%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!1 &2945604797830805689 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 220258476003039388} - component: {fileID: 1422780962201790593} - component: {fileID: 4782589843340916272} m_Layer: 0 m_Name: Spectator m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &220258476003039388 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2945604797830805689} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &1422780962201790593 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2945604797830805689} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d5a57f767e5e46a458fc5d3c628d0cbb, type: 3} m_Name: m_EditorClassIdentifier: Unity.Netcode.Runtime::Unity.Netcode.NetworkObject GlobalObjectIdHash: 92610583 InScenePlacedSourceGlobalObjectIdHash: 0 DeferredDespawnTick: 0 Ownership: 1 AlwaysReplicateAsRoot: 0 SynchronizeTransform: 1 k__BackingField: 0 ActiveSceneSynchronization: 0 SceneMigrationSynchronization: 0 SpawnWithObservers: 1 DontDestroyWithOwner: 0 AutoObjectParentSync: 1 SyncOwnerTransformWhenParented: 1 AllowOwnerToParent: 0 --- !u!114 &4782589843340916272 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2945604797830805689} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: afc5afb485e7fdb4e94dec910509cc97, type: 3} m_Name: m_EditorClassIdentifier: Assembly-CSharp::SpectatorSetup ShowTopMostFoldoutHeaderGroup: 1