Update scenes, lighting and materials

Authoring pass on The Room plus lighting tweaks across Lobby and Main, add a new Gold material, and bump the PC renderer SSAO intensity and radius.
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admin committed 2026-06-29 20:12:49 +02:00
1 parent b091f1175b
commit fbbc46cc6e
6 files changed
+399 -13

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+2 -2
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@@ -23,7 +23,7 @@ RenderSettings:
m_AmbientSkyColor: {r: 0.212, g: 0.227, b: 0.259, a: 1}
m_AmbientEquatorColor: {r: 0.114, g: 0.125, b: 0.133, a: 1}
m_AmbientGroundColor: {r: 0.047, g: 0.043, b: 0.035, a: 1}
m_AmbientIntensity: 0.1
m_AmbientIntensity: 1
m_AmbientMode: 0
m_SubtractiveShadowColor: {r: 0.42, g: 0.478, b: 0.627, a: 1}
m_SkyboxMaterial: {fileID: 2100000, guid: f9d69f623d79bc34499b2939a9637ccc, type: 2}
@@ -93,7 +93,7 @@ LightmapSettings:
m_ExportTrainingData: 0
m_TrainingDataDestination: TrainingData
m_LightProbeSampleCountMultiplier: 4
m_LightingDataAsset: {fileID: 112000000, guid: 9abd218fc15b0ec44ad172655c5e46a4, type: 2}
m_LightingDataAsset: {fileID: 112000000, guid: a06580b201713f049859865adcff3e21, type: 2}
m_LightingSettings: {fileID: 0}
--- !u!196 &4
NavMeshSettings: