Custom/PlayerCamoLit is a URP 17 Lit clone whose ForwardLit pass routes through PlayerCamo.hlsl - a faithful copy of UniversalFragmentPBR that delegates all GI/APV/shadow/cluster-light helpers unchanged and only swaps the three light calls for a camo variant. Three sliders flatten the form cues that give a painted player away: _FormSoftness bends the per-pixel normal toward the camera (softens diffuse + specular + reflections), _HalfLambert lifts the diffuse shadow side, _SpecularDampen scales down the direct highlight. All sliders at 0 are byte-identical to URP/Lit. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
8 lines
161 B
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8 lines
161 B
Plaintext
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