Move scripts under Assets/Scripts/ into Components, GameMode, Helper, Network, Enum, Struct and ScriptableObject folders. Pure file moves (plus folder .meta files); no code changes. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
11 lines
308 B
C#
11 lines
308 B
C#
/// <summary>
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/// Which side a spawned avatar plays. Baked into each avatar prefab variant (the server rolls the
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/// roles at match start and spawns the matching variant); read back by GameModeManager to build the
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/// role's mode set.
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/// </summary>
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public enum PlayerRole
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{
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Hider = 0,
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Hunter = 1,
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}
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