 +MonoBehaviour: + m_ObjectHideFlags: 3 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 6bd486065ce11414fa40e631affc4900, type: 3} + m_Name: ProbeVolumesOptions + m_EditorClassIdentifier: + active: 1 + normalBias: + m_OverrideState: 1 + m_Value: 0.33 + viewBias: + m_OverrideState: 1 + m_Value: 0 + scaleBiasWithMinProbeDistance: + m_OverrideState: 1 + m_Value: 0 + samplingNoise: + m_OverrideState: 1 + m_Value: 0.1 + animateSamplingNoise: + m_OverrideState: 1 + m_Value: 1 + leakReductionMode: + m_OverrideState: 1 + m_Value: 1 + minValidDotProductValue: + m_OverrideState: 1 + m_Value: 0.1 + occlusionOnlyReflectionNormalization: + m_OverrideState: 1 + m_Value: 1 + intensityMultiplier: + m_OverrideState: 1 + m_Value: 1 + skyOcclusionIntensityMultiplier: + m_OverrideState: 1 + m_Value: 1 +--- !u!114 &-1216621516061285780 +MonoBehaviour: + m_ObjectHideFlags: 3 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 0b2db86121404754db890f4c8dfe81b2, type: 3} + m_Name: Bloom + m_EditorClassIdentifier: + active: 1 + skipIterations: + m_OverrideState: 1 + m_Value: 1 + threshold: + m_OverrideState: 1 + m_Value: 0.9 + intensity: + m_OverrideState: 1 + m_Value: 0 + scatter: + m_OverrideState: 1 + m_Value: 0.7 + clamp: + m_OverrideState: 1 + m_Value: 65472 + tint: + m_OverrideState: 1 + m_Value: {r: 1, g: 1, b: 1, a: 1} + highQualityFiltering: + m_OverrideState: 1 + m_Value: 0 + downscale: + m_OverrideState: 1 + m_Value: 0 + maxIterations: + m_OverrideState: 1 + m_Value: 6 + dirtTexture: + m_OverrideState: 1 + m_Value: {fileID: 0} + dimension: 1 + dirtIntensity: + m_OverrideState: 1 + m_Value: 0 +--- !u!114 &-1170528603972255243 +MonoBehaviour: + m_ObjectHideFlags: 3 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 221518ef91623a7438a71fef23660601, type: 3} + m_Name: WhiteBalance + m_EditorClassIdentifier: + active: 1 + temperature: + m_OverrideState: 1 + m_Value: 0 + tint: + m_OverrideState: 1 + m_Value: 0 +--- !u!114 &-581120513425526550 +MonoBehaviour: + m_ObjectHideFlags: 3 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 0} + m_Name: CopyPasteTestComponent3 + m_EditorClassIdentifier: Unity.RenderPipelines.Core.Editor.Tests:UnityEditor.Rendering.Tests:VolumeComponentCopyPasteTests/CopyPasteTestComponent3 + active: 1 + p1: + m_OverrideState: 1 + m_Value: 0 + p2: + m_OverrideState: 1 + m_Value: 0 + p31: + m_OverrideState: 1 + m_Value: {r: 0, g: 0, b: 0, a: 1} +--- !u!114 &11400000 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: d7fd9488000d3734a9e00ee676215985, type: 3} + m_Name: DefaultVolumeProfile + m_EditorClassIdentifier: + components: + - {fileID: -9167874883656233139} + - {fileID: 1918650496244738858} + - {fileID: 853819529557874667} + - {fileID: 1052315754049611418} + - {fileID: -1170528603972255243} + - {fileID: -8270506406425502121} + - {fileID: -5520245016509672950} + - {fileID: 7173750748008157695} + - {fileID: 1666464333004379222} + - {fileID: 9001657382290151224} + - {fileID: -6335409530604852063} + - {fileID: -1216621516061285780} + - {fileID: 3959858460715838825} + - {fileID: -7743500325797982168} + - {fileID: 4644742534064026673} + - {fileID: -4463884970436517307} + - {fileID: -6288072647309666549} + - {fileID: 7518938298396184218} + - {fileID: -1410297666881709256} + - {fileID: -7750755424749557576} + - {fileID: -5139089513906902183} +--- !u!114 &853819529557874667 +MonoBehaviour: + m_ObjectHideFlags: 3 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 06437c1ff663d574d9447842ba0a72e4, type: 3} + m_Name: ScreenSpaceLensFlare + m_EditorClassIdentifier: + active: 1 + intensity: + m_OverrideState: 1 + m_Value: 0 + tintColor: + m_OverrideState: 1 + m_Value: {r: 1, g: 1, b: 1, a: 1} + bloomMip: + m_OverrideState: 1 + m_Value: 1 + firstFlareIntensity: + m_OverrideState: 1 + m_Value: 1 + secondaryFlareIntensity: + m_OverrideState: 1 + m_Value: 1 + warpedFlareIntensity: + m_OverrideState: 1 + m_Value: 1 + warpedFlareScale: + m_OverrideState: 1 + m_Value: {x: 1, y: 1} + samples: + m_OverrideState: 1 + m_Value: 1 + sampleDimmer: + m_OverrideState: 1 + m_Value: 0.5 + vignetteEffect: + m_OverrideState: 1 + m_Value: 1 + startingPosition: + m_OverrideState: 1 + m_Value: 1.25 + scale: + m_OverrideState: 1 + m_Value: 1.5 + streaksIntensity: + m_OverrideState: 1 + m_Value: 0 + streaksLength: + m_OverrideState: 1 + m_Value: 0.5 + streaksOrientation: + m_OverrideState: 1 + m_Value: 0 + streaksThreshold: + m_OverrideState: 1 + m_Value: 0.25 + resolution: + m_OverrideState: 1 + m_Value: 4 + chromaticAbberationIntensity: + m_OverrideState: 1 + m_Value: 0.5 +--- !u!114 &1052315754049611418 +MonoBehaviour: + m_ObjectHideFlags: 3 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 558a8e2b6826cf840aae193990ba9f2e, type: 3} + m_Name: ShadowsMidtonesHighlights + m_EditorClassIdentifier: + active: 1 + shadows: + m_OverrideState: 1 + m_Value: {x: 1, y: 1, z: 1, w: 0} + midtones: + m_OverrideState: 1 + m_Value: {x: 1, y: 1, z: 1, w: 0} + highlights: + m_OverrideState: 1 + m_Value: {x: 1, y: 1, z: 1, w: 0} + shadowsStart: + m_OverrideState: 1 + m_Value: 0 + shadowsEnd: + m_OverrideState: 1 + m_Value: 0.3 + highlightsStart: + m_OverrideState: 1 + m_Value: 0.55 + highlightsEnd: + m_OverrideState: 1 + m_Value: 1 +--- !u!114 &1666464333004379222 +MonoBehaviour: + m_ObjectHideFlags: 3 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 3eb4b772797da9440885e8bd939e9560, type: 3} + m_Name: ColorCurves + m_EditorClassIdentifier: + active: 1 + master: + m_OverrideState: 1 + m_Value: + k__BackingField: 2 + m_Loop: 0 + m_ZeroValue: 0 + m_Range: 1 + m_Curve: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: 0 + value: 0 + inSlope: 1 + outSlope: 1 + tangentMode: 0 + weightedMode: 0 + inWeight: 0 + outWeight: 0 + - serializedVersion: 3 + time: 1 + value: 1 + inSlope: 1 + outSlope: 1 + tangentMode: 0 + weightedMode: 0 + inWeight: 0 + outWeight: 0 + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + red: + m_OverrideState: 1 + m_Value: + k__BackingField: 2 + m_Loop: 0 + m_ZeroValue: 0 + m_Range: 1 + m_Curve: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: 0 + value: 0 + inSlope: 1 + outSlope: 1 + tangentMode: 0 + weightedMode: 0 + inWeight: 0 + outWeight: 0 + - serializedVersion: 3 + time: 1 + value: 1 + inSlope: 1 + outSlope: 1 + tangentMode: 0 + weightedMode: 0 + inWeight: 0 + outWeight: 0 + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + green: + m_OverrideState: 1 + m_Value: + k__BackingField: 2 + m_Loop: 0 + m_ZeroValue: 0 + m_Range: 1 + m_Curve: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: 0 + value: 0 + inSlope: 1 + outSlope: 1 + tangentMode: 0 + weightedMode: 0 + inWeight: 0 + outWeight: 0 + - serializedVersion: 3 + time: 1 + value: 1 + inSlope: 1 + outSlope: 1 + tangentMode: 0 + weightedMode: 0 + inWeight: 0 + outWeight: 0 + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + blue: + m_OverrideState: 1 + m_Value: + k__BackingField: 2 + m_Loop: 0 + m_ZeroValue: 0 + m_Range: 1 + m_Curve: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: 0 + value: 0 + inSlope: 1 + outSlope: 1 + tangentMode: 0 + weightedMode: 0 + inWeight: 0 + outWeight: 0 + - serializedVersion: 3 + time: 1 + value: 1 + inSlope: 1 + outSlope: 1 + tangentMode: 0 + weightedMode: 0 + inWeight: 0 + outWeight: 0 + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + hueVsHue: + m_OverrideState: 1 + m_Value: + k__BackingField: 0 + m_Loop: 1 + m_ZeroValue: 0.5 + m_Range: 1 + m_Curve: + serializedVersion: 2 + m_Curve: [] + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + hueVsSat: + m_OverrideState: 1 + m_Value: + k__BackingField: 0 + m_Loop: 1 + m_ZeroValue: 0.5 + m_Range: 1 + m_Curve: + serializedVersion: 2 + m_Curve: [] + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + satVsSat: + m_OverrideState: 1 + m_Value: + k__BackingField: 0 + m_Loop: 0 + m_ZeroValue: 0.5 + m_Range: 1 + m_Curve: + serializedVersion: 2 + m_Curve: [] + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + lumVsSat: + m_OverrideState: 1 + m_Value: + k__BackingField: 0 + m_Loop: 0 + m_ZeroValue: 0.5 + m_Range: 1 + m_Curve: + serializedVersion: 2 + m_Curve: [] + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 +--- !u!114 &1918650496244738858 +MonoBehaviour: + m_ObjectHideFlags: 3 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: e021b4c809a781e468c2988c016ebbea, type: 3} + m_Name: ColorLookup + m_EditorClassIdentifier: + active: 1 + texture: + m_OverrideState: 1 + m_Value: {fileID: 0} + dimension: 1 + contribution: + m_OverrideState: 1 + m_Value: 0 +--- !u!114 &3959858460715838825 +MonoBehaviour: + m_ObjectHideFlags: 3 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: c01700fd266d6914ababb731e09af2eb, type: 3} + m_Name: DepthOfField + m_EditorClassIdentifier: + active: 1 + mode: + m_OverrideState: 1 + m_Value: 0 + gaussianStart: + m_OverrideState: 1 + m_Value: 10 + gaussianEnd: + m_OverrideState: 1 + m_Value: 30 + gaussianMaxRadius: + m_OverrideState: 1 + m_Value: 1 + highQualitySampling: + m_OverrideState: 1 + m_Value: 0 + focusDistance: + m_OverrideState: 1 + m_Value: 10 + aperture: + m_OverrideState: 1 + m_Value: 5.6 + focalLength: + m_OverrideState: 1 + m_Value: 50 + bladeCount: + m_OverrideState: 1 + m_Value: 5 + bladeCurvature: + m_OverrideState: 1 + m_Value: 1 + bladeRotation: + m_OverrideState: 1 + m_Value: 0 +--- !u!114 &4251301726029935498 +MonoBehaviour: + m_ObjectHideFlags: 3 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 74955a4b0b4243bc87231e8b59ed9140, type: 3} + m_Name: TestVolume + m_EditorClassIdentifier: + active: 1 + param: + m_OverrideState: 1 + m_Value: 123 +--- !u!114 &4644742534064026673 +MonoBehaviour: + m_ObjectHideFlags: 3 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 81180773991d8724ab7f2d216912b564, type: 3} + m_Name: ChromaticAberration + m_EditorClassIdentifier: + active: 1 + intensity: + m_OverrideState: 1 + m_Value: 0 +--- !u!114 &6940869943325143175 +MonoBehaviour: + m_ObjectHideFlags: 3 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 0} + m_Name: VolumeComponentSupportedOnAnySRP + m_EditorClassIdentifier: Unity.RenderPipelines.Core.Editor.Tests:UnityEngine.Rendering.Tests:VolumeComponentEditorSupportedOnTests/VolumeComponentSupportedOnAnySRP + active: 1 +--- !u!114 &7173750748008157695 +MonoBehaviour: + m_ObjectHideFlags: 3 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 899c54efeace73346a0a16faa3afe726, type: 3} + m_Name: Vignette + m_EditorClassIdentifier: + active: 1 + color: + m_OverrideState: 1 + m_Value: {r: 0, g: 0, b: 0, a: 1} + center: + m_OverrideState: 1 + m_Value: {x: 0.5, y: 0.5} + intensity: + m_OverrideState: 1 + m_Value: 0 + smoothness: + m_OverrideState: 1 + m_Value: 0.2 + rounded: + m_OverrideState: 1 + m_Value: 0 +--- !u!114 &7518938298396184218 +MonoBehaviour: + m_ObjectHideFlags: 3 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: c5e1dc532bcb41949b58bc4f2abfbb7e, type: 3} + m_Name: LensDistortion + m_EditorClassIdentifier: + active: 1 + intensity: + m_OverrideState: 1 + m_Value: 0 + xMultiplier: + m_OverrideState: 1 + m_Value: 1 + yMultiplier: + m_OverrideState: 1 + m_Value: 1 + center: + m_OverrideState: 1 + m_Value: {x: 0.5, y: 0.5} + scale: + m_OverrideState: 1 + m_Value: 1 +--- !u!114 &9001657382290151224 +MonoBehaviour: + m_ObjectHideFlags: 3 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: cdfbdbb87d3286943a057f7791b43141, type: 3} + m_Name: ChannelMixer + m_EditorClassIdentifier: + active: 1 + redOutRedIn: + m_OverrideState: 1 + m_Value: 100 + redOutGreenIn: + m_OverrideState: 1 + m_Value: 0 + redOutBlueIn: + m_OverrideState: 1 + m_Value: 0 + greenOutRedIn: + m_OverrideState: 1 + m_Value: 0 + greenOutGreenIn: + m_OverrideState: 1 + m_Value: 100 + greenOutBlueIn: + m_OverrideState: 1 + m_Value: 0 + blueOutRedIn: + m_OverrideState: 1 + m_Value: 0 + blueOutGreenIn: + m_OverrideState: 1 + m_Value: 0 + blueOutBlueIn: + m_OverrideState: 1 + m_Value: 100 +--- !u!114 &9122958982931076880 +MonoBehaviour: + m_ObjectHideFlags: 3 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 0} + m_Name: CopyPasteTestComponent1 + m_EditorClassIdentifier: Unity.RenderPipelines.Core.Editor.Tests:UnityEditor.Rendering.Tests:VolumeComponentCopyPasteTests/CopyPasteTestComponent1 + active: 1 + p1: + m_OverrideState: 1 + m_Value: 0 + p2: + m_OverrideState: 1 + m_Value: 0 diff --git a/Assets/Settings/DefaultVolumeProfile.asset.meta b/Assets/Settings/DefaultVolumeProfile.asset.meta new file mode 100644 index 0000000..53b314a --- /dev/null +++ b/Assets/Settings/DefaultVolumeProfile.asset.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: ab09877e2e707104187f6f83e2f62510 +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 11400000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Settings/Mobile_RPAsset.asset b/Assets/Settings/Mobile_RPAsset.asset new file mode 100644 index 0000000..fedee07 --- /dev/null +++ b/Assets/Settings/Mobile_RPAsset.asset @@ -0,0 +1,143 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &11400000 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: bf2edee5c58d82540a51f03df9d42094, type: 3} + m_Name: Mobile_RPAsset + m_EditorClassIdentifier: + k_AssetVersion: 13 + k_AssetPreviousVersion: 13 + m_RendererType: 1 + m_RendererData: {fileID: 0} + m_RendererDataList: + - {fileID: 11400000, guid: 65bc7dbf4170f435aa868c779acfb082, type: 2} + m_DefaultRendererIndex: 0 + m_RequireDepthTexture: 0 + m_RequireOpaqueTexture: 0 + m_OpaqueDownsampling: 0 + m_SupportsTerrainHoles: 1 + m_SupportsHDR: 1 + m_HDRColorBufferPrecision: 0 + m_MSAA: 1 + m_RenderScale: 0.8 + m_UpscalingFilter: 0 + m_FsrOverrideSharpness: 0 + m_FsrSharpness: 0.92 + m_EnableLODCrossFade: 1 + m_LODCrossFadeDitheringType: 1 + m_ShEvalMode: 0 + m_LightProbeSystem: 0 + m_ProbeVolumeMemoryBudget: 1024 + m_ProbeVolumeBlendingMemoryBudget: 256 + m_SupportProbeVolumeGPUStreaming: 0 + m_SupportProbeVolumeDiskStreaming: 0 + m_SupportProbeVolumeScenarios: 0 + m_SupportProbeVolumeScenarioBlending: 0 + m_ProbeVolumeSHBands: 1 + m_MainLightRenderingMode: 1 + m_MainLightShadowsSupported: 1 + m_MainLightShadowmapResolution: 1024 + m_AdditionalLightsRenderingMode: 1 + m_AdditionalLightsPerObjectLimit: 4 + m_AdditionalLightShadowsSupported: 0 + m_AdditionalLightsShadowmapResolution: 2048 + m_AdditionalLightsShadowResolutionTierLow: 256 + m_AdditionalLightsShadowResolutionTierMedium: 512 + m_AdditionalLightsShadowResolutionTierHigh: 1024 + m_ReflectionProbeBlending: 1 + m_ReflectionProbeBoxProjection: 1 + m_ReflectionProbeAtlas: 1 + m_ShadowDistance: 50 + m_ShadowCascadeCount: 1 + m_Cascade2Split: 0.25 + m_Cascade3Split: {x: 0.1, y: 0.3} + m_Cascade4Split: {x: 0.067, y: 0.2, z: 0.467} + m_CascadeBorder: 0.2 + m_ShadowDepthBias: 1 + m_ShadowNormalBias: 1 + m_AnyShadowsSupported: 1 + m_SoftShadowsSupported: 0 + m_ConservativeEnclosingSphere: 1 + m_NumIterationsEnclosingSphere: 64 + m_SoftShadowQuality: 2 + m_AdditionalLightsCookieResolution: 1024 + m_AdditionalLightsCookieFormat: 1 + m_UseSRPBatcher: 1 + m_SupportsDynamicBatching: 0 + m_MixedLightingSupported: 1 + m_SupportsLightCookies: 1 + m_SupportsLightLayers: 1 + m_DebugLevel: 0 + m_StoreActionsOptimization: 0 + m_UseAdaptivePerformance: 1 + m_ColorGradingMode: 0 + m_ColorGradingLutSize: 32 + m_AllowPostProcessAlphaOutput: 0 + m_UseFastSRGBLinearConversion: 1 + m_SupportDataDrivenLensFlare: 1 + m_SupportScreenSpaceLensFlare: 1 + m_GPUResidentDrawerMode: 0 + m_SmallMeshScreenPercentage: 0 + m_GPUResidentDrawerEnableOcclusionCullingInCameras: 0 + m_ShadowType: 1 + m_LocalShadowsSupported: 0 + m_LocalShadowsAtlasResolution: 256 + m_MaxPixelLights: 0 + m_ShadowAtlasResolution: 256 + m_VolumeFrameworkUpdateMode: 0 + m_VolumeProfile: {fileID: 11400000, guid: 10fc4df2da32a41aaa32d77bc913491c, type: 2} + apvScenesData: + obsoleteSceneBounds: + m_Keys: [] + m_Values: [] + obsoleteHasProbeVolumes: + m_Keys: [] + m_Values: + m_PrefilteringModeMainLightShadows: 3 + m_PrefilteringModeAdditionalLight: 4 + m_PrefilteringModeAdditionalLightShadows: 0 + m_PrefilterXRKeywords: 1 + m_PrefilteringModeForwardPlus: 1 + m_PrefilteringModeDeferredRendering: 0 + m_PrefilteringModeScreenSpaceOcclusion: 0 + m_PrefilterDebugKeywords: 1 + m_PrefilterWriteRenderingLayers: 1 + m_PrefilterHDROutput: 1 + m_PrefilterAlphaOutput: 0 + m_PrefilterSSAODepthNormals: 1 + m_PrefilterSSAOSourceDepthLow: 1 + m_PrefilterSSAOSourceDepthMedium: 0 + m_PrefilterSSAOSourceDepthHigh: 1 + m_PrefilterSSAOInterleaved: 0 + m_PrefilterSSAOBlueNoise: 1 + m_PrefilterSSAOSampleCountLow: 1 + m_PrefilterSSAOSampleCountMedium: 0 + m_PrefilterSSAOSampleCountHigh: 1 + m_PrefilterDBufferMRT1: 1 + m_PrefilterDBufferMRT2: 1 + m_PrefilterDBufferMRT3: 1 + m_PrefilterSoftShadowsQualityLow: 1 + m_PrefilterSoftShadowsQualityMedium: 1 + m_PrefilterSoftShadowsQualityHigh: 1 + m_PrefilterSoftShadows: 0 + m_PrefilterScreenCoord: 1 + m_PrefilterScreenSpaceIrradiance: 0 + m_PrefilterNativeRenderPass: 1 + m_PrefilterUseLegacyLightmaps: 0 + m_PrefilterBicubicLightmapSampling: 0 + m_PrefilterReflectionProbeRotation: 0 + m_PrefilterReflectionProbeBlending: 0 + m_PrefilterReflectionProbeBoxProjection: 0 + m_PrefilterReflectionProbeAtlas: 0 + m_ShaderVariantLogLevel: 0 + m_ShadowCascades: 0 + m_Textures: + blueNoise64LTex: {fileID: 2800000, guid: e3d24661c1e055f45a7560c033dbb837, type: 3} + bayerMatrixTex: {fileID: 2800000, guid: f9ee4ed84c1d10c49aabb9b210b0fc44, type: 3} diff --git a/Assets/Settings/Mobile_RPAsset.asset.meta b/Assets/Settings/Mobile_RPAsset.asset.meta new file mode 100644 index 0000000..3660d15 --- /dev/null +++ b/Assets/Settings/Mobile_RPAsset.asset.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 5e6cbd92db86f4b18aec3ed561671858 +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 11400000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Settings/Mobile_Renderer.asset b/Assets/Settings/Mobile_Renderer.asset new file mode 100644 index 0000000..ea246b2 --- /dev/null +++ b/Assets/Settings/Mobile_Renderer.asset @@ -0,0 +1,52 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &11400000 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: de640fe3d0db1804a85f9fc8f5cadab6, type: 3} + m_Name: Mobile_Renderer + m_EditorClassIdentifier: + debugShaders: + debugReplacementPS: {fileID: 4800000, guid: cf852408f2e174538bcd9b7fda1c5ae7, + type: 3} + hdrDebugViewPS: {fileID: 4800000, guid: 573620ae32aec764abd4d728906d2587, type: 3} + probeVolumeSamplingDebugComputeShader: {fileID: 7200000, guid: 53626a513ea68ce47b59dc1299fe3959, + type: 3} + probeVolumeResources: + probeVolumeDebugShader: {fileID: 0} + probeVolumeFragmentationDebugShader: {fileID: 0} + probeVolumeOffsetDebugShader: {fileID: 0} + probeVolumeSamplingDebugShader: {fileID: 0} + probeSamplingDebugMesh: {fileID: 0} + probeSamplingDebugTexture: {fileID: 0} + probeVolumeBlendStatesCS: {fileID: 0} + m_RendererFeatures: [] + m_RendererFeatureMap: + m_UseNativeRenderPass: 1 + postProcessData: {fileID: 11400000, guid: 41439944d30ece34e96484bdb6645b55, type: 2} + m_AssetVersion: 2 + m_OpaqueLayerMask: + serializedVersion: 2 + m_Bits: 4294967295 + m_TransparentLayerMask: + serializedVersion: 2 + m_Bits: 4294967295 + m_DefaultStencilState: + overrideStencilState: 0 + stencilReference: 0 + stencilCompareFunction: 8 + passOperation: 2 + failOperation: 0 + zFailOperation: 0 + m_ShadowTransparentReceive: 0 + m_RenderingMode: 0 + m_DepthPrimingMode: 0 + m_CopyDepthMode: 0 + m_AccurateGbufferNormals: 0 + m_IntermediateTextureMode: 0 diff --git a/Assets/Settings/Mobile_Renderer.asset.meta b/Assets/Settings/Mobile_Renderer.asset.meta new file mode 100644 index 0000000..a3588b1 --- /dev/null +++ b/Assets/Settings/Mobile_Renderer.asset.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 65bc7dbf4170f435aa868c779acfb082 +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 11400000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Settings/PC_RPAsset.asset b/Assets/Settings/PC_RPAsset.asset new file mode 100644 index 0000000..9b2b046 --- /dev/null +++ b/Assets/Settings/PC_RPAsset.asset @@ -0,0 +1,143 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &11400000 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: bf2edee5c58d82540a51f03df9d42094, type: 3} + m_Name: PC_RPAsset + m_EditorClassIdentifier: + k_AssetVersion: 13 + k_AssetPreviousVersion: 13 + m_RendererType: 1 + m_RendererData: {fileID: 0} + m_RendererDataList: + - {fileID: 11400000, guid: f288ae1f4751b564a96ac7587541f7a2, type: 2} + m_DefaultRendererIndex: 0 + m_RequireDepthTexture: 1 + m_RequireOpaqueTexture: 1 + m_OpaqueDownsampling: 1 + m_SupportsTerrainHoles: 1 + m_SupportsHDR: 1 + m_HDRColorBufferPrecision: 0 + m_MSAA: 1 + m_RenderScale: 1 + m_UpscalingFilter: 0 + m_FsrOverrideSharpness: 0 + m_FsrSharpness: 0.92 + m_EnableLODCrossFade: 1 + m_LODCrossFadeDitheringType: 1 + m_ShEvalMode: 0 + m_LightProbeSystem: 0 + m_ProbeVolumeMemoryBudget: 1024 + m_ProbeVolumeBlendingMemoryBudget: 256 + m_SupportProbeVolumeGPUStreaming: 0 + m_SupportProbeVolumeDiskStreaming: 0 + m_SupportProbeVolumeScenarios: 0 + m_SupportProbeVolumeScenarioBlending: 0 + m_ProbeVolumeSHBands: 1 + m_MainLightRenderingMode: 1 + m_MainLightShadowsSupported: 1 + m_MainLightShadowmapResolution: 2048 + m_AdditionalLightsRenderingMode: 1 + m_AdditionalLightsPerObjectLimit: 4 + m_AdditionalLightShadowsSupported: 1 + m_AdditionalLightsShadowmapResolution: 2048 + m_AdditionalLightsShadowResolutionTierLow: 256 + m_AdditionalLightsShadowResolutionTierMedium: 512 + m_AdditionalLightsShadowResolutionTierHigh: 1024 + m_ReflectionProbeBlending: 1 + m_ReflectionProbeBoxProjection: 1 + m_ReflectionProbeAtlas: 1 + m_ShadowDistance: 50 + m_ShadowCascadeCount: 4 + m_Cascade2Split: 0.25 + m_Cascade3Split: {x: 0.1, y: 0.3} + m_Cascade4Split: {x: 0.12299999, y: 0.2926, z: 0.53599995} + m_CascadeBorder: 0.107758604 + m_ShadowDepthBias: 0.1 + m_ShadowNormalBias: 0.5 + m_AnyShadowsSupported: 1 + m_SoftShadowsSupported: 1 + m_ConservativeEnclosingSphere: 1 + m_NumIterationsEnclosingSphere: 64 + m_SoftShadowQuality: 3 + m_AdditionalLightsCookieResolution: 2048 + m_AdditionalLightsCookieFormat: 3 + m_UseSRPBatcher: 1 + m_SupportsDynamicBatching: 0 + m_MixedLightingSupported: 1 + m_SupportsLightCookies: 1 + m_SupportsLightLayers: 1 + m_DebugLevel: 0 + m_StoreActionsOptimization: 0 + m_UseAdaptivePerformance: 1 + m_ColorGradingMode: 0 + m_ColorGradingLutSize: 32 + m_AllowPostProcessAlphaOutput: 0 + m_UseFastSRGBLinearConversion: 0 + m_SupportDataDrivenLensFlare: 1 + m_SupportScreenSpaceLensFlare: 1 + m_GPUResidentDrawerMode: 0 + m_SmallMeshScreenPercentage: 0 + m_GPUResidentDrawerEnableOcclusionCullingInCameras: 0 + m_ShadowType: 1 + m_LocalShadowsSupported: 0 + m_LocalShadowsAtlasResolution: 256 + m_MaxPixelLights: 0 + m_ShadowAtlasResolution: 256 + m_VolumeFrameworkUpdateMode: 0 + m_VolumeProfile: {fileID: 11400000, guid: 10fc4df2da32a41aaa32d77bc913491c, type: 2} + apvScenesData: + obsoleteSceneBounds: + m_Keys: [] + m_Values: [] + obsoleteHasProbeVolumes: + m_Keys: [] + m_Values: + m_PrefilteringModeMainLightShadows: 3 + m_PrefilteringModeAdditionalLight: 4 + m_PrefilteringModeAdditionalLightShadows: 0 + m_PrefilterXRKeywords: 1 + m_PrefilteringModeForwardPlus: 1 + m_PrefilteringModeDeferredRendering: 0 + m_PrefilteringModeScreenSpaceOcclusion: 1 + m_PrefilterDebugKeywords: 1 + m_PrefilterWriteRenderingLayers: 0 + m_PrefilterHDROutput: 1 + m_PrefilterAlphaOutput: 0 + m_PrefilterSSAODepthNormals: 0 + m_PrefilterSSAOSourceDepthLow: 1 + m_PrefilterSSAOSourceDepthMedium: 1 + m_PrefilterSSAOSourceDepthHigh: 1 + m_PrefilterSSAOInterleaved: 1 + m_PrefilterSSAOBlueNoise: 0 + m_PrefilterSSAOSampleCountLow: 1 + m_PrefilterSSAOSampleCountMedium: 0 + m_PrefilterSSAOSampleCountHigh: 1 + m_PrefilterDBufferMRT1: 1 + m_PrefilterDBufferMRT2: 1 + m_PrefilterDBufferMRT3: 0 + m_PrefilterSoftShadowsQualityLow: 0 + m_PrefilterSoftShadowsQualityMedium: 0 + m_PrefilterSoftShadowsQualityHigh: 0 + m_PrefilterSoftShadows: 0 + m_PrefilterScreenCoord: 1 + m_PrefilterScreenSpaceIrradiance: 0 + m_PrefilterNativeRenderPass: 1 + m_PrefilterUseLegacyLightmaps: 0 + m_PrefilterBicubicLightmapSampling: 0 + m_PrefilterReflectionProbeRotation: 0 + m_PrefilterReflectionProbeBlending: 0 + m_PrefilterReflectionProbeBoxProjection: 0 + m_PrefilterReflectionProbeAtlas: 0 + m_ShaderVariantLogLevel: 0 + m_ShadowCascades: 0 + m_Textures: + blueNoise64LTex: {fileID: 2800000, guid: e3d24661c1e055f45a7560c033dbb837, type: 3} + bayerMatrixTex: {fileID: 2800000, guid: f9ee4ed84c1d10c49aabb9b210b0fc44, type: 3} diff --git a/Assets/Settings/PC_RPAsset.asset.meta b/Assets/Settings/PC_RPAsset.asset.meta new file mode 100644 index 0000000..e286b2f --- /dev/null +++ b/Assets/Settings/PC_RPAsset.asset.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 4b83569d67af61e458304325a23e5dfd +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 11400000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Settings/PC_Renderer.asset b/Assets/Settings/PC_Renderer.asset new file mode 100644 index 0000000..475b02e --- /dev/null +++ b/Assets/Settings/PC_Renderer.asset @@ -0,0 +1,95 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &11400000 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: de640fe3d0db1804a85f9fc8f5cadab6, type: 3} + m_Name: PC_Renderer + m_EditorClassIdentifier: + debugShaders: + debugReplacementPS: {fileID: 4800000, guid: cf852408f2e174538bcd9b7fda1c5ae7, + type: 3} + hdrDebugViewPS: {fileID: 4800000, guid: 573620ae32aec764abd4d728906d2587, type: 3} + probeVolumeSamplingDebugComputeShader: {fileID: 7200000, guid: 53626a513ea68ce47b59dc1299fe3959, + type: 3} + probeVolumeResources: + probeVolumeDebugShader: {fileID: 4800000, guid: e5c6678ed2aaa91408dd3df699057aae, + type: 3} + probeVolumeFragmentationDebugShader: {fileID: 4800000, guid: 03cfc4915c15d504a9ed85ecc404e607, + type: 3} + probeVolumeOffsetDebugShader: {fileID: 4800000, guid: 53a11f4ebaebf4049b3638ef78dc9664, + type: 3} + probeVolumeSamplingDebugShader: {fileID: 4800000, guid: 8f96cd657dc40064aa21efcc7e50a2e7, + type: 3} + probeSamplingDebugMesh: {fileID: -3555484719484374845, guid: 57d7c4c16e2765b47a4d2069b311bffe, + type: 3} + probeSamplingDebugTexture: {fileID: 2800000, guid: 24ec0e140fb444a44ab96ee80844e18e, + type: 3} + probeVolumeBlendStatesCS: {fileID: 7200000, guid: b9a23f869c4fd45f19c5ada54dd82176, + type: 3} + m_RendererFeatures: + - {fileID: 7833122117494664109} + m_RendererFeatureMap: ad6b866f10d7b46c + m_UseNativeRenderPass: 1 + postProcessData: {fileID: 11400000, guid: 41439944d30ece34e96484bdb6645b55, type: 2} + m_AssetVersion: 2 + m_OpaqueLayerMask: + serializedVersion: 2 + m_Bits: 4294967295 + m_TransparentLayerMask: + serializedVersion: 2 + m_Bits: 4294967295 + m_DefaultStencilState: + overrideStencilState: 0 + stencilReference: 1 + stencilCompareFunction: 3 + passOperation: 2 + failOperation: 0 + zFailOperation: 0 + m_ShadowTransparentReceive: 1 + m_RenderingMode: 2 + m_DepthPrimingMode: 0 + m_CopyDepthMode: 0 + m_AccurateGbufferNormals: 0 + m_IntermediateTextureMode: 0 +--- !u!114 &7833122117494664109 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: f62c9c65cf3354c93be831c8bc075510, type: 3} + m_Name: ScreenSpaceAmbientOcclusion + m_EditorClassIdentifier: + m_Active: 1 + m_Settings: + AOMethod: 0 + Downsample: 0 + AfterOpaque: 0 + Source: 1 + NormalSamples: 1 + Intensity: 0.4 + DirectLightingStrength: 0.25 + Radius: 0.3 + Samples: 1 + BlurQuality: 0 + Falloff: 100 + SampleCount: -1 + m_BlueNoise256Textures: + - {fileID: 2800000, guid: 36f118343fc974119bee3d09e2111500, type: 3} + - {fileID: 2800000, guid: 4b7b083e6b6734e8bb2838b0b50a0bc8, type: 3} + - {fileID: 2800000, guid: c06cc21c692f94f5fb5206247191eeee, type: 3} + - {fileID: 2800000, guid: cb76dd40fa7654f9587f6a344f125c9a, type: 3} + - {fileID: 2800000, guid: e32226222ff144b24bf3a5a451de54bc, type: 3} + - {fileID: 2800000, guid: 3302065f671a8450b82c9ddf07426f3a, type: 3} + - {fileID: 2800000, guid: 56a77a3e8d64f47b6afe9e3c95cb57d5, type: 3} + m_Shader: {fileID: 4800000, guid: 0849e84e3d62649e8882e9d6f056a017, type: 3} diff --git a/Assets/Settings/PC_Renderer.asset.meta b/Assets/Settings/PC_Renderer.asset.meta new file mode 100644 index 0000000..ddae6a5 --- /dev/null +++ b/Assets/Settings/PC_Renderer.asset.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: f288ae1f4751b564a96ac7587541f7a2 +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 11400000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Settings/SampleSceneProfile.asset b/Assets/Settings/SampleSceneProfile.asset new file mode 100644 index 0000000..7378b8f --- /dev/null +++ b/Assets/Settings/SampleSceneProfile.asset @@ -0,0 +1,185 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &-7893295128165547882 +MonoBehaviour: + m_ObjectHideFlags: 3 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 0b2db86121404754db890f4c8dfe81b2, type: 3} + m_Name: Bloom + m_EditorClassIdentifier: + active: 1 + skipIterations: + m_OverrideState: 1 + m_Value: 0 + threshold: + m_OverrideState: 1 + m_Value: 1 + intensity: + m_OverrideState: 1 + m_Value: 0.25 + scatter: + m_OverrideState: 1 + m_Value: 0.5 + clamp: + m_OverrideState: 0 + m_Value: 65472 + tint: + m_OverrideState: 0 + m_Value: {r: 1, g: 1, b: 1, a: 1} + highQualityFiltering: + m_OverrideState: 1 + m_Value: 1 + filter: + m_OverrideState: 0 + m_Value: 0 + downscale: + m_OverrideState: 0 + m_Value: 0 + maxIterations: + m_OverrideState: 0 + m_Value: 6 + dirtTexture: + m_OverrideState: 0 + m_Value: {fileID: 0} + dimension: 1 + dirtIntensity: + m_OverrideState: 0 + m_Value: 0 +--- !u!114 &-3357603926938260329 +MonoBehaviour: + m_ObjectHideFlags: 3 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 899c54efeace73346a0a16faa3afe726, type: 3} + m_Name: Vignette + m_EditorClassIdentifier: + active: 1 + color: + m_OverrideState: 0 + m_Value: {r: 0, g: 0, b: 0, a: 1} + center: + m_OverrideState: 0 + m_Value: {x: 0.5, y: 0.5} + intensity: + m_OverrideState: 1 + m_Value: 0.2 + smoothness: + m_OverrideState: 0 + m_Value: 0.2 + rounded: + m_OverrideState: 0 + m_Value: 0 +--- !u!114 &-2861522193539684274 +MonoBehaviour: + m_ObjectHideFlags: 3 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 5485954d14dfb9a4c8ead8edb0ded5b1, type: 3} + m_Name: LiftGammaGain + m_EditorClassIdentifier: Unity.RenderPipelines.Universal.Runtime::UnityEngine.Rendering.Universal.LiftGammaGain + active: 1 + lift: + m_OverrideState: 1 + m_Value: {x: 1, y: 1, z: 1, w: -0.018951265} + gamma: + m_OverrideState: 1 + m_Value: {x: 1, y: 1, z: 1, w: 0.016845778} + gain: + m_OverrideState: 1 + m_Value: {x: 1, y: 1, z: 1, w: 0.3011148} +--- !u!114 &11400000 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: d7fd9488000d3734a9e00ee676215985, type: 3} + m_Name: SampleSceneProfile + m_EditorClassIdentifier: + components: + - {fileID: 849379129802519247} + - {fileID: -2861522193539684274} + - {fileID: -7893295128165547882} + - {fileID: 7391319092446245454} + - {fileID: -3357603926938260329} +--- !u!114 &849379129802519247 +MonoBehaviour: + m_ObjectHideFlags: 3 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 97c23e3b12dc18c42a140437e53d3951, type: 3} + m_Name: Tonemapping + m_EditorClassIdentifier: + active: 1 + mode: + m_OverrideState: 1 + m_Value: 1 + neutralHDRRangeReductionMode: + m_OverrideState: 0 + m_Value: 2 + acesPreset: + m_OverrideState: 0 + m_Value: 3 + hueShiftAmount: + m_OverrideState: 0 + m_Value: 0 + detectPaperWhite: + m_OverrideState: 1 + m_Value: 0 + paperWhite: + m_OverrideState: 1 + m_Value: 234 + detectBrightnessLimits: + m_OverrideState: 1 + m_Value: 1 + minNits: + m_OverrideState: 1 + m_Value: 0.005 + maxNits: + m_OverrideState: 1 + m_Value: 647 +--- !u!114 &7391319092446245454 +MonoBehaviour: + m_ObjectHideFlags: 3 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: ccf1aba9553839d41ae37dd52e9ebcce, type: 3} + m_Name: MotionBlur + m_EditorClassIdentifier: + active: 0 + mode: + m_OverrideState: 0 + m_Value: 0 + quality: + m_OverrideState: 1 + m_Value: 2 + intensity: + m_OverrideState: 1 + m_Value: 0.6 + clamp: + m_OverrideState: 0 + m_Value: 0.05 diff --git a/Assets/Settings/SampleSceneProfile.asset.meta b/Assets/Settings/SampleSceneProfile.asset.meta new file mode 100644 index 0000000..b82270c --- /dev/null +++ b/Assets/Settings/SampleSceneProfile.asset.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 10fc4df2da32a41aaa32d77bc913491c +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Settings/UniversalRenderPipelineGlobalSettings.asset b/Assets/Settings/UniversalRenderPipelineGlobalSettings.asset new file mode 100644 index 0000000..d5b5f96 --- /dev/null +++ b/Assets/Settings/UniversalRenderPipelineGlobalSettings.asset @@ -0,0 +1,433 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &11400000 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 2ec995e51a6e251468d2a3fd8a686257, type: 3} + m_Name: UniversalRenderPipelineGlobalSettings + m_EditorClassIdentifier: + m_ShaderStrippingSetting: + m_Version: 0 + m_ExportShaderVariants: 1 + m_ShaderVariantLogLevel: 0 + m_StripRuntimeDebugShaders: 1 + m_URPShaderStrippingSetting: + m_Version: 0 + m_StripUnusedPostProcessingVariants: 1 + m_StripUnusedVariants: 1 + m_StripScreenCoordOverrideVariants: 1 + m_ShaderVariantLogLevel: 0 + m_ExportShaderVariants: 1 + m_StripDebugVariants: 1 + m_StripUnusedPostProcessingVariants: 1 + m_StripUnusedVariants: 1 + m_StripScreenCoordOverrideVariants: 1 + supportRuntimeDebugDisplay: 0 + m_EnableRenderGraph: 0 + m_Settings: + m_SettingsList: + m_List: + - rid: 6852985685364965376 + - rid: 6852985685364965377 + - rid: 6852985685364965378 + - rid: 6852985685364965379 + - rid: 6852985685364965380 + - rid: 6852985685364965381 + - rid: 6852985685364965382 + - rid: 6852985685364965383 + - rid: 6852985685364965384 + - rid: 6852985685364965385 + - rid: 6852985685364965386 + - rid: 6852985685364965387 + - rid: 6852985685364965388 + - rid: 6852985685364965389 + - rid: 6852985685364965390 + - rid: 6852985685364965391 + - rid: 6852985685364965392 + - rid: 6852985685364965393 + - rid: 6852985685364965394 + - rid: 8712630790384254976 + - rid: 9065209991585333248 + - rid: 9065209991585333249 + - rid: 9065209991585333250 + - rid: 9065209991585333251 + - rid: 9065209991585333252 + - rid: 9065209991585333253 + - rid: 9065209991585333254 + - rid: 9065209991585333255 + - rid: 9065209991585333256 + - rid: 9065209991585333257 + - rid: 9065209991585333258 + - rid: 9065209991585333259 + - rid: 9065209991585333260 + - rid: 9065209991585333261 + m_RuntimeSettings: + m_List: [] + m_AssetVersion: 10 + m_ObsoleteDefaultVolumeProfile: {fileID: 0} + m_RenderingLayerNames: + - Light Layer default + - Light Layer 1 + - Light Layer 2 + - Light Layer 3 + - Light Layer 4 + - Light Layer 5 + - Light Layer 6 + - Light Layer 7 + m_ValidRenderingLayers: 0 + lightLayerName0: Light Layer default + lightLayerName1: Light Layer 1 + lightLayerName2: Light Layer 2 + lightLayerName3: Light Layer 3 + lightLayerName4: Light Layer 4 + lightLayerName5: Light Layer 5 + lightLayerName6: Light Layer 6 + lightLayerName7: Light Layer 7 + apvScenesData: + obsoleteSceneBounds: + m_Keys: [] + m_Values: [] + obsoleteHasProbeVolumes: + m_Keys: [] + m_Values: + references: + version: 2 + RefIds: + - rid: 6852985685364965376 + type: {class: URPShaderStrippingSetting, ns: UnityEngine.Rendering.Universal, asm: Unity.RenderPipelines.Universal.Runtime} + data: + m_Version: 0 + m_StripUnusedPostProcessingVariants: 1 + m_StripUnusedVariants: 1 + m_StripScreenCoordOverrideVariants: 1 + - rid: 6852985685364965377 + type: {class: UniversalRenderPipelineEditorShaders, ns: UnityEngine.Rendering.Universal, asm: Unity.RenderPipelines.Universal.Runtime} + data: + m_AutodeskInteractive: {fileID: 4800000, guid: 0e9d5a909a1f7e84882a534d0d11e49f, type: 3} + m_AutodeskInteractiveTransparent: {fileID: 4800000, guid: 5c81372d981403744adbdda4433c9c11, type: 3} + m_AutodeskInteractiveMasked: {fileID: 4800000, guid: 80aa867ac363ac043847b06ad71604cd, type: 3} + m_DefaultSpeedTree7Shader: {fileID: 4800000, guid: 0f4122b9a743b744abe2fb6a0a88868b, type: 3} + m_DefaultSpeedTree8Shader: {fileID: -6465566751694194690, guid: 9920c1f1781549a46ba081a2a15a16ec, type: 3} + m_DefaultSpeedTree9Shader: {fileID: -6465566751694194690, guid: cbd3e1cc4ae141c42a30e33b4d666a61, type: 3} + - rid: 6852985685364965378 + type: {class: UniversalRendererResources, ns: UnityEngine.Rendering.Universal, asm: Unity.RenderPipelines.Universal.Runtime} + data: + m_Version: 0 + m_CopyDepthPS: {fileID: 4800000, guid: d6dae50ee9e1bfa4db75f19f99355220, type: 3} + m_CameraMotionVector: {fileID: 4800000, guid: c56b7e0d4c7cb484e959caeeedae9bbf, type: 3} + m_StencilDeferredPS: {fileID: 4800000, guid: e9155b26e1bc55942a41e518703fe304, type: 3} + m_ClusterDeferred: {fileID: 4800000, guid: 222cce62363a44a380c36bf03b392608, type: 3} + m_StencilDitherMaskSeedPS: {fileID: 4800000, guid: 8c3ee818f2efa514c889881ccb2e95a2, type: 3} + m_DBufferClear: {fileID: 4800000, guid: f056d8bd2a1c7e44e9729144b4c70395, type: 3} + - rid: 6852985685364965379 + type: {class: UniversalRenderPipelineDebugShaders, ns: UnityEngine.Rendering.Universal, asm: Unity.RenderPipelines.Universal.Runtime} + data: + m_DebugReplacementPS: {fileID: 4800000, guid: cf852408f2e174538bcd9b7fda1c5ae7, type: 3} + m_HdrDebugViewPS: {fileID: 4800000, guid: 573620ae32aec764abd4d728906d2587, type: 3} + m_ProbeVolumeSamplingDebugComputeShader: {fileID: 7200000, guid: 53626a513ea68ce47b59dc1299fe3959, type: 3} + - rid: 6852985685364965380 + type: {class: UniversalRenderPipelineRuntimeShaders, ns: UnityEngine.Rendering.Universal, asm: Unity.RenderPipelines.Universal.Runtime} + data: + m_Version: 0 + m_FallbackErrorShader: {fileID: 4800000, guid: e6e9a19c3678ded42a3bc431ebef7dbd, type: 3} + m_BlitHDROverlay: {fileID: 4800000, guid: a89bee29cffa951418fc1e2da94d1959, type: 3} + m_CoreBlitPS: {fileID: 4800000, guid: 93446b5c5339d4f00b85c159e1159b7c, type: 3} + m_CoreBlitColorAndDepthPS: {fileID: 4800000, guid: d104b2fc1ca6445babb8e90b0758136b, type: 3} + m_SamplingPS: {fileID: 4800000, guid: 04c410c9937594faa893a11dceb85f7e, type: 3} + m_TerrainDetailLit: {fileID: 0} + m_TerrainDetailGrassBillboard: {fileID: 0} + m_TerrainDetailGrass: {fileID: 0} + - rid: 6852985685364965381 + type: {class: UniversalRenderPipelineRuntimeTextures, ns: UnityEngine.Rendering.Universal, asm: Unity.RenderPipelines.Universal.Runtime} + data: + m_Version: 1 + m_BlueNoise64LTex: {fileID: 2800000, guid: e3d24661c1e055f45a7560c033dbb837, type: 3} + m_BayerMatrixTex: {fileID: 2800000, guid: f9ee4ed84c1d10c49aabb9b210b0fc44, type: 3} + m_DebugFontTex: {fileID: 2800000, guid: 26a413214480ef144b2915d6ff4d0beb, type: 3} + - rid: 6852985685364965382 + type: {class: Renderer2DResources, ns: UnityEngine.Rendering.Universal, asm: Unity.RenderPipelines.Universal.Runtime} + data: + m_Version: 0 + m_LightShader: {fileID: 4800000, guid: 3f6c848ca3d7bca4bbe846546ac701a1, type: 3} + m_ProjectedShadowShader: {fileID: 4800000, guid: ce09d4a80b88c5a4eb9768fab4f1ee00, type: 3} + m_SpriteShadowShader: {fileID: 4800000, guid: 44fc62292b65ab04eabcf310e799ccf6, type: 3} + m_SpriteUnshadowShader: {fileID: 4800000, guid: de02b375720b5c445afe83cd483bedf3, type: 3} + m_GeometryShadowShader: {fileID: 4800000, guid: 19349a0f9a7ed4c48a27445bcf92e5e1, type: 3} + m_GeometryUnshadowShader: {fileID: 4800000, guid: 77774d9009bb81447b048c907d4c6273, type: 3} + m_CopyDepthPS: {fileID: 4800000, guid: d6dae50ee9e1bfa4db75f19f99355220, type: 3} + m_DefaultLitMaterial: {fileID: 2100000, guid: a97c105638bdf8b4a8650670310a4cd3, type: 2} + m_DefaultUnlitMaterial: {fileID: 2100000, guid: 9dfc825aed78fcd4ba02077103263b40, type: 2} + m_DefaultMaskMaterial: {fileID: 2100000, guid: 15d0c3709176029428a0da2f8cecf0b5, type: 2} + m_DefaultMesh2DLitMaterial: {fileID: 2100000, guid: 9452ae1262a74094f8a68013fbcd1834, type: 2} + - rid: 6852985685364965383 + type: {class: UniversalRenderPipelineEditorMaterials, ns: UnityEngine.Rendering.Universal, asm: Unity.RenderPipelines.Universal.Runtime} + data: + m_DefaultMaterial: {fileID: 2100000, guid: 31321ba15b8f8eb4c954353edc038b1d, type: 2} + m_DefaultParticleMaterial: {fileID: 2100000, guid: e823cd5b5d27c0f4b8256e7c12ee3e6d, type: 2} + m_DefaultLineMaterial: {fileID: 2100000, guid: e823cd5b5d27c0f4b8256e7c12ee3e6d, type: 2} + m_DefaultTerrainMaterial: {fileID: 2100000, guid: 594ea882c5a793440b60ff72d896021e, type: 2} + m_DefaultDecalMaterial: {fileID: 2100000, guid: 31d0dcc6f2dd4e4408d18036a2c93862, type: 2} + m_DefaultSpriteMaterial: {fileID: 2100000, guid: 9dfc825aed78fcd4ba02077103263b40, type: 2} + - rid: 6852985685364965384 + type: {class: URPDefaultVolumeProfileSettings, ns: UnityEngine.Rendering.Universal, asm: Unity.RenderPipelines.Universal.Runtime} + data: + m_Version: 0 + m_VolumeProfile: {fileID: 11400000, guid: ab09877e2e707104187f6f83e2f62510, type: 2} + - rid: 6852985685364965385 + type: {class: RenderGraphSettings, ns: UnityEngine.Rendering.Universal, asm: Unity.RenderPipelines.Universal.Runtime} + data: + m_Version: 0 + m_EnableRenderCompatibilityMode: 0 + - rid: 6852985685364965386 + type: {class: GPUResidentDrawerResources, ns: UnityEngine.Rendering, asm: Unity.RenderPipelines.GPUDriven.Runtime} + data: + m_Version: 0 + m_InstanceDataBufferCopyKernels: {fileID: 7200000, guid: f984aeb540ded8b4fbb8a2047ab5b2e2, type: 3} + m_InstanceDataBufferUploadKernels: {fileID: 7200000, guid: 53864816eb00f2343b60e1a2c5a262ef, type: 3} + m_TransformUpdaterKernels: {fileID: 7200000, guid: 2a567b9b2733f8d47a700c3c85bed75b, type: 3} + m_WindDataUpdaterKernels: {fileID: 7200000, guid: fde76746e4fd0ed418c224f6b4084114, type: 3} + m_OccluderDepthPyramidKernels: {fileID: 7200000, guid: 08b2b5fb307b0d249860612774a987da, type: 3} + m_InstanceOcclusionCullingKernels: {fileID: 7200000, guid: f6d223acabc2f974795a5a7864b50e6c, type: 3} + m_OcclusionCullingDebugKernels: {fileID: 7200000, guid: b23e766bcf50ca4438ef186b174557df, type: 3} + m_DebugOcclusionTestPS: {fileID: 4800000, guid: d3f0849180c2d0944bc71060693df100, type: 3} + m_DebugOccluderPS: {fileID: 4800000, guid: b3c92426a88625841ab15ca6a7917248, type: 3} + - rid: 6852985685364965387 + type: {class: STP/RuntimeResources, ns: UnityEngine.Rendering, asm: Unity.RenderPipelines.Core.Runtime} + data: + m_setupCS: {fileID: 7200000, guid: 33be2e9a5506b2843bdb2bdff9cad5e1, type: 3} + m_preTaaCS: {fileID: 7200000, guid: a679dba8ec4d9ce45884a270b0e22dda, type: 3} + m_taaCS: {fileID: 7200000, guid: 3923900e2b41b5e47bc25bfdcbcdc9e6, type: 3} + - rid: 6852985685364965388 + type: {class: ProbeVolumeBakingResources, ns: UnityEngine.Rendering, asm: Unity.RenderPipelines.Core.Runtime} + data: + m_Version: 1 + dilationShader: {fileID: 7200000, guid: 6bb382f7de370af41b775f54182e491d, type: 3} + subdivideSceneCS: {fileID: 7200000, guid: bb86f1f0af829fd45b2ebddda1245c22, type: 3} + voxelizeSceneShader: {fileID: 4800000, guid: c8b6a681c7b4e2e4785ffab093907f9e, type: 3} + traceVirtualOffsetCS: {fileID: -6772857160820960102, guid: ff2cbab5da58bf04d82c5f34037ed123, type: 3} + traceVirtualOffsetRT: {fileID: -5126288278712620388, guid: ff2cbab5da58bf04d82c5f34037ed123, type: 3} + skyOcclusionCS: {fileID: -6772857160820960102, guid: 5a2a534753fbdb44e96c3c78b5a6999d, type: 3} + skyOcclusionRT: {fileID: -5126288278712620388, guid: 5a2a534753fbdb44e96c3c78b5a6999d, type: 3} + renderingLayerCS: {fileID: -6772857160820960102, guid: 94a070d33e408384bafc1dea4a565df9, type: 3} + renderingLayerRT: {fileID: -5126288278712620388, guid: 94a070d33e408384bafc1dea4a565df9, type: 3} + - rid: 6852985685364965389 + type: {class: ProbeVolumeGlobalSettings, ns: UnityEngine.Rendering, asm: Unity.RenderPipelines.Core.Runtime} + data: + m_Version: 1 + m_ProbeVolumeDisableStreamingAssets: 0 + - rid: 6852985685364965390 + type: {class: ProbeVolumeDebugResources, ns: UnityEngine.Rendering, asm: Unity.RenderPipelines.Core.Runtime} + data: + m_Version: 1 + probeVolumeDebugShader: {fileID: 4800000, guid: 3b21275fd12d65f49babb5286f040f2d, type: 3} + probeVolumeFragmentationDebugShader: {fileID: 4800000, guid: 3a80877c579b9144ebdcc6d923bca303, type: 3} + probeVolumeSamplingDebugShader: {fileID: 4800000, guid: bf54e6528c79a224e96346799064c393, type: 3} + probeVolumeOffsetDebugShader: {fileID: 4800000, guid: db8bd7436dc2c5f4c92655307d198381, type: 3} + probeSamplingDebugMesh: {fileID: -3555484719484374845, guid: 20be25aac4e22ee49a7db76fb3df6de2, type: 3} + numbersDisplayTex: {fileID: 2800000, guid: 73fe53b428c5b3440b7e87ee830b608a, type: 3} + - rid: 6852985685364965391 + type: {class: IncludeAdditionalRPAssets, ns: UnityEngine.Rendering, asm: Unity.RenderPipelines.Core.Runtime} + data: + m_version: 0 + m_IncludeReferencedInScenes: 0 + m_IncludeAssetsByLabel: 0 + m_LabelToInclude: + - rid: 6852985685364965392 + type: {class: ShaderStrippingSetting, ns: UnityEngine.Rendering, asm: Unity.RenderPipelines.Core.Runtime} + data: + m_Version: 0 + m_ExportShaderVariants: 1 + m_ShaderVariantLogLevel: 0 + m_StripRuntimeDebugShaders: 1 + - rid: 6852985685364965393 + type: {class: ProbeVolumeRuntimeResources, ns: UnityEngine.Rendering, asm: Unity.RenderPipelines.Core.Runtime} + data: + m_Version: 1 + probeVolumeBlendStatesCS: {fileID: 7200000, guid: a3f7b8c99de28a94684cb1daebeccf5d, type: 3} + probeVolumeUploadDataCS: {fileID: 7200000, guid: 0951de5992461754fa73650732c4954c, type: 3} + probeVolumeUploadDataL2CS: {fileID: 7200000, guid: 6196f34ed825db14b81fb3eb0ea8d931, type: 3} + - rid: 6852985685364965394 + type: {class: RenderGraphGlobalSettings, ns: UnityEngine.Rendering, asm: Unity.RenderPipelines.Core.Runtime} + data: + m_version: 0 + m_EnableCompilationCaching: 1 + m_EnableValidityChecks: 1 + - rid: 8712630790384254976 + type: {class: RenderGraphUtilsResources, ns: UnityEngine.Rendering.RenderGraphModule.Util, asm: Unity.RenderPipelines.Core.Runtime} + data: + m_Version: 0 + m_CoreCopyPS: {fileID: 4800000, guid: 12dc59547ea167a4ab435097dd0f9add, type: 3} + - rid: 9065209991585333248 + type: {class: RayTracingRenderPipelineResources, ns: UnityEngine.Rendering.UnifiedRayTracing, asm: Unity.UnifiedRayTracing.Runtime} + data: + m_Version: 1 + m_GeometryPoolKernels: {fileID: 7200000, guid: 98e3d58cae7210c4786f67f504c9e899, type: 3} + m_CopyBuffer: {fileID: 7200000, guid: 1b95b5dcf48d1914c9e1e7405c7660e3, type: 3} + m_CopyPositions: {fileID: 7200000, guid: 1ad53a96b58d3c3488dde4f14db1aaeb, type: 3} + m_BitHistogram: {fileID: 7200000, guid: 8670f7ce4b60cef43bed36148aa1b0a2, type: 3} + m_BlockReducePart: {fileID: 7200000, guid: 4e034cc8ea2635c4e9f063e5ddc7ea7a, type: 3} + m_BlockScan: {fileID: 7200000, guid: 4d6d5de35fa45ef4a92119397a045cc9, type: 3} + m_BuildHlbvh: {fileID: 7200000, guid: 2d70cd6be91bd7843a39a54b51c15b13, type: 3} + m_RestructureBvh: {fileID: 7200000, guid: 56641cb88dcb31a4398a4997ef7a7a8c, type: 3} + m_Scatter: {fileID: 7200000, guid: a2eaeefdac4637a44b734e85b7be9186, type: 3} + - rid: 9065209991585333249 + type: {class: UniversalRenderPipelineEditorAssets, ns: UnityEngine.Rendering.Universal, asm: Unity.RenderPipelines.Universal.Runtime} + data: + m_DefaultSettingsVolumeProfile: {fileID: 11400000, guid: eda47df5b85f4f249abf7abd73db2cb2, type: 2} + - rid: 9065209991585333250 + type: {class: UniversalRenderPipelineRuntimeTerrainShaders, ns: UnityEngine.Rendering.Universal, asm: Unity.RenderPipelines.Universal.Runtime} + data: + m_Version: 0 + m_TerrainDetailLit: {fileID: 4800000, guid: f6783ab646d374f94b199774402a5144, type: 3} + m_TerrainDetailGrassBillboard: {fileID: 4800000, guid: 29868e73b638e48ca99a19ea58c48d90, type: 3} + m_TerrainDetailGrass: {fileID: 4800000, guid: e507fdfead5ca47e8b9a768b51c291a1, type: 3} + - rid: 9065209991585333251 + type: {class: URPTerrainShaderSetting, ns: UnityEngine.Rendering.Universal, asm: Unity.RenderPipelines.Universal.Runtime} + data: + m_Version: 0 + m_IncludeTerrainShaders: 1 + - rid: 9065209991585333252 + type: {class: PostProcessData/ShaderResources, ns: UnityEngine.Rendering.Universal, asm: Unity.RenderPipelines.Universal.Runtime} + data: + stopNanPS: {fileID: 4800000, guid: 1121bb4e615ca3c48b214e79e841e823, type: 3} + subpixelMorphologicalAntialiasingPS: {fileID: 4800000, guid: 63eaba0ebfb82cc43bde059b4a8c65f6, type: 3} + gaussianDepthOfFieldPS: {fileID: 4800000, guid: 5e7134d6e63e0bc47a1dd2669cedb379, type: 3} + bokehDepthOfFieldPS: {fileID: 4800000, guid: 2aed67ad60045d54ba3a00c91e2d2631, type: 3} + cameraMotionBlurPS: {fileID: 4800000, guid: 1edcd131364091c46a17cbff0b1de97a, type: 3} + paniniProjectionPS: {fileID: 4800000, guid: a15b78cf8ca26ca4fb2090293153c62c, type: 3} + lutBuilderLdrPS: {fileID: 4800000, guid: 65df88701913c224d95fc554db28381a, type: 3} + lutBuilderHdrPS: {fileID: 4800000, guid: ec9fec698a3456d4fb18cf8bacb7a2bc, type: 3} + bloomPS: {fileID: 4800000, guid: 5f1864addb451f54bae8c86d230f736e, type: 3} + temporalAntialiasingPS: {fileID: 4800000, guid: 9c70c1a35ff15f340b38ea84842358bf, type: 3} + LensFlareDataDrivenPS: {fileID: 4800000, guid: 6cda457ac28612740adb23da5d39ea92, type: 3} + LensFlareScreenSpacePS: {fileID: 4800000, guid: 701880fecb344ea4c9cd0db3407ab287, type: 3} + scalingSetupPS: {fileID: 4800000, guid: e8ee25143a34b8c4388709ea947055d1, type: 3} + easuPS: {fileID: 4800000, guid: 562b7ae4f629f144aa97780546fce7c6, type: 3} + uberPostPS: {fileID: 4800000, guid: e7857e9d0c934dc4f83f270f8447b006, type: 3} + finalPostPassPS: {fileID: 4800000, guid: c49e63ed1bbcb334780a3bd19dfed403, type: 3} + m_ShaderResourcesVersion: 0 + - rid: 9065209991585333253 + type: {class: URPReflectionProbeSettings, ns: UnityEngine.Rendering, asm: Unity.RenderPipelines.Universal.Runtime} + data: + version: 1 + useReflectionProbeRotation: 0 + - rid: 9065209991585333254 + type: {class: ScreenSpaceAmbientOcclusionDynamicResources, ns: UnityEngine.Rendering.Universal, asm: Unity.RenderPipelines.Universal.Runtime} + data: + m_BlueNoise256Textures: + - {fileID: 2800000, guid: 36f118343fc974119bee3d09e2111500, type: 3} + - {fileID: 2800000, guid: 4b7b083e6b6734e8bb2838b0b50a0bc8, type: 3} + - {fileID: 2800000, guid: c06cc21c692f94f5fb5206247191eeee, type: 3} + - {fileID: 2800000, guid: cb76dd40fa7654f9587f6a344f125c9a, type: 3} + - {fileID: 2800000, guid: e32226222ff144b24bf3a5a451de54bc, type: 3} + - {fileID: 2800000, guid: 3302065f671a8450b82c9ddf07426f3a, type: 3} + - {fileID: 2800000, guid: 56a77a3e8d64f47b6afe9e3c95cb57d5, type: 3} + m_Version: 0 + - rid: 9065209991585333255 + type: {class: OnTilePostProcessResource, ns: UnityEngine.Rendering.Universal, asm: Unity.RenderPipelines.Universal.Runtime} + data: + m_Version: 0 + m_UberPostShader: {fileID: 4800000, guid: fe4f13c1004a07d4ea1e30bfd0326d9e, type: 3} + - rid: 9065209991585333256 + type: {class: UniversalRenderPipelineRuntimeXRResources, ns: UnityEngine.Rendering.Universal, asm: Unity.RenderPipelines.Universal.Runtime} + data: + m_xrOcclusionMeshPS: {fileID: 4800000, guid: 4431b1f1f743fbf4eb310a967890cbea, type: 3} + m_xrMirrorViewPS: {fileID: 4800000, guid: d5a307c014552314b9f560906d708772, type: 3} + m_xrMotionVector: {fileID: 4800000, guid: f89aac1e4f84468418fe30e611dff395, type: 3} + - rid: 9065209991585333257 + type: {class: ScreenSpaceAmbientOcclusionPersistentResources, ns: UnityEngine.Rendering.Universal, asm: Unity.RenderPipelines.Universal.Runtime} + data: + m_Shader: {fileID: 4800000, guid: 0849e84e3d62649e8882e9d6f056a017, type: 3} + m_Version: 0 + - rid: 9065209991585333258 + type: {class: PostProcessData/TextureResources, ns: UnityEngine.Rendering.Universal, asm: Unity.RenderPipelines.Universal.Runtime} + data: + blueNoise16LTex: + - {fileID: 2800000, guid: 81200413a40918d4d8702e94db29911c, type: 3} + - {fileID: 2800000, guid: d50c5e07c9911a74982bddf7f3075e7b, type: 3} + - {fileID: 2800000, guid: 1134690bf9216164dbc75050e35b7900, type: 3} + - {fileID: 2800000, guid: 7ce2118f74614a94aa8a0cdf2e6062c3, type: 3} + - {fileID: 2800000, guid: 2ca97df9d1801e84a8a8f2c53cb744f0, type: 3} + - {fileID: 2800000, guid: e63eef8f54aa9dc4da9a5ac094b503b5, type: 3} + - {fileID: 2800000, guid: 39451254daebd6d40b52899c1f1c0c1b, type: 3} + - {fileID: 2800000, guid: c94ad916058dff743b0f1c969ddbe660, type: 3} + - {fileID: 2800000, guid: ed5ea7ce59ca8ec4f9f14bf470a30f35, type: 3} + - {fileID: 2800000, guid: 071e954febf155243a6c81e48f452644, type: 3} + - {fileID: 2800000, guid: 96aaab9cc247d0b4c98132159688c1af, type: 3} + - {fileID: 2800000, guid: fc3fa8f108657e14486697c9a84ccfc5, type: 3} + - {fileID: 2800000, guid: bfed3e498947fcb4890b7f40f54d85b9, type: 3} + - {fileID: 2800000, guid: d512512f4af60a442ab3458489412954, type: 3} + - {fileID: 2800000, guid: 47a45908f6db0cb44a0d5e961143afec, type: 3} + - {fileID: 2800000, guid: 4dcc0502f8586f941b5c4a66717205e8, type: 3} + - {fileID: 2800000, guid: 9d92991794bb5864c8085468b97aa067, type: 3} + - {fileID: 2800000, guid: 14381521ff11cb74abe3fe65401c23be, type: 3} + - {fileID: 2800000, guid: d36f0fe53425e08499a2333cf423634c, type: 3} + - {fileID: 2800000, guid: d4044ea2490d63b43aa1765f8efbf8a9, type: 3} + - {fileID: 2800000, guid: c9bd74624d8070f429e3f46d161f9204, type: 3} + - {fileID: 2800000, guid: d5c9b274310e5524ebe32a4e4da3df1f, type: 3} + - {fileID: 2800000, guid: f69770e54f2823f43badf77916acad83, type: 3} + - {fileID: 2800000, guid: 10b6c6d22e73dea46a8ab36b6eebd629, type: 3} + - {fileID: 2800000, guid: a2ec5cbf5a9b64345ad3fab0912ddf7b, type: 3} + - {fileID: 2800000, guid: 1c3c6d69a645b804fa232004b96b7ad3, type: 3} + - {fileID: 2800000, guid: d18a24d7b4ed50f4387993566d9d3ae2, type: 3} + - {fileID: 2800000, guid: c989e1ed85cf7154caa922fec53e6af6, type: 3} + - {fileID: 2800000, guid: ff47e5a0f105eb34883b973e51f4db62, type: 3} + - {fileID: 2800000, guid: fa042edbfc40fbd4bad0ab9d505b1223, type: 3} + - {fileID: 2800000, guid: 896d9004736809c4fb5973b7c12eb8b9, type: 3} + - {fileID: 2800000, guid: 179f794063d2a66478e6e726f84a65bc, type: 3} + filmGrainTex: + - {fileID: 2800000, guid: 654c582f7f8a5a14dbd7d119cbde215d, type: 3} + - {fileID: 2800000, guid: dd77ffd079630404e879388999033049, type: 3} + - {fileID: 2800000, guid: 1097e90e1306e26439701489f391a6c0, type: 3} + - {fileID: 2800000, guid: f0b67500f7fad3b4c9f2b13e8f41ba6e, type: 3} + - {fileID: 2800000, guid: 9930fb4528622b34687b00bbe6883de7, type: 3} + - {fileID: 2800000, guid: bd9e8c758250ef449a4b4bfaad7a2133, type: 3} + - {fileID: 2800000, guid: 510a2f57334933e4a8dbabe4c30204e4, type: 3} + - {fileID: 2800000, guid: b4db8180660810945bf8d55ab44352ad, type: 3} + - {fileID: 2800000, guid: fd2fd78b392986e42a12df2177d3b89c, type: 3} + - {fileID: 2800000, guid: 5cdee82a77d13994f83b8fdabed7c301, type: 3} + smaaAreaTex: {fileID: 2800000, guid: d1f1048909d55cd4fa1126ab998f617e, type: 3} + smaaSearchTex: {fileID: 2800000, guid: 51eee22c2a633ef4aada830eed57c3fd, type: 3} + m_TexturesResourcesVersion: 0 + - rid: 9065209991585333259 + type: {class: VrsRenderPipelineRuntimeResources, ns: UnityEngine.Rendering, asm: Unity.RenderPipelines.Core.Runtime} + data: + m_TextureComputeShader: {fileID: 7200000, guid: cacb30de6c40c7444bbc78cb0a81fd2a, type: 3} + m_VisualizationShader: {fileID: 4800000, guid: 620b55b8040a88d468e94abe55bed5ba, type: 3} + m_VisualizationLookupTable: + m_Data: + - {r: 0.785, g: 0.23, b: 0.2, a: 1} + - {r: 1, g: 0.8, b: 0.8, a: 1} + - {r: 0.4, g: 0.2, b: 0.2, a: 1} + - {r: 0.51, g: 0.8, b: 0.6, a: 1} + - {r: 0.6, g: 0.8, b: 1, a: 1} + - {r: 0.2, g: 0.4, b: 0.6, a: 1} + - {r: 0.8, g: 1, b: 0.8, a: 1} + - {r: 0.2, g: 0.4, b: 0.2, a: 1} + - {r: 0.125, g: 0.22, b: 0.36, a: 1} + m_ConversionLookupTable: + m_Data: + - {r: 0.785, g: 0.23, b: 0.2, a: 1} + - {r: 1, g: 0.8, b: 0.8, a: 1} + - {r: 0.4, g: 0.2, b: 0.2, a: 1} + - {r: 0.51, g: 0.8, b: 0.6, a: 1} + - {r: 0.6, g: 0.8, b: 1, a: 1} + - {r: 0.2, g: 0.4, b: 0.6, a: 1} + - {r: 0.8, g: 1, b: 0.8, a: 1} + - {r: 0.2, g: 0.4, b: 0.2, a: 1} + - {r: 0.125, g: 0.22, b: 0.36, a: 1} + - rid: 9065209991585333260 + type: {class: RenderingDebuggerRuntimeResources, ns: UnityEngine.Rendering, asm: Unity.RenderPipelines.Core.Runtime} + data: + m_version: 0 + - rid: 9065209991585333261 + type: {class: LightmapSamplingSettings, ns: UnityEngine.Rendering, asm: Unity.RenderPipelines.Core.Runtime} + data: + m_Version: 1 + m_UseBicubicLightmapSampling: 0 diff --git a/Assets/Settings/UniversalRenderPipelineGlobalSettings.asset.meta b/Assets/Settings/UniversalRenderPipelineGlobalSettings.asset.meta new file mode 100644 index 0000000..81b84f2 --- /dev/null +++ b/Assets/Settings/UniversalRenderPipelineGlobalSettings.asset.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 18dc0cd2c080841dea60987a38ce93fa +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 11400000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Shaders.meta b/Assets/Shaders.meta new file mode 100644 index 0000000..63286d7 --- /dev/null +++ b/Assets/Shaders.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 8a34533662e950a408f311e64215ed7e +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Shaders/MeshPaintBrush.shader b/Assets/Shaders/MeshPaintBrush.shader new file mode 100644 index 0000000..9234f4b --- /dev/null +++ b/Assets/Shaders/MeshPaintBrush.shader @@ -0,0 +1,74 @@ +// GPU brush: paints a 3D sphere seamlessly into the paint texture. +// +// In the vertex shader the mesh is "unwrapped" into the texture layout using its +// UVs (uv -> clip space), while the actual local 3D position of the vertex is +// passed through to the fragment shader. There, per texel, the distance to the +// brush center (_BrushCenter, in local mesh space) is tested against _BrushRadius. +// +// This bridges UV seams automatically: triangles on both sides of a seam share +// the same 3D edge and are captured by the same brush stroke, no matter where +// they lie in the UV layout (identical behavior to the CPU path). +Shader "Hidden/MeshPaintBrush" +{ + Properties + { + _BrushColor ("Brush Color", Color) = (1,0,0,1) + } + SubShader + { + Tags { "RenderType" = "Opaque" } + Pass + { + ZTest Always + ZWrite Off + Cull Off + Blend Off + + CGPROGRAM + #pragma vertex vert + #pragma fragment frag + #include "UnityCG.cginc" + + float4 _BrushColor; + float3 _BrushCenter; // brush center in local mesh space + float _BrushRadius; // brush radius in local mesh space + + struct appdata + { + float4 vertex : POSITION; // local 3D position + float2 uv : TEXCOORD0; // UV (target in the texture layout) + }; + + struct v2f + { + float4 pos : SV_POSITION; + float3 local : TEXCOORD0; // interpolated local 3D position + }; + + v2f vert (appdata v) + { + v2f o; + // UV (0..1) -> clip space (-1..1). This makes the GPU rasterize + // each triangle exactly at its place in the texture. + float2 p = v.uv * 2.0 - 1.0; + #if UNITY_UV_STARTS_AT_TOP + p.y = -p.y; // compensate the RenderTexture Y-flip (D3D etc.) + #endif + o.pos = float4(p, 0.0, 1.0); + o.local = v.vertex.xyz; + return o; + } + + fixed4 frag (v2f i) : SV_Target + { + // Only color texels inside the 3D brush sphere. + float d = distance(i.local, _BrushCenter); + clip(_BrushRadius - d); + // Alpha = 1 marks "painted by the brush" (source for the edge padding). + return fixed4(_BrushColor.rgb, 1.0); + } + ENDCG + } + } + Fallback Off +} diff --git a/Assets/Shaders/MeshPaintBrush.shader.meta b/Assets/Shaders/MeshPaintBrush.shader.meta new file mode 100644 index 0000000..9c73c66 --- /dev/null +++ b/Assets/Shaders/MeshPaintBrush.shader.meta @@ -0,0 +1,9 @@ +fileFormatVersion: 2 +guid: cfff45d9ec693b247909d39c182922ff +ShaderImporter: + externalObjects: {} + defaultTextures: [] + nonModifiableTextures: [] + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Shaders/MeshPaintDilate.shader b/Assets/Shaders/MeshPaintDilate.shader new file mode 100644 index 0000000..ab7e81c --- /dev/null +++ b/Assets/Shaders/MeshPaintDilate.shader @@ -0,0 +1,72 @@ +// GPU edge padding / texture dilation against visible UV seams. +// +// Between the UV islands there is an unpainted border (gutter). During bilinear +// sampling at an island edge, the GPU mixes the painted edge with the unpainted +// base color -> bright seam lines. This pass "bleeds" the painted color up to +// _Pad texels beyond the island edges. +// +// The dilation source is exclusively painted texels (alpha >= 0.5). The padding +// texels produced get alpha = 0 -> next frame they are NO LONGER a source, so the +// padding does not grow unbounded (it stays at _Pad texels). +Shader "Hidden/MeshPaintDilate" +{ + Properties + { + _MainTex ("Texture", 2D) = "white" {} + } + SubShader + { + Tags { "RenderType" = "Opaque" } + Pass + { + ZTest Always + ZWrite Off + Cull Off + Blend Off + + CGPROGRAM + #pragma vertex vert_img + #pragma fragment frag + #include "UnityCG.cginc" + + sampler2D _MainTex; + float4 _MainTex_TexelSize; // (1/w, 1/h, w, h) + int _Pad; + + #define MAXPAD 16 + + fixed4 frag (v2f_img i) : SV_Target + { + fixed4 c = tex2D(_MainTex, i.uv); + if (c.a >= 0.5) return c; // already painted -> leave unchanged + + float2 ts = _MainTex_TexelSize.xy; + float best = 1e20; + fixed3 bestCol = c.rgb; + bool found = false; + + // Search the neighborhood (up to _Pad texels) for the nearest painted texel. + [loop] for (int y = -MAXPAD; y <= MAXPAD; y++) + { + if (abs(y) > _Pad) continue; + [loop] for (int x = -MAXPAD; x <= MAXPAD; x++) + { + if (abs(x) > _Pad) continue; + fixed4 s = tex2D(_MainTex, i.uv + float2(x, y) * ts); + if (s.a >= 0.5) + { + float dd = (float)(x * x + y * y); + if (dd < best) { best = dd; bestCol = s.rgb; found = true; } + } + } + } + + // Gutter: color of the nearest painted texel, but alpha = 0 (not a source). + if (found) return fixed4(bestCol, 0.0); + return c; // out of range -> base color unchanged + } + ENDCG + } + } + Fallback Off +} diff --git a/Assets/Shaders/MeshPaintDilate.shader.meta b/Assets/Shaders/MeshPaintDilate.shader.meta new file mode 100644 index 0000000..d68887f --- /dev/null +++ b/Assets/Shaders/MeshPaintDilate.shader.meta @@ -0,0 +1,9 @@ +fileFormatVersion: 2 +guid: 387abc652c7ac1c449701bdfcf9d0f8b +ShaderImporter: + externalObjects: {} + defaultTextures: [] + nonModifiableTextures: [] + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/paintman_UV.FBX b/Assets/paintman_UV.FBX new file mode 100644 index 0000000..0efd644 Binary files /dev/null and b/Assets/paintman_UV.FBX differ diff --git a/Assets/paintman_UV.FBX.meta b/Assets/paintman_UV.FBX.meta new file mode 100644 index 0000000..a74b299 --- /dev/null +++ b/Assets/paintman_UV.FBX.meta @@ -0,0 +1,110 @@ +fileFormatVersion: 2 +guid: 554c0bdf86263754d862d7effd04045b +ModelImporter: + serializedVersion: 24200 + internalIDToNameTable: [] + externalObjects: {} + materials: + materialImportMode: 2 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + removeConstantScaleCurves: 0 + motionNodeName: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 0 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + sortHierarchyByName: 1 + importPhysicalCameras: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + nodeNameCollisionStrategy: 1 + fileIdsGeneration: 2 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + keepQuads: 0 + weldVertices: 1 + bakeAxisConversion: 0 + preserveHierarchy: 0 + skinWeightsMode: 0 + maxBonesPerVertex: 4 + minBoneWeight: 0.001 + optimizeBones: 1 + generateMeshLods: 0 + meshLodGenerationFlags: 0 + maximumMeshLod: -1 + meshOptimizationFlags: -1 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVMarginMethod: 1 + secondaryUVMinLightmapResolution: 40 + secondaryUVMinObjectScale: 1 + secondaryUVPackMargin: 4 + useFileScale: 1 + strictVertexDataChecks: 0 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 1 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + referencedClips: [] + importAnimation: 1 + humanDescription: + serializedVersion: 3 + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + globalScale: 1 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 0 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {instanceID: 0} + autoGenerateAvatarMappingIfUnspecified: 1 + animationType: 2 + humanoidOversampling: 1 + avatarSetup: 0 + addHumanoidExtraRootOnlyWhenUsingAvatar: 1 + importBlendShapeDeformPercent: 1 + remapMaterialsIfMaterialImportModeIsNone: 0 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Packages/manifest.json b/Packages/manifest.json new file mode 100644 index 0000000..be79f88 --- /dev/null +++ b/Packages/manifest.json @@ -0,0 +1,32 @@ +{ + "dependencies": { + "com.coplaydev.unity-mcp": "https://github.com/CoplayDev/unity-mcp.git?path=/MCPForUnity#main", + "com.unity.ide.visualstudio": "2.0.27", + "com.unity.inputsystem": "1.19.0", + "com.unity.multiplayer.center": "1.0.1", + "com.unity.render-pipelines.universal": "17.3.0", + "com.unity.timeline": "1.8.12", + "com.unity.ugui": "2.0.0", + "com.unity.visualscripting": "1.9.11", + "com.unity.modules.adaptiveperformance": "1.0.0", + "com.unity.modules.animation": "1.0.0", + "com.unity.modules.assetbundle": "1.0.0", + "com.unity.modules.audio": "1.0.0", + "com.unity.modules.director": "1.0.0", + "com.unity.modules.imageconversion": "1.0.0", + "com.unity.modules.imgui": "1.0.0", + "com.unity.modules.jsonserialize": "1.0.0", + "com.unity.modules.particlesystem": "1.0.0", + "com.unity.modules.physics": "1.0.0", + "com.unity.modules.screencapture": "1.0.0", + "com.unity.modules.ui": "1.0.0", + "com.unity.modules.uielements": "1.0.0", + "com.unity.modules.umbra": "1.0.0", + "com.unity.modules.unitywebrequest": "1.0.0", + "com.unity.modules.unitywebrequestassetbundle": "1.0.0", + "com.unity.modules.unitywebrequestaudio": "1.0.0", + "com.unity.modules.unitywebrequesttexture": "1.0.0", + "com.unity.modules.unitywebrequestwww": "1.0.0", + "com.unity.modules.video": "1.0.0" + } +} diff --git a/Packages/packages-lock.json b/Packages/packages-lock.json new file mode 100644 index 0000000..455e5aa --- /dev/null +++ b/Packages/packages-lock.json @@ -0,0 +1,375 @@ +{ + "dependencies": { + "com.coplaydev.unity-mcp": { + "version": "https://github.com/CoplayDev/unity-mcp.git?path=/MCPForUnity#main", + "depth": 0, + "source": "git", + "dependencies": { + "com.unity.modules.animation": "1.0.0", + "com.unity.modules.imageconversion": "1.0.0", + "com.unity.modules.physics": "1.0.0", + "com.unity.modules.physics2d": "1.0.0", + "com.unity.modules.uielements": "1.0.0", + "com.unity.modules.screencapture": "1.0.0", + "com.unity.modules.unitywebrequest": "1.0.0", + "com.unity.nuget.newtonsoft-json": "3.0.2", + "com.unity.test-framework": "1.1.31" + }, + "hash": "85c101f5329ec1b0c6f70cba44614166dd78f53c" + }, + "com.unity.burst": { + "version": "1.8.28", + "depth": 2, + "source": "registry", + "dependencies": { + "com.unity.mathematics": "1.2.1", + "com.unity.modules.jsonserialize": "1.0.0" + }, + "url": "https://packages.unity.com" + }, + "com.unity.collections": { + "version": "2.6.2", + "depth": 2, + "source": "registry", + "dependencies": { + "com.unity.burst": "1.8.23", + "com.unity.mathematics": "1.3.2", + "com.unity.test-framework": "1.4.6", + "com.unity.nuget.mono-cecil": "1.11.5", + "com.unity.test-framework.performance": "3.0.3" + }, + "url": "https://packages.unity.com" + }, + "com.unity.ext.nunit": { + "version": "2.0.5", + "depth": 2, + "source": "builtin", + "dependencies": {} + }, + "com.unity.ide.visualstudio": { + "version": "2.0.27", + "depth": 0, + "source": "registry", + "dependencies": { + "com.unity.test-framework": "1.1.33" + }, + "url": "https://packages.unity.com" + }, + "com.unity.inputsystem": { + "version": "1.19.0", + "depth": 0, + "source": "registry", + "dependencies": { + "com.unity.modules.uielements": "1.0.0" + }, + "url": "https://packages.unity.com" + }, + "com.unity.mathematics": { + "version": "1.3.3", + "depth": 2, + "source": "registry", + "dependencies": {}, + "url": "https://packages.unity.com" + }, + "com.unity.multiplayer.center": { + "version": "1.0.1", + "depth": 0, + "source": "builtin", + "dependencies": { + "com.unity.modules.uielements": "1.0.0" + } + }, + "com.unity.nuget.mono-cecil": { + "version": "1.11.6", + "depth": 3, + "source": "registry", + "dependencies": {}, + "url": "https://packages.unity.com" + }, + "com.unity.nuget.newtonsoft-json": { + "version": "3.2.2", + "depth": 1, + "source": "registry", + "dependencies": {}, + "url": "https://packages.unity.com" + }, + "com.unity.render-pipelines.core": { + "version": "17.3.0", + "depth": 1, + "source": "builtin", + "dependencies": { + "com.unity.burst": "1.8.14", + "com.unity.mathematics": "1.3.2", + "com.unity.ugui": "2.0.0", + "com.unity.collections": "2.4.3", + "com.unity.modules.physics": "1.0.0", + "com.unity.modules.terrain": "1.0.0", + "com.unity.modules.jsonserialize": "1.0.0" + } + }, + "com.unity.render-pipelines.universal": { + "version": "17.3.0", + "depth": 0, + "source": "builtin", + "dependencies": { + "com.unity.render-pipelines.core": "17.3.0", + "com.unity.shadergraph": "17.3.0", + "com.unity.render-pipelines.universal-config": "17.0.3" + } + }, + "com.unity.render-pipelines.universal-config": { + "version": "17.0.3", + "depth": 1, + "source": "builtin", + "dependencies": { + "com.unity.render-pipelines.core": "17.0.3" + } + }, + "com.unity.searcher": { + "version": "4.9.4", + "depth": 2, + "source": "registry", + "dependencies": {}, + "url": "https://packages.unity.com" + }, + "com.unity.shadergraph": { + "version": "17.3.0", + "depth": 1, + "source": "builtin", + "dependencies": { + "com.unity.render-pipelines.core": "17.3.0", + "com.unity.searcher": "4.9.3" + } + }, + "com.unity.test-framework": { + "version": "1.6.0", + "depth": 1, + "source": "builtin", + "dependencies": { + "com.unity.ext.nunit": "2.0.3", + "com.unity.modules.imgui": "1.0.0", + "com.unity.modules.jsonserialize": "1.0.0" + } + }, + "com.unity.test-framework.performance": { + "version": "3.2.0", + "depth": 3, + "source": "registry", + "dependencies": { + "com.unity.test-framework": "1.1.33", + "com.unity.modules.jsonserialize": "1.0.0" + }, + "url": "https://packages.unity.com" + }, + "com.unity.timeline": { + "version": "1.8.12", + "depth": 0, + "source": "registry", + "dependencies": { + "com.unity.modules.audio": "1.0.0", + "com.unity.modules.director": "1.0.0", + "com.unity.modules.animation": "1.0.0", + "com.unity.modules.particlesystem": "1.0.0" + }, + "url": "https://packages.unity.com" + }, + "com.unity.ugui": { + "version": "2.0.0", + "depth": 0, + "source": "builtin", + "dependencies": { + "com.unity.modules.ui": "1.0.0", + "com.unity.modules.imgui": "1.0.0" + } + }, + "com.unity.visualscripting": { + "version": "1.9.11", + "depth": 0, + "source": "registry", + "dependencies": { + "com.unity.ugui": "1.0.0", + "com.unity.modules.jsonserialize": "1.0.0" + }, + "url": "https://packages.unity.com" + }, + "com.unity.modules.adaptiveperformance": { + "version": "1.0.0", + "depth": 0, + "source": "builtin", + "dependencies": { + "com.unity.modules.subsystems": "1.0.0" + } + }, + "com.unity.modules.animation": { + "version": "1.0.0", + "depth": 0, + "source": "builtin", + "dependencies": {} + }, + "com.unity.modules.assetbundle": { + "version": "1.0.0", + "depth": 0, + "source": "builtin", + "dependencies": {} + }, + "com.unity.modules.audio": { + "version": "1.0.0", + "depth": 0, + "source": "builtin", + "dependencies": {} + }, + "com.unity.modules.director": { + "version": "1.0.0", + "depth": 0, + "source": "builtin", + "dependencies": { + "com.unity.modules.audio": "1.0.0", + "com.unity.modules.animation": "1.0.0" + } + }, + "com.unity.modules.hierarchycore": { + "version": "1.0.0", + "depth": 1, + "source": "builtin", + "dependencies": {} + }, + "com.unity.modules.imageconversion": { + "version": "1.0.0", + "depth": 0, + "source": "builtin", + "dependencies": {} + }, + "com.unity.modules.imgui": { + "version": "1.0.0", + "depth": 0, + "source": "builtin", + "dependencies": {} + }, + "com.unity.modules.jsonserialize": { + "version": "1.0.0", + "depth": 0, + "source": "builtin", + "dependencies": {} + }, + "com.unity.modules.particlesystem": { + "version": "1.0.0", + "depth": 0, + "source": "builtin", + "dependencies": {} + }, + "com.unity.modules.physics": { + "version": "1.0.0", + "depth": 0, + "source": "builtin", + "dependencies": {} + }, + "com.unity.modules.physics2d": { + "version": "1.0.0", + "depth": 1, + "source": "builtin", + "dependencies": {} + }, + "com.unity.modules.screencapture": { + "version": "1.0.0", + "depth": 0, + "source": "builtin", + "dependencies": { + "com.unity.modules.imageconversion": "1.0.0" + } + }, + "com.unity.modules.subsystems": { + "version": "1.0.0", + "depth": 1, + "source": "builtin", + "dependencies": { + "com.unity.modules.jsonserialize": "1.0.0" + } + }, + "com.unity.modules.terrain": { + "version": "1.0.0", + "depth": 2, + "source": "builtin", + "dependencies": {} + }, + "com.unity.modules.ui": { + "version": "1.0.0", + "depth": 0, + "source": "builtin", + "dependencies": {} + }, + "com.unity.modules.uielements": { + "version": "1.0.0", + "depth": 0, + "source": "builtin", + "dependencies": { + "com.unity.modules.ui": "1.0.0", + "com.unity.modules.imgui": "1.0.0", + "com.unity.modules.jsonserialize": "1.0.0", + "com.unity.modules.hierarchycore": "1.0.0", + "com.unity.modules.physics": "1.0.0" + } + }, + "com.unity.modules.umbra": { + "version": "1.0.0", + "depth": 0, + "source": "builtin", + "dependencies": {} + }, + "com.unity.modules.unitywebrequest": { + "version": "1.0.0", + "depth": 0, + "source": "builtin", + "dependencies": {} + }, + "com.unity.modules.unitywebrequestassetbundle": { + "version": "1.0.0", + "depth": 0, + "source": "builtin", + "dependencies": { + "com.unity.modules.assetbundle": "1.0.0", + "com.unity.modules.unitywebrequest": "1.0.0" + } + }, + "com.unity.modules.unitywebrequestaudio": { + "version": "1.0.0", + "depth": 0, + "source": "builtin", + "dependencies": { + "com.unity.modules.unitywebrequest": "1.0.0", + "com.unity.modules.audio": "1.0.0" + } + }, + "com.unity.modules.unitywebrequesttexture": { + "version": "1.0.0", + "depth": 0, + "source": "builtin", + "dependencies": { + "com.unity.modules.unitywebrequest": "1.0.0", + "com.unity.modules.imageconversion": "1.0.0" + } + }, + "com.unity.modules.unitywebrequestwww": { + "version": "1.0.0", + "depth": 0, + "source": "builtin", + "dependencies": { + "com.unity.modules.unitywebrequest": "1.0.0", + "com.unity.modules.unitywebrequestassetbundle": "1.0.0", + "com.unity.modules.unitywebrequestaudio": "1.0.0", + "com.unity.modules.audio": "1.0.0", + "com.unity.modules.assetbundle": "1.0.0", + "com.unity.modules.imageconversion": "1.0.0" + } + }, + "com.unity.modules.video": { + "version": "1.0.0", + "depth": 0, + "source": "builtin", + "dependencies": { + "com.unity.modules.audio": "1.0.0", + "com.unity.modules.ui": "1.0.0", + "com.unity.modules.unitywebrequest": "1.0.0" + } + } + } +} diff --git a/ProjectSettings/AudioManager.asset b/ProjectSettings/AudioManager.asset new file mode 100644 index 0000000..27287fe --- /dev/null +++ b/ProjectSettings/AudioManager.asset @@ -0,0 +1,19 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!11 &1 +AudioManager: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Volume: 1 + Rolloff Scale: 1 + Doppler Factor: 1 + Default Speaker Mode: 2 + m_SampleRate: 0 + m_DSPBufferSize: 1024 + m_VirtualVoiceCount: 512 + m_RealVoiceCount: 32 + m_SpatializerPlugin: + m_AmbisonicDecoderPlugin: + m_DisableAudio: 0 + m_VirtualizeEffects: 1 + m_RequestedDSPBufferSize: 0 diff --git a/ProjectSettings/ClusterInputManager.asset b/ProjectSettings/ClusterInputManager.asset new file mode 100644 index 0000000..e7886b2 --- /dev/null +++ b/ProjectSettings/ClusterInputManager.asset @@ -0,0 +1,6 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!236 &1 +ClusterInputManager: + m_ObjectHideFlags: 0 + m_Inputs: [] diff --git a/ProjectSettings/DynamicsManager.asset b/ProjectSettings/DynamicsManager.asset new file mode 100644 index 0000000..fc90ab9 --- /dev/null +++ b/ProjectSettings/DynamicsManager.asset @@ -0,0 +1,36 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!55 &1 +PhysicsManager: + m_ObjectHideFlags: 0 + serializedVersion: 13 + m_Gravity: {x: 0, y: -9.81, z: 0} + m_DefaultMaterial: {fileID: 0} + m_BounceThreshold: 2 + m_SleepThreshold: 0.005 + m_DefaultContactOffset: 0.01 + m_DefaultSolverIterations: 6 + m_DefaultSolverVelocityIterations: 1 + m_QueriesHitBackfaces: 0 + m_QueriesHitTriggers: 1 + m_EnableAdaptiveForce: 0 + m_ClothInterCollisionDistance: 0.1 + m_ClothInterCollisionStiffness: 0.2 + m_ContactsGeneration: 1 + m_LayerCollisionMatrix: ffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffff + m_AutoSimulation: 1 + m_AutoSyncTransforms: 0 + m_ReuseCollisionCallbacks: 1 + m_ClothInterCollisionSettingsToggle: 0 + m_ClothGravity: {x: 0, y: -9.81, z: 0} + m_ContactPairsMode: 0 + m_BroadphaseType: 0 + m_WorldBounds: + m_Center: {x: 0, y: 0, z: 0} + m_Extent: {x: 250, y: 250, z: 250} + m_WorldSubdivisions: 8 + m_FrictionType: 0 + m_EnableEnhancedDeterminism: 0 + m_EnableUnifiedHeightmaps: 1 + m_SolverType: 0 + m_DefaultMaxAngularSpeed: 50 diff --git a/ProjectSettings/EditorBuildSettings.asset b/ProjectSettings/EditorBuildSettings.asset new file mode 100644 index 0000000..d057ba3 --- /dev/null +++ b/ProjectSettings/EditorBuildSettings.asset @@ -0,0 +1,13 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!1045 &1 +EditorBuildSettings: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Scenes: + - enabled: 1 + path: Assets/Scenes/SampleScene.unity + guid: 99c9720ab356a0642a771bea13969a05 + m_configObjects: + com.unity.input.settings.actions: {fileID: -944628639613478452, guid: 052faaac586de48259a63d0c4782560b, type: 3} + m_UseUCBPForAssetBundles: 0 diff --git a/ProjectSettings/EditorSettings.asset b/ProjectSettings/EditorSettings.asset new file mode 100644 index 0000000..679594f --- /dev/null +++ b/ProjectSettings/EditorSettings.asset @@ -0,0 +1,50 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!159 &1 +EditorSettings: + m_ObjectHideFlags: 0 + serializedVersion: 15 + m_SerializationMode: 2 + m_LineEndingsForNewScripts: 0 + m_DefaultBehaviorMode: 0 + m_PrefabRegularEnvironment: {fileID: 0} + m_PrefabUIEnvironment: {fileID: 0} + m_SpritePackerMode: 0 + m_SpritePackerCacheSize: 10 + m_SpritePackerPaddingPower: 1 + m_Bc7TextureCompressor: 0 + m_EtcTextureCompressorBehavior: 1 + m_EtcTextureFastCompressor: 1 + m_EtcTextureNormalCompressor: 2 + m_EtcTextureBestCompressor: 4 + m_ProjectGenerationIncludedExtensions: txt;xml;fnt;cd;asmdef;rsp;asmref + m_ProjectGenerationRootNamespace: + m_EnableTextureStreamingInEditMode: 1 + m_EnableTextureStreamingInPlayMode: 1 + m_EnableEditorAsyncCPUTextureLoading: 0 + m_AsyncShaderCompilation: 1 + m_PrefabModeAllowAutoSave: 1 + m_EnterPlayModeOptionsEnabled: 1 + m_EnterPlayModeOptions: 3 + m_GameObjectNamingDigits: 1 + m_GameObjectNamingScheme: 0 + m_AssetNamingUsesSpace: 1 + m_InspectorUseIMGUIDefaultInspector: 0 + m_UseLegacyProbeSampleCount: 0 + m_SerializeInlineMappingsOnOneLine: 1 + m_DisableCookiesInLightmapper: 0 + m_ShadowmaskStitching: 0 + m_AssetPipelineMode: 1 + m_RefreshImportMode: 0 + m_CacheServerMode: 0 + m_CacheServerEndpoint: + m_CacheServerNamespacePrefix: default + m_CacheServerEnableDownload: 1 + m_CacheServerEnableUpload: 1 + m_CacheServerEnableAuth: 0 + m_CacheServerEnableTls: 0 + m_CacheServerValidationMode: 2 + m_CacheServerDownloadBatchSize: 128 + m_EnableEnlightenBakedGI: 0 + m_ReferencedClipsExactNaming: 1 + m_ForceAssetUnloadAndGCOnSceneLoad: 1 diff --git a/ProjectSettings/GraphicsSettings.asset b/ProjectSettings/GraphicsSettings.asset new file mode 100644 index 0000000..84b2182 --- /dev/null +++ b/ProjectSettings/GraphicsSettings.asset @@ -0,0 +1,69 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!30 &1 +GraphicsSettings: + m_ObjectHideFlags: 0 + serializedVersion: 16 + m_Deferred: + m_Mode: 1 + m_Shader: {fileID: 69, guid: 0000000000000000f000000000000000, type: 0} + m_DeferredReflections: + m_Mode: 1 + m_Shader: {fileID: 74, guid: 0000000000000000f000000000000000, type: 0} + m_ScreenSpaceShadows: + m_Mode: 1 + m_Shader: {fileID: 64, guid: 0000000000000000f000000000000000, type: 0} + m_DepthNormals: + m_Mode: 1 + m_Shader: {fileID: 62, guid: 0000000000000000f000000000000000, type: 0} + m_MotionVectors: + m_Mode: 1 + m_Shader: {fileID: 75, guid: 0000000000000000f000000000000000, type: 0} + m_LightHalo: + m_Mode: 1 + m_Shader: {fileID: 105, guid: 0000000000000000f000000000000000, type: 0} + m_LensFlare: + m_Mode: 1 + m_Shader: {fileID: 102, guid: 0000000000000000f000000000000000, type: 0} + m_VideoShadersIncludeMode: 2 + m_AlwaysIncludedShaders: + - {fileID: 7, guid: 0000000000000000f000000000000000, type: 0} + - {fileID: 15104, guid: 0000000000000000f000000000000000, type: 0} + - {fileID: 15105, guid: 0000000000000000f000000000000000, type: 0} + - {fileID: 15106, guid: 0000000000000000f000000000000000, type: 0} + - {fileID: 10753, guid: 0000000000000000f000000000000000, type: 0} + - {fileID: 10770, guid: 0000000000000000f000000000000000, type: 0} + - {fileID: 10783, guid: 0000000000000000f000000000000000, type: 0} + m_PreloadedShaders: [] + m_PreloadShadersBatchTimeLimit: -1 + m_SpritesDefaultMaterial: {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} + m_CustomRenderPipeline: {fileID: 11400000, guid: 4b83569d67af61e458304325a23e5dfd, type: 2} + m_TransparencySortMode: 0 + m_TransparencySortAxis: {x: 0, y: 0, z: 1} + m_DefaultRenderingPath: 1 + m_DefaultMobileRenderingPath: 1 + m_TierSettings: [] + m_LightmapStripping: 0 + m_FogStripping: 0 + m_InstancingStripping: 0 + m_BrgStripping: 0 + m_LightmapKeepPlain: 1 + m_LightmapKeepDirCombined: 1 + m_LightmapKeepDynamicPlain: 1 + m_LightmapKeepDynamicDirCombined: 1 + m_LightmapKeepShadowMask: 1 + m_LightmapKeepSubtractive: 1 + m_FogKeepLinear: 1 + m_FogKeepExp: 1 + m_FogKeepExp2: 1 + m_AlbedoSwatchInfos: [] + m_RenderPipelineGlobalSettingsMap: + UnityEngine.Rendering.Universal.UniversalRenderPipeline: {fileID: 11400000, guid: 18dc0cd2c080841dea60987a38ce93fa, type: 2} + m_ShaderBuildSettings: + keywordDeclarationOverrides: [] + m_LightsUseLinearIntensity: 1 + m_LightsUseColorTemperature: 1 + m_LogWhenShaderIsCompiled: 0 + m_LightProbeOutsideHullStrategy: 0 + m_CameraRelativeLightCulling: 0 + m_CameraRelativeShadowCulling: 0 diff --git a/ProjectSettings/InputManager.asset b/ProjectSettings/InputManager.asset new file mode 100644 index 0000000..b16147e --- /dev/null +++ b/ProjectSettings/InputManager.asset @@ -0,0 +1,487 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!13 &1 +InputManager: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Axes: + - serializedVersion: 3 + m_Name: Horizontal + descriptiveName: + descriptiveNegativeName: + negativeButton: left + positiveButton: right + altNegativeButton: a + altPositiveButton: d + gravity: 3 + dead: 0.001 + sensitivity: 3 + snap: 1 + invert: 0 + type: 0 + axis: 0 + joyNum: 0 + - serializedVersion: 3 + m_Name: Vertical + descriptiveName: + descriptiveNegativeName: + negativeButton: down + positiveButton: up + altNegativeButton: s + altPositiveButton: w + gravity: 3 + dead: 0.001 + sensitivity: 3 + snap: 1 + invert: 0 + type: 0 + axis: 0 + joyNum: 0 + - serializedVersion: 3 + m_Name: Fire1 + descriptiveName: + descriptiveNegativeName: + negativeButton: + positiveButton: left ctrl + altNegativeButton: + altPositiveButton: mouse 0 + gravity: 1000 + dead: 0.001 + sensitivity: 1000 + snap: 0 + invert: 0 + type: 0 + axis: 0 + joyNum: 0 + - serializedVersion: 3 + m_Name: Fire2 + descriptiveName: + descriptiveNegativeName: + negativeButton: + positiveButton: left alt + altNegativeButton: + altPositiveButton: mouse 1 + gravity: 1000 + dead: 0.001 + sensitivity: 1000 + snap: 0 + invert: 0 + type: 0 + axis: 0 + joyNum: 0 + - serializedVersion: 3 + m_Name: Fire3 + descriptiveName: + descriptiveNegativeName: + negativeButton: + positiveButton: left shift + altNegativeButton: + altPositiveButton: mouse 2 + gravity: 1000 + dead: 0.001 + sensitivity: 1000 + snap: 0 + invert: 0 + type: 0 + axis: 0 + joyNum: 0 + - serializedVersion: 3 + m_Name: Jump + descriptiveName: + descriptiveNegativeName: + negativeButton: + positiveButton: space + altNegativeButton: + altPositiveButton: + gravity: 1000 + dead: 0.001 + sensitivity: 1000 + snap: 0 + invert: 0 + type: 0 + axis: 0 + joyNum: 0 + - serializedVersion: 3 + m_Name: Mouse X + descriptiveName: + descriptiveNegativeName: + negativeButton: + positiveButton: + altNegativeButton: + altPositiveButton: + gravity: 0 + dead: 0 + sensitivity: 0.1 + snap: 0 + invert: 0 + type: 1 + axis: 0 + joyNum: 0 + - serializedVersion: 3 + m_Name: Mouse Y + descriptiveName: + descriptiveNegativeName: + negativeButton: + positiveButton: + altNegativeButton: + altPositiveButton: + gravity: 0 + dead: 0 + sensitivity: 0.1 + snap: 0 + invert: 0 + type: 1 + axis: 1 + joyNum: 0 + - serializedVersion: 3 + m_Name: Mouse ScrollWheel + descriptiveName: + descriptiveNegativeName: + negativeButton: + positiveButton: + altNegativeButton: + altPositiveButton: + gravity: 0 + dead: 0 + sensitivity: 0.1 + snap: 0 + invert: 0 + type: 1 + axis: 2 + joyNum: 0 + - serializedVersion: 3 + m_Name: Horizontal + descriptiveName: + descriptiveNegativeName: + negativeButton: + positiveButton: + altNegativeButton: + altPositiveButton: + gravity: 0 + dead: 0.19 + sensitivity: 1 + snap: 0 + invert: 0 + type: 2 + axis: 0 + joyNum: 0 + - serializedVersion: 3 + m_Name: Vertical + descriptiveName: + descriptiveNegativeName: + negativeButton: + positiveButton: + altNegativeButton: + altPositiveButton: + gravity: 0 + dead: 0.19 + sensitivity: 1 + snap: 0 + invert: 1 + type: 2 + axis: 1 + joyNum: 0 + - serializedVersion: 3 + m_Name: Fire1 + descriptiveName: + descriptiveNegativeName: + negativeButton: + positiveButton: joystick button 0 + altNegativeButton: + altPositiveButton: + gravity: 1000 + dead: 0.001 + sensitivity: 1000 + snap: 0 + invert: 0 + type: 0 + axis: 0 + joyNum: 0 + - serializedVersion: 3 + m_Name: Fire2 + descriptiveName: + descriptiveNegativeName: + negativeButton: + positiveButton: joystick button 1 + altNegativeButton: + altPositiveButton: + gravity: 1000 + dead: 0.001 + sensitivity: 1000 + snap: 0 + invert: 0 + type: 0 + axis: 0 + joyNum: 0 + - serializedVersion: 3 + m_Name: Fire3 + descriptiveName: + descriptiveNegativeName: + negativeButton: + positiveButton: joystick button 2 + altNegativeButton: + altPositiveButton: + gravity: 1000 + dead: 0.001 + sensitivity: 1000 + snap: 0 + invert: 0 + type: 0 + axis: 0 + joyNum: 0 + - serializedVersion: 3 + m_Name: Jump + descriptiveName: + descriptiveNegativeName: + negativeButton: + positiveButton: joystick button 3 + altNegativeButton: + altPositiveButton: + gravity: 1000 + dead: 0.001 + sensitivity: 1000 + snap: 0 + invert: 0 + type: 0 + axis: 0 + joyNum: 0 + - serializedVersion: 3 + m_Name: Submit + descriptiveName: + descriptiveNegativeName: + negativeButton: + positiveButton: return + altNegativeButton: + altPositiveButton: joystick button 0 + gravity: 1000 + dead: 0.001 + sensitivity: 1000 + snap: 0 + invert: 0 + type: 0 + axis: 0 + joyNum: 0 + - serializedVersion: 3 + m_Name: Submit + descriptiveName: + descriptiveNegativeName: + negativeButton: + positiveButton: enter + altNegativeButton: + altPositiveButton: space + gravity: 1000 + dead: 0.001 + sensitivity: 1000 + snap: 0 + invert: 0 + type: 0 + axis: 0 + joyNum: 0 + - serializedVersion: 3 + m_Name: Cancel + descriptiveName: + descriptiveNegativeName: + negativeButton: + positiveButton: escape + altNegativeButton: + altPositiveButton: joystick button 1 + gravity: 1000 + dead: 0.001 + sensitivity: 1000 + snap: 0 + invert: 0 + type: 0 + axis: 0 + joyNum: 0 + - serializedVersion: 3 + m_Name: Enable Debug Button 1 + descriptiveName: + descriptiveNegativeName: + negativeButton: + positiveButton: left ctrl + altNegativeButton: + altPositiveButton: joystick button 8 + gravity: 0 + dead: 0 + sensitivity: 0 + snap: 0 + invert: 0 + type: 0 + axis: 0 + joyNum: 0 + - serializedVersion: 3 + m_Name: Enable Debug Button 2 + descriptiveName: + descriptiveNegativeName: + negativeButton: + positiveButton: backspace + altNegativeButton: + altPositiveButton: joystick button 9 + gravity: 0 + dead: 0 + sensitivity: 0 + snap: 0 + invert: 0 + type: 0 + axis: 0 + joyNum: 0 + - serializedVersion: 3 + m_Name: Debug Reset + descriptiveName: + descriptiveNegativeName: + negativeButton: + positiveButton: left alt + altNegativeButton: + altPositiveButton: joystick button 1 + gravity: 0 + dead: 0 + sensitivity: 0 + snap: 0 + invert: 0 + type: 0 + axis: 0 + joyNum: 0 + - serializedVersion: 3 + m_Name: Debug Next + descriptiveName: + descriptiveNegativeName: + negativeButton: + positiveButton: page down + altNegativeButton: + altPositiveButton: joystick button 5 + gravity: 0 + dead: 0 + sensitivity: 0 + snap: 0 + invert: 0 + type: 0 + axis: 0 + joyNum: 0 + - serializedVersion: 3 + m_Name: Debug Previous + descriptiveName: + descriptiveNegativeName: + negativeButton: + positiveButton: page up + altNegativeButton: + altPositiveButton: joystick button 4 + gravity: 0 + dead: 0 + sensitivity: 0 + snap: 0 + invert: 0 + type: 0 + axis: 0 + joyNum: 0 + - serializedVersion: 3 + m_Name: Debug Validate + descriptiveName: + descriptiveNegativeName: + negativeButton: + positiveButton: return + altNegativeButton: + altPositiveButton: joystick button 0 + gravity: 0 + dead: 0 + sensitivity: 0 + snap: 0 + invert: 0 + type: 0 + axis: 0 + joyNum: 0 + - serializedVersion: 3 + m_Name: Debug Persistent + descriptiveName: + descriptiveNegativeName: + negativeButton: + positiveButton: right shift + altNegativeButton: + altPositiveButton: joystick button 2 + gravity: 0 + dead: 0 + sensitivity: 0 + snap: 0 + invert: 0 + type: 0 + axis: 0 + joyNum: 0 + - serializedVersion: 3 + m_Name: Debug Multiplier + descriptiveName: + descriptiveNegativeName: + negativeButton: + positiveButton: left shift + altNegativeButton: + altPositiveButton: joystick button 3 + gravity: 0 + dead: 0 + sensitivity: 0 + snap: 0 + invert: 0 + type: 0 + axis: 0 + joyNum: 0 + - serializedVersion: 3 + m_Name: Debug Horizontal + descriptiveName: + descriptiveNegativeName: + negativeButton: left + positiveButton: right + altNegativeButton: + altPositiveButton: + gravity: 1000 + dead: 0.001 + sensitivity: 1000 + snap: 0 + invert: 0 + type: 0 + axis: 0 + joyNum: 0 + - serializedVersion: 3 + m_Name: Debug Vertical + descriptiveName: + descriptiveNegativeName: + negativeButton: down + positiveButton: up + altNegativeButton: + altPositiveButton: + gravity: 1000 + dead: 0.001 + sensitivity: 1000 + snap: 0 + invert: 0 + type: 0 + axis: 0 + joyNum: 0 + - serializedVersion: 3 + m_Name: Debug Vertical + descriptiveName: + descriptiveNegativeName: + negativeButton: down + positiveButton: up + altNegativeButton: + altPositiveButton: + gravity: 1000 + dead: 0.001 + sensitivity: 1000 + snap: 0 + invert: 0 + type: 2 + axis: 6 + joyNum: 0 + - serializedVersion: 3 + m_Name: Debug Horizontal + descriptiveName: + descriptiveNegativeName: + negativeButton: left + positiveButton: right + altNegativeButton: + altPositiveButton: + gravity: 1000 + dead: 0.001 + sensitivity: 1000 + snap: 0 + invert: 0 + type: 2 + axis: 5 + joyNum: 0 diff --git a/ProjectSettings/MemorySettings.asset b/ProjectSettings/MemorySettings.asset new file mode 100644 index 0000000..5b5face --- /dev/null +++ b/ProjectSettings/MemorySettings.asset @@ -0,0 +1,35 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!387306366 &1 +MemorySettings: + m_ObjectHideFlags: 0 + m_EditorMemorySettings: + m_MainAllocatorBlockSize: -1 + m_ThreadAllocatorBlockSize: -1 + m_MainGfxBlockSize: -1 + m_ThreadGfxBlockSize: -1 + m_CacheBlockSize: -1 + m_TypetreeBlockSize: -1 + m_ProfilerBlockSize: -1 + m_ProfilerEditorBlockSize: -1 + m_BucketAllocatorGranularity: -1 + m_BucketAllocatorBucketsCount: -1 + m_BucketAllocatorBlockSize: -1 + m_BucketAllocatorBlockCount: -1 + m_ProfilerBucketAllocatorGranularity: -1 + m_ProfilerBucketAllocatorBucketsCount: -1 + m_ProfilerBucketAllocatorBlockSize: -1 + m_ProfilerBucketAllocatorBlockCount: -1 + m_TempAllocatorSizeMain: -1 + m_JobTempAllocatorBlockSize: -1 + m_BackgroundJobTempAllocatorBlockSize: -1 + m_JobTempAllocatorReducedBlockSize: -1 + m_TempAllocatorSizeGIBakingWorker: -1 + m_TempAllocatorSizeNavMeshWorker: -1 + m_TempAllocatorSizeAudioWorker: -1 + m_TempAllocatorSizeCloudWorker: -1 + m_TempAllocatorSizeGfx: -1 + m_TempAllocatorSizeJobWorker: -1 + m_TempAllocatorSizeBackgroundWorker: -1 + m_TempAllocatorSizePreloadManager: -1 + m_PlatformMemorySettings: {} diff --git a/ProjectSettings/MultiplayerManager.asset b/ProjectSettings/MultiplayerManager.asset new file mode 100644 index 0000000..2a93664 --- /dev/null +++ b/ProjectSettings/MultiplayerManager.asset @@ -0,0 +1,7 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!655991488 &1 +MultiplayerManager: + m_ObjectHideFlags: 0 + m_EnableMultiplayerRoles: 0 + m_StrippingTypes: {} diff --git a/ProjectSettings/NavMeshAreas.asset b/ProjectSettings/NavMeshAreas.asset new file mode 100644 index 0000000..3b0b7c3 --- /dev/null +++ b/ProjectSettings/NavMeshAreas.asset @@ -0,0 +1,91 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!126 &1 +NavMeshProjectSettings: + m_ObjectHideFlags: 0 + serializedVersion: 2 + areas: + - name: Walkable + cost: 1 + - name: Not Walkable + cost: 1 + - name: Jump + cost: 2 + - name: + cost: 1 + - name: + cost: 1 + - name: + cost: 1 + - name: + cost: 1 + - name: + cost: 1 + - name: + cost: 1 + - name: + cost: 1 + - name: + cost: 1 + - name: + cost: 1 + - name: + cost: 1 + - name: + cost: 1 + - name: + cost: 1 + - name: + cost: 1 + - name: + cost: 1 + - name: + cost: 1 + - name: + cost: 1 + - name: + cost: 1 + - name: + cost: 1 + - name: + cost: 1 + - name: + cost: 1 + - name: + cost: 1 + - name: + cost: 1 + - name: + cost: 1 + - name: + cost: 1 + - name: + cost: 1 + - name: + cost: 1 + - name: + cost: 1 + - name: + cost: 1 + - name: + cost: 1 + m_LastAgentTypeID: -887442657 + m_Settings: + - serializedVersion: 2 + agentTypeID: 0 + agentRadius: 0.5 + agentHeight: 2 + agentSlope: 45 + agentClimb: 0.75 + ledgeDropHeight: 0 + maxJumpAcrossDistance: 0 + minRegionArea: 2 + manualCellSize: 0 + cellSize: 0.16666667 + manualTileSize: 0 + tileSize: 256 + accuratePlacement: 0 + debug: + m_Flags: 0 + m_SettingNames: + - Humanoid diff --git a/ProjectSettings/PackageManagerSettings.asset b/ProjectSettings/PackageManagerSettings.asset new file mode 100644 index 0000000..be4a797 --- /dev/null +++ b/ProjectSettings/PackageManagerSettings.asset @@ -0,0 +1,43 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &1 +MonoBehaviour: + m_ObjectHideFlags: 61 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 13964, guid: 0000000000000000e000000000000000, type: 0} + m_Name: + m_EditorClassIdentifier: + m_EnablePreviewPackages: 0 + m_EnablePackageDependencies: 0 + m_AdvancedSettingsExpanded: 1 + m_ScopedRegistriesSettingsExpanded: 1 + oneTimeWarningShown: 0 + m_Registries: + - m_Id: main + m_Name: + m_Url: https://packages.unity.com + m_Scopes: [] + m_IsDefault: 1 + m_Capabilities: 7 + m_UserSelectedRegistryName: + m_UserAddingNewScopedRegistry: 0 + m_RegistryInfoDraft: + m_ErrorMessage: + m_Original: + m_Id: + m_Name: + m_Url: + m_Scopes: [] + m_IsDefault: 0 + m_Capabilities: 0 + m_Modified: 0 + m_Name: + m_Url: + m_Scopes: + - + m_SelectedScopeIndex: 0 diff --git a/ProjectSettings/Physics2DSettings.asset b/ProjectSettings/Physics2DSettings.asset new file mode 100644 index 0000000..6c5cf8a --- /dev/null +++ b/ProjectSettings/Physics2DSettings.asset @@ -0,0 +1,56 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!19 &1 +Physics2DSettings: + m_ObjectHideFlags: 0 + serializedVersion: 4 + m_Gravity: {x: 0, y: -9.81} + m_DefaultMaterial: {fileID: 0} + m_VelocityIterations: 8 + m_PositionIterations: 3 + m_VelocityThreshold: 1 + m_MaxLinearCorrection: 0.2 + m_MaxAngularCorrection: 8 + m_MaxTranslationSpeed: 100 + m_MaxRotationSpeed: 360 + m_BaumgarteScale: 0.2 + m_BaumgarteTimeOfImpactScale: 0.75 + m_TimeToSleep: 0.5 + m_LinearSleepTolerance: 0.01 + m_AngularSleepTolerance: 2 + m_DefaultContactOffset: 0.01 + m_JobOptions: + serializedVersion: 2 + useMultithreading: 0 + useConsistencySorting: 0 + m_InterpolationPosesPerJob: 100 + m_NewContactsPerJob: 30 + m_CollideContactsPerJob: 100 + m_ClearFlagsPerJob: 200 + m_ClearBodyForcesPerJob: 200 + m_SyncDiscreteFixturesPerJob: 50 + m_SyncContinuousFixturesPerJob: 50 + m_FindNearestContactsPerJob: 100 + m_UpdateTriggerContactsPerJob: 100 + m_IslandSolverCostThreshold: 100 + m_IslandSolverBodyCostScale: 1 + m_IslandSolverContactCostScale: 10 + m_IslandSolverJointCostScale: 10 + m_IslandSolverBodiesPerJob: 50 + m_IslandSolverContactsPerJob: 50 + m_AutoSimulation: 1 + m_QueriesHitTriggers: 1 + m_QueriesStartInColliders: 1 + m_CallbacksOnDisable: 1 + m_ReuseCollisionCallbacks: 0 + m_AutoSyncTransforms: 0 + m_AlwaysShowColliders: 0 + m_ShowColliderSleep: 1 + m_ShowColliderContacts: 0 + m_ShowColliderAABB: 0 + m_ContactArrowScale: 0.2 + m_ColliderAwakeColor: {r: 0.5686275, g: 0.95686275, b: 0.54509807, a: 0.7529412} + m_ColliderAsleepColor: {r: 0.5686275, g: 0.95686275, b: 0.54509807, a: 0.36078432} + m_ColliderContactColor: {r: 1, g: 0, b: 1, a: 0.6862745} + m_ColliderAABBColor: {r: 1, g: 1, b: 0, a: 0.2509804} + m_LayerCollisionMatrix: ffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffff diff --git a/ProjectSettings/PresetManager.asset b/ProjectSettings/PresetManager.asset new file mode 100644 index 0000000..67a94da --- /dev/null +++ b/ProjectSettings/PresetManager.asset @@ -0,0 +1,7 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!1386491679 &1 +PresetManager: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_DefaultPresets: {} diff --git a/ProjectSettings/ProjectSettings.asset b/ProjectSettings/ProjectSettings.asset new file mode 100644 index 0000000..1938a07 --- /dev/null +++ b/ProjectSettings/ProjectSettings.asset @@ -0,0 +1,943 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!129 &1 +PlayerSettings: + m_ObjectHideFlags: 0 + serializedVersion: 28 + productGUID: 3868c29d2692cc047a32c9fbc7138b31 + AndroidProfiler: 0 + AndroidFilterTouchesWhenObscured: 0 + AndroidEnableSustainedPerformanceMode: 0 + defaultScreenOrientation: 4 + targetDevice: 2 + useOnDemandResources: 0 + accelerometerFrequency: 60 + companyName: DefaultCompany + productName: Chameleon + defaultCursor: {fileID: 0} + cursorHotspot: {x: 0, y: 0} + m_SplashScreenBackgroundColor: {r: 0.13725491, g: 0.12156863, b: 0.1254902, a: 1} + m_ShowUnitySplashScreen: 1 + m_ShowUnitySplashLogo: 1 + m_SplashScreenOverlayOpacity: 1 + m_SplashScreenAnimation: 1 + m_SplashScreenLogoStyle: 1 + m_SplashScreenDrawMode: 0 + m_SplashScreenBackgroundAnimationZoom: 1 + m_SplashScreenLogoAnimationZoom: 1 + m_SplashScreenBackgroundLandscapeAspect: 1 + m_SplashScreenBackgroundPortraitAspect: 1 + m_SplashScreenBackgroundLandscapeUvs: + serializedVersion: 2 + x: 0 + y: 0 + width: 1 + height: 1 + m_SplashScreenBackgroundPortraitUvs: + serializedVersion: 2 + x: 0 + y: 0 + width: 1 + height: 1 + m_SplashScreenLogos: [] + m_VirtualRealitySplashScreen: {fileID: 0} + m_HolographicTrackingLossScreen: {fileID: 0} + defaultScreenWidth: 1024 + defaultScreenHeight: 768 + defaultScreenWidthWeb: 960 + defaultScreenHeightWeb: 600 + m_StereoRenderingPath: 0 + m_ActiveColorSpace: 1 + unsupportedMSAAFallback: 0 + m_SpriteBatchMaxVertexCount: 65535 + m_SpriteBatchVertexThreshold: 300 + m_MTRendering: 1 + mipStripping: 0 + numberOfMipsStripped: 0 + numberOfMipsStrippedPerMipmapLimitGroup: {} + m_StackTraceTypes: 010000000100000001000000010000000100000001000000 + iosShowActivityIndicatorOnLoading: -1 + androidShowActivityIndicatorOnLoading: -1 + iosUseCustomAppBackgroundBehavior: 0 + allowedAutorotateToPortrait: 1 + allowedAutorotateToPortraitUpsideDown: 1 + allowedAutorotateToLandscapeRight: 1 + allowedAutorotateToLandscapeLeft: 1 + useOSAutorotation: 1 + use32BitDisplayBuffer: 1 + preserveFramebufferAlpha: 0 + disableDepthAndStencilBuffers: 0 + androidStartInFullscreen: 1 + androidRenderOutsideSafeArea: 1 + androidUseSwappy: 0 + androidDisplayOptions: 1 + androidBlitType: 0 + androidResizeableActivity: 1 + androidDefaultWindowWidth: 1920 + androidDefaultWindowHeight: 1080 + androidMinimumWindowWidth: 400 + androidMinimumWindowHeight: 300 + androidFullscreenMode: 1 + androidAutoRotationBehavior: 1 + androidPredictiveBackSupport: 1 + androidApplicationEntry: 2 + defaultIsNativeResolution: 1 + macRetinaSupport: 1 + runInBackground: 0 + muteOtherAudioSources: 0 + Prepare IOS For Recording: 0 + Force IOS Speakers When Recording: 0 + audioSpatialExperience: 0 + deferSystemGesturesMode: 0 + hideHomeButton: 0 + submitAnalytics: 1 + usePlayerLog: 1 + dedicatedServerOptimizations: 1 + bakeCollisionMeshes: 0 + forceSingleInstance: 0 + useFlipModelSwapchain: 1 + resizableWindow: 0 + useMacAppStoreValidation: 0 + macAppStoreCategory: public.app-category.games + gpuSkinning: 1 + meshDeformation: 2 + xboxPIXTextureCapture: 0 + xboxEnableAvatar: 0 + xboxEnableKinect: 0 + xboxEnableKinectAutoTracking: 0 + xboxEnableFitness: 0 + visibleInBackground: 1 + allowFullscreenSwitch: 1 + fullscreenMode: 1 + xboxSpeechDB: 0 + xboxEnableHeadOrientation: 0 + xboxEnableGuest: 0 + xboxEnablePIXSampling: 0 + metalFramebufferOnly: 0 + metalUseMetalDisplayLink: 0 + xboxOneResolution: 0 + xboxOneSResolution: 0 + xboxOneXResolution: 3 + xboxOneMonoLoggingLevel: 0 + xboxOneLoggingLevel: 1 + xboxOneDisableEsram: 0 + xboxOneEnableTypeOptimization: 0 + xboxOnePresentImmediateThreshold: 0 + switchQueueCommandMemory: 1048576 + switchQueueControlMemory: 16384 + switchQueueComputeMemory: 262144 + switchNVNShaderPoolsGranularity: 33554432 + switchNVNDefaultPoolsGranularity: 16777216 + switchNVNOtherPoolsGranularity: 16777216 + switchGpuScratchPoolGranularity: 2097152 + switchAllowGpuScratchShrinking: 0 + switchNVNMaxPublicTextureIDCount: 0 + switchNVNMaxPublicSamplerIDCount: 0 + switchMaxWorkerMultiple: 8 + switchNVNGraphicsFirmwareMemory: 32 + switchGraphicsJobsSyncAfterKick: 1 + vulkanNumSwapchainBuffers: 3 + vulkanEnableSetSRGBWrite: 0 + vulkanEnablePreTransform: 1 + vulkanEnableLateAcquireNextImage: 0 + vulkanEnableCommandBufferRecycling: 1 + loadStoreDebugModeEnabled: 0 + visionOSBundleVersion: 1.0 + tvOSBundleVersion: 1.0 + bundleVersion: 0.1.0 + preloadedAssets: [] + metroInputSource: 0 + wsaTransparentSwapchain: 0 + m_HolographicPauseOnTrackingLoss: 1 + xboxOneDisableKinectGpuReservation: 1 + xboxOneEnable7thCore: 1 + vrSettings: + enable360StereoCapture: 0 + isWsaHolographicRemotingEnabled: 0 + enableFrameTimingStats: 0 + enableOpenGLProfilerGPURecorders: 1 + allowHDRDisplaySupport: 0 + useHDRDisplay: 0 + hdrBitDepth: 0 + m_ColorGamuts: 00000000 + targetPixelDensity: 30 + resolutionScalingMode: 0 + resetResolutionOnWindowResize: 0 + androidSupportedAspectRatio: 1 + androidMaxAspectRatio: 2.4 + androidMinAspectRatio: 1 + applicationIdentifier: + Android: com.UnityTechnologies.com.unity.template.urpblank + Standalone: com.Unity-Technologies.com.unity.template.urp-blank + iPhone: com.Unity-Technologies.com.unity.template.urp-blank + buildNumber: + Standalone: 0 + VisionOS: 0 + iPhone: 0 + tvOS: 0 + overrideDefaultApplicationIdentifier: 1 + AndroidBundleVersionCode: 1 + AndroidMinSdkVersion: 25 + AndroidTargetSdkVersion: 0 + AndroidPreferredInstallLocation: 1 + AndroidPreferredDataLocation: 1 + aotOptions: + stripEngineCode: 1 + iPhoneStrippingLevel: 0 + iPhoneScriptCallOptimization: 0 + ForceInternetPermission: 0 + ForceSDCardPermission: 0 + CreateWallpaper: 0 + androidSplitApplicationBinary: 0 + keepLoadedShadersAlive: 0 + StripUnusedMeshComponents: 0 + strictShaderVariantMatching: 0 + VertexChannelCompressionMask: 4054 + iPhoneSdkVersion: 988 + iOSSimulatorArchitecture: 0 + iOSTargetOSVersionString: 15.0 + tvOSSdkVersion: 0 + tvOSSimulatorArchitecture: 0 + tvOSRequireExtendedGameController: 0 + tvOSTargetOSVersionString: 15.0 + VisionOSSdkVersion: 0 + VisionOSTargetOSVersionString: 1.0 + uIPrerenderedIcon: 0 + uIRequiresPersistentWiFi: 0 + uIRequiresFullScreen: 1 + uIStatusBarHidden: 1 + uIExitOnSuspend: 0 + uIStatusBarStyle: 0 + appleTVSplashScreen: {fileID: 0} + appleTVSplashScreen2x: {fileID: 0} + tvOSSmallIconLayers: [] + tvOSSmallIconLayers2x: [] + tvOSLargeIconLayers: [] + tvOSLargeIconLayers2x: [] + tvOSTopShelfImageLayers: [] + tvOSTopShelfImageLayers2x: [] + tvOSTopShelfImageWideLayers: [] + tvOSTopShelfImageWideLayers2x: [] + iOSLaunchScreenType: 0 + iOSLaunchScreenPortrait: {fileID: 0} + iOSLaunchScreenLandscape: {fileID: 0} + iOSLaunchScreenBackgroundColor: + serializedVersion: 2 + rgba: 0 + iOSLaunchScreenFillPct: 100 + iOSLaunchScreenSize: 100 + iOSLaunchScreeniPadType: 0 + iOSLaunchScreeniPadImage: {fileID: 0} + iOSLaunchScreeniPadBackgroundColor: + serializedVersion: 2 + rgba: 0 + iOSLaunchScreeniPadFillPct: 100 + iOSLaunchScreeniPadSize: 100 + iOSLaunchScreenCustomStoryboardPath: + iOSLaunchScreeniPadCustomStoryboardPath: + iOSDeviceRequirements: [] + iOSURLSchemes: [] + macOSURLSchemes: [] + iOSBackgroundModes: 0 + iOSMetalForceHardShadows: 0 + metalEditorSupport: 1 + metalAPIValidation: 1 + metalCompileShaderBinary: 0 + iOSRenderExtraFrameOnPause: 0 + iosCopyPluginsCodeInsteadOfSymlink: 0 + appleDeveloperTeamID: + iOSManualSigningProvisioningProfileID: + tvOSManualSigningProvisioningProfileID: + VisionOSManualSigningProvisioningProfileID: + iOSManualSigningProvisioningProfileType: 0 + tvOSManualSigningProvisioningProfileType: 0 + VisionOSManualSigningProvisioningProfileType: 0 + appleEnableAutomaticSigning: 0 + iOSRequireARKit: 0 + iOSAutomaticallyDetectAndAddCapabilities: 1 + appleEnableProMotion: 0 + shaderPrecisionModel: 0 + clonedFromGUID: 3c72c65a16f0acb438eed22b8b16c24a + templatePackageId: com.unity.template.urp-blank@17.0.14 + templateDefaultScene: Assets/Scenes/SampleScene.unity + useCustomMainManifest: 0 + useCustomLauncherManifest: 0 + useCustomMainGradleTemplate: 0 + useCustomLauncherGradleManifest: 0 + useCustomBaseGradleTemplate: 0 + useCustomGradlePropertiesTemplate: 0 + useCustomGradleSettingsTemplate: 0 + useCustomProguardFile: 0 + AndroidTargetArchitectures: 2 + AndroidAllowedArchitectures: -13 + AndroidSplashScreenScale: 0 + androidSplashScreen: {fileID: 0} + AndroidKeystoreName: + AndroidKeyaliasName: + AndroidEnableArmv9SecurityFeatures: 0 + AndroidEnableArm64MTE: 0 + AndroidBuildApkPerCpuArchitecture: 0 + AndroidTVCompatibility: 0 + AndroidIsGame: 1 + androidAppCategory: 3 + useAndroidAppCategory: 1 + androidAppCategoryOther: + AndroidEnableTango: 0 + androidEnableBanner: 1 + androidUseLowAccuracyLocation: 0 + androidUseCustomKeystore: 0 + m_AndroidBanners: + - width: 320 + height: 180 + banner: {fileID: 0} + androidGamepadSupportLevel: 0 + AndroidMinifyRelease: 0 + AndroidMinifyDebug: 0 + AndroidValidateAppBundleSize: 1 + AndroidAppBundleSizeToValidate: 150 + AndroidReportGooglePlayAppDependencies: 1 + androidSymbolsSizeThreshold: 800 + m_BuildTargetIcons: [] + m_BuildTargetPlatformIcons: + - m_BuildTarget: iPhone + m_Icons: + - m_Textures: [] + m_Width: 180 + m_Height: 180 + m_Kind: 0 + m_SubKind: iPhone + - m_Textures: [] + m_Width: 120 + m_Height: 120 + m_Kind: 0 + m_SubKind: iPhone + - m_Textures: [] + m_Width: 167 + m_Height: 167 + m_Kind: 0 + m_SubKind: iPad + - m_Textures: [] + m_Width: 152 + m_Height: 152 + m_Kind: 0 + m_SubKind: iPad + - m_Textures: [] + m_Width: 76 + m_Height: 76 + m_Kind: 0 + m_SubKind: iPad + - m_Textures: [] + m_Width: 120 + m_Height: 120 + m_Kind: 3 + m_SubKind: iPhone + - m_Textures: [] + m_Width: 80 + m_Height: 80 + m_Kind: 3 + m_SubKind: iPhone + - m_Textures: [] + m_Width: 80 + m_Height: 80 + m_Kind: 3 + m_SubKind: iPad + - m_Textures: [] + m_Width: 40 + m_Height: 40 + m_Kind: 3 + m_SubKind: iPad + - m_Textures: [] + m_Width: 87 + m_Height: 87 + m_Kind: 1 + m_SubKind: iPhone + - m_Textures: [] + m_Width: 58 + m_Height: 58 + m_Kind: 1 + m_SubKind: iPhone + - m_Textures: [] + m_Width: 29 + m_Height: 29 + m_Kind: 1 + m_SubKind: iPhone + - m_Textures: [] + m_Width: 58 + m_Height: 58 + m_Kind: 1 + m_SubKind: iPad + - m_Textures: [] + m_Width: 29 + m_Height: 29 + m_Kind: 1 + m_SubKind: iPad + - m_Textures: [] + m_Width: 60 + m_Height: 60 + m_Kind: 2 + m_SubKind: iPhone + - m_Textures: [] + m_Width: 40 + m_Height: 40 + m_Kind: 2 + m_SubKind: iPhone + - m_Textures: [] + m_Width: 40 + m_Height: 40 + m_Kind: 2 + m_SubKind: iPad + - m_Textures: [] + m_Width: 20 + m_Height: 20 + m_Kind: 2 + m_SubKind: iPad + - m_Textures: [] + m_Width: 1024 + m_Height: 1024 + m_Kind: 4 + m_SubKind: App Store + - m_BuildTarget: Android + m_Icons: + - m_Textures: [] + m_Width: 432 + m_Height: 432 + m_Kind: 2 + m_SubKind: + - m_Textures: [] + m_Width: 324 + m_Height: 324 + m_Kind: 2 + m_SubKind: + - m_Textures: [] + m_Width: 216 + m_Height: 216 + m_Kind: 2 + m_SubKind: + - m_Textures: [] + m_Width: 162 + m_Height: 162 + m_Kind: 2 + m_SubKind: + - m_Textures: [] + m_Width: 108 + m_Height: 108 + m_Kind: 2 + m_SubKind: + - m_Textures: [] + m_Width: 81 + m_Height: 81 + m_Kind: 2 + m_SubKind: + - m_Textures: [] + m_Width: 192 + m_Height: 192 + m_Kind: 1 + m_SubKind: + - m_Textures: [] + m_Width: 144 + m_Height: 144 + m_Kind: 1 + m_SubKind: + - m_Textures: [] + m_Width: 96 + m_Height: 96 + m_Kind: 1 + m_SubKind: + - m_Textures: [] + m_Width: 72 + m_Height: 72 + m_Kind: 1 + m_SubKind: + - m_Textures: [] + m_Width: 48 + m_Height: 48 + m_Kind: 1 + m_SubKind: + - m_Textures: [] + m_Width: 36 + m_Height: 36 + m_Kind: 1 + m_SubKind: + - m_Textures: [] + m_Width: 192 + m_Height: 192 + m_Kind: 0 + m_SubKind: + - m_Textures: [] + m_Width: 144 + m_Height: 144 + m_Kind: 0 + m_SubKind: + - m_Textures: [] + m_Width: 96 + m_Height: 96 + m_Kind: 0 + m_SubKind: + - m_Textures: [] + m_Width: 72 + m_Height: 72 + m_Kind: 0 + m_SubKind: + - m_Textures: [] + m_Width: 48 + m_Height: 48 + m_Kind: 0 + m_SubKind: + - m_Textures: [] + m_Width: 36 + m_Height: 36 + m_Kind: 0 + m_SubKind: + - m_BuildTarget: tvOS + m_Icons: + - m_Textures: [] + m_Width: 1280 + m_Height: 768 + m_Kind: 0 + m_SubKind: + - m_Textures: [] + m_Width: 800 + m_Height: 480 + m_Kind: 0 + m_SubKind: + - m_Textures: [] + m_Width: 400 + m_Height: 240 + m_Kind: 0 + m_SubKind: + - m_Textures: [] + m_Width: 4640 + m_Height: 1440 + m_Kind: 1 + m_SubKind: + - m_Textures: [] + m_Width: 2320 + m_Height: 720 + m_Kind: 1 + m_SubKind: + - m_Textures: [] + m_Width: 3840 + m_Height: 1440 + m_Kind: 1 + m_SubKind: + - m_Textures: [] + m_Width: 1920 + m_Height: 720 + m_Kind: 1 + m_SubKind: + m_BuildTargetBatching: [] + m_BuildTargetShaderSettings: [] + m_BuildTargetGraphicsJobs: [] + m_BuildTargetGraphicsJobMode: [] + m_BuildTargetGraphicsAPIs: + - m_BuildTarget: iOSSupport + m_APIs: 10000000 + m_Automatic: 1 + - m_BuildTarget: AndroidPlayer + m_APIs: 150000000b000000 + m_Automatic: 0 + m_BuildTargetVRSettings: [] + m_DefaultShaderChunkSizeInMB: 16 + m_DefaultShaderChunkCount: 0 + openGLRequireES31: 0 + openGLRequireES31AEP: 0 + openGLRequireES32: 0 + m_TemplateCustomTags: {} + mobileMTRendering: + Android: 1 + iPhone: 1 + tvOS: 1 + m_BuildTargetGroupLightmapEncodingQuality: + - serializedVersion: 2 + m_BuildTarget: Android + m_EncodingQuality: 1 + m_BuildTargetGroupHDRCubemapEncodingQuality: [] + m_BuildTargetGroupLightmapSettings: [] + m_BuildTargetGroupLoadStoreDebugModeSettings: [] + m_BuildTargetNormalMapEncoding: + - m_BuildTarget: Android + m_Encoding: 1 + m_BuildTargetDefaultTextureCompressionFormat: + - serializedVersion: 3 + m_BuildTarget: Android + m_Formats: 03000000 + playModeTestRunnerEnabled: 0 + runPlayModeTestAsEditModeTest: 0 + actionOnDotNetUnhandledException: 1 + editorGfxJobOverride: 1 + enableInternalProfiler: 0 + logObjCUncaughtExceptions: 1 + enableCrashReportAPI: 0 + cameraUsageDescription: + locationUsageDescription: + microphoneUsageDescription: + bluetoothUsageDescription: + macOSTargetOSVersion: 12.0 + switchNMETAOverride: + switchNetLibKey: + switchSocketMemoryPoolSize: 6144 + switchSocketAllocatorPoolSize: 128 + switchSocketConcurrencyLimit: 14 + switchScreenResolutionBehavior: 2 + switchUseCPUProfiler: 0 + switchEnableFileSystemTrace: 0 + switchLTOSetting: 0 + switchApplicationID: 0x01004b9000490000 + switchNSODependencies: + switchCompilerFlags: + switchTitleNames_0: + switchTitleNames_1: + switchTitleNames_2: + switchTitleNames_3: + switchTitleNames_4: + switchTitleNames_5: + switchTitleNames_6: + switchTitleNames_7: + switchTitleNames_8: + switchTitleNames_9: + switchTitleNames_10: + switchTitleNames_11: + switchTitleNames_12: + switchTitleNames_13: + switchTitleNames_14: + switchTitleNames_15: + switchPublisherNames_0: + switchPublisherNames_1: + switchPublisherNames_2: + switchPublisherNames_3: + switchPublisherNames_4: + switchPublisherNames_5: + switchPublisherNames_6: + switchPublisherNames_7: + switchPublisherNames_8: + switchPublisherNames_9: + switchPublisherNames_10: + switchPublisherNames_11: + switchPublisherNames_12: + switchPublisherNames_13: + switchPublisherNames_14: + switchPublisherNames_15: + switchIcons_0: {fileID: 0} + switchIcons_1: {fileID: 0} + switchIcons_2: {fileID: 0} + switchIcons_3: {fileID: 0} + switchIcons_4: {fileID: 0} + switchIcons_5: {fileID: 0} + switchIcons_6: {fileID: 0} + switchIcons_7: {fileID: 0} + switchIcons_8: {fileID: 0} + switchIcons_9: {fileID: 0} + switchIcons_10: {fileID: 0} + switchIcons_11: {fileID: 0} + switchIcons_12: {fileID: 0} + switchIcons_13: {fileID: 0} + switchIcons_14: {fileID: 0} + switchIcons_15: {fileID: 0} + switchSmallIcons_0: {fileID: 0} + switchSmallIcons_1: {fileID: 0} + switchSmallIcons_2: {fileID: 0} + switchSmallIcons_3: {fileID: 0} + switchSmallIcons_4: {fileID: 0} + switchSmallIcons_5: {fileID: 0} + switchSmallIcons_6: {fileID: 0} + switchSmallIcons_7: {fileID: 0} + switchSmallIcons_8: {fileID: 0} + switchSmallIcons_9: {fileID: 0} + switchSmallIcons_10: {fileID: 0} + switchSmallIcons_11: {fileID: 0} + switchSmallIcons_12: {fileID: 0} + switchSmallIcons_13: {fileID: 0} + switchSmallIcons_14: {fileID: 0} + switchSmallIcons_15: {fileID: 0} + switchManualHTML: + switchAccessibleURLs: + switchLegalInformation: + switchMainThreadStackSize: 1048576 + switchPresenceGroupId: + switchLogoHandling: 0 + switchReleaseVersion: 0 + switchDisplayVersion: 1.0.0 + switchStartupUserAccount: 0 + switchSupportedLanguagesMask: 0 + switchLogoType: 0 + switchApplicationErrorCodeCategory: + switchUserAccountSaveDataSize: 0 + switchUserAccountSaveDataJournalSize: 0 + switchApplicationAttribute: 0 + switchCardSpecSize: -1 + switchCardSpecClock: -1 + switchRatingsMask: 0 + switchRatingsInt_0: 0 + switchRatingsInt_1: 0 + switchRatingsInt_2: 0 + switchRatingsInt_3: 0 + switchRatingsInt_4: 0 + switchRatingsInt_5: 0 + switchRatingsInt_6: 0 + switchRatingsInt_7: 0 + switchRatingsInt_8: 0 + switchRatingsInt_9: 0 + switchRatingsInt_10: 0 + switchRatingsInt_11: 0 + switchRatingsInt_12: 0 + switchLocalCommunicationIds_0: + switchLocalCommunicationIds_1: + switchLocalCommunicationIds_2: + switchLocalCommunicationIds_3: + switchLocalCommunicationIds_4: + switchLocalCommunicationIds_5: + switchLocalCommunicationIds_6: + switchLocalCommunicationIds_7: + switchParentalControl: 0 + switchAllowsScreenshot: 1 + switchAllowsVideoCapturing: 1 + switchAllowsRuntimeAddOnContentInstall: 0 + switchDataLossConfirmation: 0 + switchUserAccountLockEnabled: 0 + switchSystemResourceMemory: 16777216 + switchSupportedNpadStyles: 22 + switchNativeFsCacheSize: 32 + switchIsHoldTypeHorizontal: 0 + switchSupportedNpadCount: 8 + switchEnableTouchScreen: 1 + switchSocketConfigEnabled: 0 + switchTcpInitialSendBufferSize: 32 + switchTcpInitialReceiveBufferSize: 64 + switchTcpAutoSendBufferSizeMax: 256 + switchTcpAutoReceiveBufferSizeMax: 256 + switchUdpSendBufferSize: 9 + switchUdpReceiveBufferSize: 42 + switchSocketBufferEfficiency: 4 + switchSocketInitializeEnabled: 1 + switchNetworkInterfaceManagerInitializeEnabled: 1 + switchDisableHTCSPlayerConnection: 0 + switchUseNewStyleFilepaths: 0 + switchUseLegacyFmodPriorities: 0 + switchUseMicroSleepForYield: 1 + switchEnableRamDiskSupport: 0 + switchMicroSleepForYieldTime: 25 + switchRamDiskSpaceSize: 12 + switchUpgradedPlayerSettingsToNMETA: 0 + ps4NPAgeRating: 12 + ps4NPTitleSecret: + ps4NPTrophyPackPath: + ps4ParentalLevel: 11 + ps4ContentID: ED1633-NPXX51362_00-0000000000000000 + ps4Category: 0 + ps4MasterVersion: 01.00 + ps4AppVersion: 01.00 + ps4AppType: 0 + ps4ParamSfxPath: + ps4VideoOutPixelFormat: 0 + ps4VideoOutInitialWidth: 1920 + ps4VideoOutBaseModeInitialWidth: 1920 + ps4VideoOutReprojectionRate: 60 + ps4PronunciationXMLPath: + ps4PronunciationSIGPath: + ps4BackgroundImagePath: + ps4StartupImagePath: + ps4StartupImagesFolder: + ps4IconImagesFolder: + ps4SaveDataImagePath: + ps4SdkOverride: + ps4BGMPath: + ps4ShareFilePath: + ps4ShareOverlayImagePath: + ps4PrivacyGuardImagePath: + ps4ExtraSceSysFile: + ps4NPtitleDatPath: + ps4RemotePlayKeyAssignment: -1 + ps4RemotePlayKeyMappingDir: + ps4PlayTogetherPlayerCount: 0 + ps4EnterButtonAssignment: 2 + ps4ApplicationParam1: 0 + ps4ApplicationParam2: 0 + ps4ApplicationParam3: 0 + ps4ApplicationParam4: 0 + ps4DownloadDataSize: 0 + ps4GarlicHeapSize: 2048 + ps4ProGarlicHeapSize: 2560 + playerPrefsMaxSize: 32768 + ps4Passcode: frAQBc8Wsa1xVPfvJcrgRYwTiizs2trQ + ps4pnSessions: 1 + ps4pnPresence: 1 + ps4pnFriends: 1 + ps4pnGameCustomData: 1 + playerPrefsSupport: 0 + enableApplicationExit: 0 + resetTempFolder: 1 + restrictedAudioUsageRights: 0 + ps4UseResolutionFallback: 0 + ps4ReprojectionSupport: 0 + ps4UseAudio3dBackend: 0 + ps4UseLowGarlicFragmentationMode: 1 + ps4SocialScreenEnabled: 0 + ps4ScriptOptimizationLevel: 2 + ps4Audio3dVirtualSpeakerCount: 14 + ps4attribCpuUsage: 0 + ps4PatchPkgPath: + ps4PatchLatestPkgPath: + ps4PatchChangeinfoPath: + ps4PatchDayOne: 0 + ps4attribUserManagement: 0 + ps4attribMoveSupport: 0 + ps4attrib3DSupport: 0 + ps4attribShareSupport: 0 + ps4attribExclusiveVR: 0 + ps4disableAutoHideSplash: 0 + ps4videoRecordingFeaturesUsed: 0 + ps4contentSearchFeaturesUsed: 0 + ps4CompatibilityPS5: 0 + ps4AllowPS5Detection: 0 + ps4GPU800MHz: 1 + ps4attribEyeToEyeDistanceSettingVR: 0 + ps4IncludedModules: [] + ps4attribVROutputEnabled: 0 + monoEnv: + splashScreenBackgroundSourceLandscape: {fileID: 0} + splashScreenBackgroundSourcePortrait: {fileID: 0} + blurSplashScreenBackground: 1 + spritePackerPolicy: + webGLMemorySize: 32 + webGLExceptionSupport: 1 + webGLNameFilesAsHashes: 0 + webGLShowDiagnostics: 0 + webGLDataCaching: 1 + webGLDebugSymbols: 0 + webGLEmscriptenArgs: + webGLModulesDirectory: + webGLTemplate: APPLICATION:Default + webGLAnalyzeBuildSize: 0 + webGLUseEmbeddedResources: 0 + webGLCompressionFormat: 0 + webGLWasmArithmeticExceptions: 0 + webGLLinkerTarget: 1 + webGLThreadsSupport: 0 + webGLDecompressionFallback: 0 + webGLInitialMemorySize: 32 + webGLMaximumMemorySize: 2048 + webGLMemoryGrowthMode: 2 + webGLMemoryLinearGrowthStep: 16 + webGLMemoryGeometricGrowthStep: 0.2 + webGLMemoryGeometricGrowthCap: 96 + webGLPowerPreference: 2 + webGLWebAssemblyTable: 0 + webGLWebAssemblyBigInt: 0 + webGLCloseOnQuit: 0 + webWasm2023: 0 + webEnableSubmoduleStrippingCompatibility: 0 + scriptingDefineSymbols: {} + additionalCompilerArguments: {} + platformArchitecture: {} + scriptingBackend: + Android: 1 + il2cppCompilerConfiguration: {} + il2cppCodeGeneration: {} + il2cppStacktraceInformation: {} + managedStrippingLevel: {} + incrementalIl2cppBuild: {} + suppressCommonWarnings: 1 + allowUnsafeCode: 0 + useDeterministicCompilation: 1 + additionalIl2CppArgs: + scriptingRuntimeVersion: 1 + gcIncremental: 1 + gcWBarrierValidation: 0 + apiCompatibilityLevelPerPlatform: {} + editorAssembliesCompatibilityLevel: 1 + m_RenderingPath: 1 + m_MobileRenderingPath: 1 + metroPackageName: Chameleon + metroPackageVersion: + metroCertificatePath: + metroCertificatePassword: + metroCertificateSubject: + metroCertificateIssuer: + metroCertificateNotAfter: 0000000000000000 + metroApplicationDescription: Chameleon + wsaImages: {} + metroTileShortName: + metroTileShowName: 0 + metroMediumTileShowName: 0 + metroLargeTileShowName: 0 + metroWideTileShowName: 0 + metroSupportStreamingInstall: 0 + metroLastRequiredScene: 0 + metroDefaultTileSize: 1 + metroTileForegroundText: 2 + metroTileBackgroundColor: {r: 0.13333334, g: 0.17254902, b: 0.21568628, a: 0} + metroSplashScreenBackgroundColor: {r: 0.12941177, g: 0.17254902, b: 0.21568628, a: 1} + metroSplashScreenUseBackgroundColor: 0 + syncCapabilities: 0 + platformCapabilities: {} + metroTargetDeviceFamilies: {} + metroFTAName: + metroFTAFileTypes: [] + metroProtocolName: + vcxProjDefaultLanguage: + XboxOneProductId: + XboxOneUpdateKey: + XboxOneSandboxId: + XboxOneContentId: + XboxOneTitleId: + XboxOneSCId: + XboxOneGameOsOverridePath: + XboxOnePackagingOverridePath: + XboxOneAppManifestOverridePath: + XboxOneVersion: 1.0.0.0 + XboxOnePackageEncryption: 0 + XboxOnePackageUpdateGranularity: 2 + XboxOneDescription: + XboxOneLanguage: + - enus + XboxOneCapability: [] + XboxOneGameRating: {} + XboxOneIsContentPackage: 0 + XboxOneEnhancedXboxCompatibilityMode: 0 + XboxOneEnableGPUVariability: 1 + XboxOneSockets: {} + XboxOneSplashScreen: {fileID: 0} + XboxOneAllowedProductIds: [] + XboxOnePersistentLocalStorageSize: 0 + XboxOneXTitleMemory: 8 + XboxOneOverrideIdentityName: + XboxOneOverrideIdentityPublisher: + vrEditorSettings: {} + cloudServicesEnabled: {} + luminIcon: + m_Name: + m_ModelFolderPath: + m_PortalFolderPath: + luminCert: + m_CertPath: + m_SignPackage: 1 + luminIsChannelApp: 0 + luminVersion: + m_VersionCode: 1 + m_VersionName: + hmiPlayerDataPath: + hmiForceSRGBBlit: 1 + embeddedLinuxEnableGamepadInput: 0 + hmiCpuConfiguration: + hmiLogStartupTiming: 0 + qnxGraphicConfPath: + apiCompatibilityLevel: 6 + captureStartupLogs: {} + activeInputHandler: 1 + windowsGamepadBackendHint: 0 + cloudProjectId: 5bedec41-0cc3-40a8-94c9-4d1ba5d2e730 + framebufferDepthMemorylessMode: 0 + qualitySettingsNames: [] + projectName: Chameleon + organizationId: insektenvolk + cloudEnabled: 0 + legacyClampBlendShapeWeights: 0 + hmiLoadingImage: {fileID: 0} + platformRequiresReadableAssets: 0 + virtualTexturingSupportEnabled: 0 + insecureHttpOption: 0 + androidVulkanDenyFilterList: [] + androidVulkanAllowFilterList: [] + androidVulkanDeviceFilterListAsset: {fileID: 0} + d3d12DeviceFilterListAsset: {fileID: 0} + allowedHttpConnections: 3 diff --git a/ProjectSettings/ProjectVersion.txt b/ProjectSettings/ProjectVersion.txt new file mode 100644 index 0000000..550b6e8 --- /dev/null +++ b/ProjectSettings/ProjectVersion.txt @@ -0,0 +1,2 @@ +m_EditorVersion: 6000.3.11f1 +m_EditorVersionWithRevision: 6000.3.11f1 (3000ef702840) diff --git a/ProjectSettings/QualitySettings.asset b/ProjectSettings/QualitySettings.asset new file mode 100644 index 0000000..f55198a --- /dev/null +++ b/ProjectSettings/QualitySettings.asset @@ -0,0 +1,134 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!47 &1 +QualitySettings: + m_ObjectHideFlags: 0 + serializedVersion: 5 + m_CurrentQuality: 1 + m_QualitySettings: + - serializedVersion: 4 + name: Mobile + pixelLightCount: 2 + shadows: 2 + shadowResolution: 1 + shadowProjection: 1 + shadowCascades: 2 + shadowDistance: 40 + shadowNearPlaneOffset: 3 + shadowCascade2Split: 0.33333334 + shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667} + shadowmaskMode: 0 + skinWeights: 2 + globalTextureMipmapLimit: 0 + textureMipmapLimitSettings: [] + anisotropicTextures: 1 + antiAliasing: 0 + softParticles: 0 + softVegetation: 1 + realtimeReflectionProbes: 0 + billboardsFaceCameraPosition: 1 + useLegacyDetailDistribution: 1 + adaptiveVsync: 0 + vSyncCount: 0 + realtimeGICPUUsage: 100 + adaptiveVsyncExtraA: 0 + adaptiveVsyncExtraB: 0 + lodBias: 1 + maximumLODLevel: 0 + enableLODCrossFade: 1 + streamingMipmapsActive: 0 + streamingMipmapsAddAllCameras: 1 + streamingMipmapsMemoryBudget: 512 + streamingMipmapsRenderersPerFrame: 512 + streamingMipmapsMaxLevelReduction: 2 + streamingMipmapsMaxFileIORequests: 1024 + particleRaycastBudget: 256 + asyncUploadTimeSlice: 2 + asyncUploadBufferSize: 16 + asyncUploadPersistentBuffer: 1 + resolutionScalingFixedDPIFactor: 1 + customRenderPipeline: {fileID: 11400000, guid: 5e6cbd92db86f4b18aec3ed561671858, + type: 2} + terrainQualityOverrides: 0 + terrainPixelError: 1 + terrainDetailDensityScale: 1 + terrainBasemapDistance: 1000 + terrainDetailDistance: 80 + terrainTreeDistance: 5000 + terrainBillboardStart: 50 + terrainFadeLength: 5 + terrainMaxTrees: 50 + excludedTargetPlatforms: + - Standalone + - serializedVersion: 4 + name: PC + pixelLightCount: 2 + shadows: 2 + shadowResolution: 1 + shadowProjection: 1 + shadowCascades: 2 + shadowDistance: 40 + shadowNearPlaneOffset: 3 + shadowCascade2Split: 0.33333334 + shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667} + shadowmaskMode: 1 + skinWeights: 4 + globalTextureMipmapLimit: 0 + textureMipmapLimitSettings: [] + anisotropicTextures: 2 + antiAliasing: 0 + softParticles: 0 + softVegetation: 1 + realtimeReflectionProbes: 0 + billboardsFaceCameraPosition: 1 + useLegacyDetailDistribution: 1 + adaptiveVsync: 0 + vSyncCount: 0 + realtimeGICPUUsage: 100 + adaptiveVsyncExtraA: 0 + adaptiveVsyncExtraB: 0 + lodBias: 2 + maximumLODLevel: 0 + enableLODCrossFade: 1 + streamingMipmapsActive: 0 + streamingMipmapsAddAllCameras: 1 + streamingMipmapsMemoryBudget: 512 + streamingMipmapsRenderersPerFrame: 512 + streamingMipmapsMaxLevelReduction: 2 + streamingMipmapsMaxFileIORequests: 1024 + particleRaycastBudget: 256 + asyncUploadTimeSlice: 2 + asyncUploadBufferSize: 16 + asyncUploadPersistentBuffer: 1 + resolutionScalingFixedDPIFactor: 1 + customRenderPipeline: {fileID: 11400000, guid: 4b83569d67af61e458304325a23e5dfd, + type: 2} + terrainQualityOverrides: 0 + terrainPixelError: 1 + terrainDetailDensityScale: 1 + terrainBasemapDistance: 1000 + terrainDetailDistance: 80 + terrainTreeDistance: 5000 + terrainBillboardStart: 50 + terrainFadeLength: 5 + terrainMaxTrees: 50 + excludedTargetPlatforms: + - Android + - iPhone + m_TextureMipmapLimitGroupNames: [] + m_PerPlatformDefaultQuality: + Android: 0 + GameCoreScarlett: 1 + GameCoreXboxOne: 1 + Lumin: 0 + Nintendo Switch: 1 + PS4: 1 + PS5: 1 + Server: 0 + Stadia: 0 + Standalone: 1 + WebGL: 0 + Windows Store Apps: 0 + XboxOne: 0 + iPhone: 0 + tvOS: 0 diff --git a/ProjectSettings/SceneTemplateSettings.json b/ProjectSettings/SceneTemplateSettings.json new file mode 100644 index 0000000..ede5887 --- /dev/null +++ b/ProjectSettings/SceneTemplateSettings.json @@ -0,0 +1,121 @@ +{ + "templatePinStates": [], + "dependencyTypeInfos": [ + { + "userAdded": false, + "type": "UnityEngine.AnimationClip", + "defaultInstantiationMode": 0 + }, + { + "userAdded": false, + "type": "UnityEditor.Animations.AnimatorController", + "defaultInstantiationMode": 0 + }, + { + "userAdded": false, + "type": "UnityEngine.AnimatorOverrideController", + "defaultInstantiationMode": 0 + }, + { + "userAdded": false, + "type": "UnityEditor.Audio.AudioMixerController", + "defaultInstantiationMode": 0 + }, + { + "userAdded": false, + "type": "UnityEngine.ComputeShader", + "defaultInstantiationMode": 1 + }, + { + "userAdded": false, + "type": "UnityEngine.Cubemap", + "defaultInstantiationMode": 0 + }, + { + "userAdded": false, + "type": "UnityEngine.GameObject", + "defaultInstantiationMode": 0 + }, + { + "userAdded": false, + "type": "UnityEditor.LightingDataAsset", + "defaultInstantiationMode": 0 + }, + { + "userAdded": false, + "type": "UnityEngine.LightingSettings", + "defaultInstantiationMode": 0 + }, + { + "userAdded": false, + "type": "UnityEngine.Material", + "defaultInstantiationMode": 0 + }, + { + "userAdded": false, + "type": "UnityEditor.MonoScript", + "defaultInstantiationMode": 1 + }, + { + "userAdded": false, + "type": "UnityEngine.PhysicsMaterial", + "defaultInstantiationMode": 0 + }, + { + "userAdded": false, + "type": "UnityEngine.PhysicsMaterial2D", + "defaultInstantiationMode": 0 + }, + { + "userAdded": false, + "type": "UnityEngine.Rendering.PostProcessing.PostProcessProfile", + "defaultInstantiationMode": 0 + }, + { + "userAdded": false, + "type": "UnityEngine.Rendering.PostProcessing.PostProcessResources", + "defaultInstantiationMode": 0 + }, + { + "userAdded": false, + "type": "UnityEngine.Rendering.VolumeProfile", + "defaultInstantiationMode": 0 + }, + { + "userAdded": false, + "type": "UnityEditor.SceneAsset", + "defaultInstantiationMode": 1 + }, + { + "userAdded": false, + "type": "UnityEngine.Shader", + "defaultInstantiationMode": 1 + }, + { + "userAdded": false, + "type": "UnityEngine.ShaderVariantCollection", + "defaultInstantiationMode": 1 + }, + { + "userAdded": false, + "type": "UnityEngine.Texture", + "defaultInstantiationMode": 0 + }, + { + "userAdded": false, + "type": "UnityEngine.Texture2D", + "defaultInstantiationMode": 0 + }, + { + "userAdded": false, + "type": "UnityEngine.Timeline.TimelineAsset", + "defaultInstantiationMode": 0 + } + ], + "defaultDependencyTypeInfo": { + "userAdded": false, + "type": "", + "defaultInstantiationMode": 1 + }, + "newSceneOverride": 0 +} \ No newline at end of file diff --git a/ProjectSettings/ShaderGraphSettings.asset b/ProjectSettings/ShaderGraphSettings.asset new file mode 100644 index 0000000..ce8c243 --- /dev/null +++ b/ProjectSettings/ShaderGraphSettings.asset @@ -0,0 +1,19 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &1 +MonoBehaviour: + m_ObjectHideFlags: 61 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: de02f9e1d18f588468e474319d09a723, type: 3} + m_Name: + m_EditorClassIdentifier: + shaderVariantLimit: 128 + overrideShaderVariantLimit: 0 + customInterpolatorErrorThreshold: 32 + customInterpolatorWarningThreshold: 16 + customHeatmapValues: {fileID: 0} diff --git a/ProjectSettings/TagManager.asset b/ProjectSettings/TagManager.asset new file mode 100644 index 0000000..6413d11 --- /dev/null +++ b/ProjectSettings/TagManager.asset @@ -0,0 +1,76 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!78 &1 +TagManager: + serializedVersion: 2 + tags: [] + layers: + - Default + - TransparentFX + - Ignore Raycast + - + - Water + - UI + - + - + - + - + - + - + - + - + - + - + - + - + - + - + - + - + - + - + - + - + - + - + - + - + - + - + m_SortingLayers: + - name: Default + uniqueID: 0 + locked: 0 + m_RenderingLayers: + - Default + - Light Layer 1 + - Light Layer 2 + - Light Layer 3 + - Light Layer 4 + - Light Layer 5 + - Light Layer 6 + - Light Layer 7 + - + - + - + - + - + - + - + - + - + - + - + - + - + - + - + - + - + - + - + - + - + - + - + - diff --git a/ProjectSettings/TimeManager.asset b/ProjectSettings/TimeManager.asset new file mode 100644 index 0000000..558a017 --- /dev/null +++ b/ProjectSettings/TimeManager.asset @@ -0,0 +1,9 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!5 &1 +TimeManager: + m_ObjectHideFlags: 0 + Fixed Timestep: 0.02 + Maximum Allowed Timestep: 0.33333334 + m_TimeScale: 1 + Maximum Particle Timestep: 0.03 diff --git a/ProjectSettings/URPProjectSettings.asset b/ProjectSettings/URPProjectSettings.asset new file mode 100644 index 0000000..6ad5631 --- /dev/null +++ b/ProjectSettings/URPProjectSettings.asset @@ -0,0 +1,16 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &1 +MonoBehaviour: + m_ObjectHideFlags: 61 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 247994e1f5a72c2419c26a37e9334c01, type: 3} + m_Name: + m_EditorClassIdentifier: + m_LastMaterialVersion: 10 + m_ProjectSettingFolderPath: URPDefaultResources diff --git a/ProjectSettings/UnityConnectSettings.asset b/ProjectSettings/UnityConnectSettings.asset new file mode 100644 index 0000000..029ad8b --- /dev/null +++ b/ProjectSettings/UnityConnectSettings.asset @@ -0,0 +1,40 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!310 &1 +UnityConnectSettings: + m_ObjectHideFlags: 0 + serializedVersion: 1 + m_Enabled: 0 + m_TestMode: 0 + m_EventOldUrl: https://api.uca.cloud.unity3d.com/v1/events + m_EventUrl: https://cdp.cloud.unity3d.com/v1/events + m_ConfigUrl: https://config.uca.cloud.unity3d.com + m_DashboardUrl: https://dashboard.unity3d.com + m_TestInitMode: 0 + InsightsSettings: + m_EngineDiagnosticsEnabled: 1 + m_Enabled: 0 + CrashReportingSettings: + serializedVersion: 2 + m_EventUrl: https://perf-events.cloud.unity3d.com + m_EnableCloudDiagnosticsReporting: 0 + m_LogBufferSize: 10 + m_CaptureEditorExceptions: 1 + UnityPurchasingSettings: + m_Enabled: 0 + m_TestMode: 0 + UnityAnalyticsSettings: + m_Enabled: 0 + m_TestMode: 0 + m_InitializeOnStartup: 1 + m_PackageRequiringCoreStatsPresent: 0 + UnityAdsSettings: + m_Enabled: 0 + m_InitializeOnStartup: 1 + m_TestMode: 0 + m_IosGameId: + m_AndroidGameId: + m_GameIds: {} + m_GameId: + PerformanceReportingSettings: + m_Enabled: 0 diff --git a/ProjectSettings/VFXManager.asset b/ProjectSettings/VFXManager.asset new file mode 100644 index 0000000..3a95c98 --- /dev/null +++ b/ProjectSettings/VFXManager.asset @@ -0,0 +1,12 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!937362698 &1 +VFXManager: + m_ObjectHideFlags: 0 + m_IndirectShader: {fileID: 0} + m_CopyBufferShader: {fileID: 0} + m_SortShader: {fileID: 0} + m_StripUpdateShader: {fileID: 0} + m_RenderPipeSettingsPath: + m_FixedTimeStep: 0.016666668 + m_MaxDeltaTime: 0.05 diff --git a/ProjectSettings/VersionControlSettings.asset b/ProjectSettings/VersionControlSettings.asset new file mode 100644 index 0000000..dca2881 --- /dev/null +++ b/ProjectSettings/VersionControlSettings.asset @@ -0,0 +1,8 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!890905787 &1 +VersionControlSettings: + m_ObjectHideFlags: 0 + m_Mode: Visible Meta Files + m_CollabEditorSettings: + inProgressEnabled: 1 diff --git a/ProjectSettings/XRSettings.asset b/ProjectSettings/XRSettings.asset new file mode 100644 index 0000000..482590c --- /dev/null +++ b/ProjectSettings/XRSettings.asset @@ -0,0 +1,10 @@ +{ + "m_SettingKeys": [ + "VR Device Disabled", + "VR Device User Alert" + ], + "m_SettingValues": [ + "False", + "False" + ] +} \ No newline at end of file