New Player.mat using Custom/PlayerCamoLit, assigned to the Paintman renderer on the Player prefab so the camo shader is active on hunters and hiders.
9 lines
188 B
Plaintext
9 lines
188 B
Plaintext
fileFormatVersion: 2
|
|
guid: 9d915c00589d8b544a529437f76867fd
|
|
NativeFormatImporter:
|
|
externalObjects: {}
|
|
mainObjectFileID: 2100000
|
|
userData:
|
|
assetBundleName:
|
|
assetBundleVariant:
|