- Optional Picture Normal Map + Height Map fields on the per-frame material
instance (_BumpMap/_NORMALMAP keyword, _HeightMap; height doubles as
occlusion map when the material has none)
- Sliders: Normal Map Strength, Occlusion Strength, Tessellation Strength
(0-3, default 1), Occlusion Contrast (-1-3), Brightness (0-3)
- Picture Crop left/right/top/bottom via UV window remap; aspect follows
the cropped pixel dimensions
- Picture Subdivisions (1-64): picture surface as triangle grid for
tessellation displacement
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>