FingerIK: per-finger hinge-constrained CCD solver over a local +Y bone chain. Procedural curl seed (rest-relative) blended with optional IK reach toward a target via ikWeight, plus a lateral DOF on the base joint so targets can pull fingers slightly sideways and upward (back-of-hand). Runs in edit mode via [ExecuteAlways] + an EditorApplication.update tick. HandIK: auto-discovers the five fingers under the hand root, wires a FingerIK per finger (thumb gets its own limits), exposes inspector target slots, and drives all solves once per frame/tick. Pushes the rig curl hinge axis (-X) and limits centrally so re-discovery corrects already serialized components. Live ikWeight broadcast; non-destructive target resolution (a FingerIK's own target survives an empty manager slot). Input signature is additive so every finger refreshes live while dragging. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
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