- New OverviewMenu component: Esc toggles the pause overlay, buttons switch modes via GameModeManager.TrySwitchTo<T>() and close the panel; visibility follows the role-scoped mode set, active mode disabled. - Esc in paint mode exits to camera mode instead (PlayerControlMode, hunter falls back to FirstPersonMode) rather than opening the menu. - Centralized all Esc handling in OverviewMenu (browser close included) to avoid frame races; OnlineSessionBrowserUI gains IsOpen/Open/Close. - GameModeManager: switchKey Tab-cycle removed, TrySwitchTo<T> added. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
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