Files
chameleon/Assets/Scripts/Editor/TextureNormalMapGenerator.cs.meta
adminandClaude Fable 5 8a5f5fd832 Add DeepBump normal + height map generator editor tool
Right-click a texture > Process > Generate Normal + Height Map (DeepBump):
runs the DeepBump ML CLI (color_to_normals, then normals_to_height) in the
background with progress display. Sources larger than 2048px are downscaled
via Pillow/Lanczos first (quadratic tile cost, avoids grid seams). Normal
imports as Normal Map, height as linear (sRGB off). Tool lives outside
Assets under Tools/DeepBump (gitignored: cloned repo + local venv).

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-11 00:25:30 +02:00

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