- Add mask selector with previews to the brush card (data-driven from painter.brushMasks); persist activeBrushIndex with HUD layout. - Fix alpha/coverage artifacts when overpainting after load or backend switch: derive the dilation source marker from a deterministic UV island mask instead of resetting it to "unpainted" on every seed. - Import the two final brush mask textures (Brushes/). Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
12 KiB
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12 KiB
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