/// /// Player walks with WASD/Space, the camera orbits freely with the mouse. /// Painting is disabled. /// public class PlayerControlMode : GameMode { public override string DisplayName => "Player Control"; public override void Enter() { if (Manager.Insect) Manager.Insect.enabled = false; if (Manager.Player) { Manager.Player.enabled = true; Manager.Player.ControlEnabled = true; } if (Manager.CameraInput) Manager.CameraInput.LookMode = ThirdPersonOrbitInput.OrbitLookMode.AlwaysActive; if (Manager.Painter) Manager.Painter.PaintingEnabled = false; } }