Hunter scale 2.4 -> 1.5 and Hider 0.7 -> 0.5; Player prefab character controller step offset and skin width tweaks (plus Unity field reserialization). Pose assets get fall-clip fields and slightly lower controller height/center. Lower SSAO intensity and radius in PC_Renderer; QualitySettings reserialized by Unity (mesh LOD threshold, Switch 2 target).
28 lines
786 B
Plaintext
28 lines
786 B
Plaintext
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