Main: hunterCount 0 -> 1, wire connectTimeoutSeconds = 25 on the session manager. The Room: player prefab tag Player -> Untagged, deactivate an object. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Main: hunterCount 0 -> 1, wire connectTimeoutSeconds = 25 on the session manager. The Room: player prefab tag Player -> Untagged, deactivate an object. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>