Add ambientCG importer and extract shared web-asset import framework
New Tools/ambientCG Importer window (catalog browser, ZIP download with selective map extraction, URP/Lit material build). Generic pieces moved from the PolyHaven tool into Editor/WebAssets (EditorWebRequest, PbrMapType, PbrMaterialBuilder, ImportUtil, AssetBrowserGrid); PolyHaven API/window now delegate to the shared code, behavior unchanged. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
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fileFormatVersion: 2
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guid: be7bdf4fbe283ec4cae8f0ec0c6a9de2
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folderAsset: yes
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DefaultImporter:
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externalObjects: {}
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userData:
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assetBundleName:
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assetBundleVariant:
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