Unity 6000.3 (URP) project with live mesh painting in play mode. - MeshPainter.cs: paint a SkinnedMesh with the mouse, seamless across UV islands via 3D-space painting, GPU and CPU backends (switchable), edge-padding/dilation against bilinear seam bleed - FrameRateLimiter.cs: simple frame rate limiting component - MeshPaintBrush / MeshPaintDilate shaders for the GPU paint path - Unity-specific .gitignore and .gitattributes Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
33 lines
1.3 KiB
JSON
33 lines
1.3 KiB
JSON
{
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"dependencies": {
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"com.coplaydev.unity-mcp": "https://github.com/CoplayDev/unity-mcp.git?path=/MCPForUnity#main",
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"com.unity.ide.visualstudio": "2.0.27",
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"com.unity.inputsystem": "1.19.0",
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"com.unity.multiplayer.center": "1.0.1",
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"com.unity.render-pipelines.universal": "17.3.0",
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"com.unity.timeline": "1.8.12",
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"com.unity.ugui": "2.0.0",
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"com.unity.visualscripting": "1.9.11",
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"com.unity.modules.adaptiveperformance": "1.0.0",
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"com.unity.modules.animation": "1.0.0",
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"com.unity.modules.assetbundle": "1.0.0",
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"com.unity.modules.audio": "1.0.0",
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"com.unity.modules.director": "1.0.0",
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"com.unity.modules.imageconversion": "1.0.0",
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"com.unity.modules.imgui": "1.0.0",
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"com.unity.modules.jsonserialize": "1.0.0",
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"com.unity.modules.particlesystem": "1.0.0",
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"com.unity.modules.physics": "1.0.0",
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"com.unity.modules.screencapture": "1.0.0",
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"com.unity.modules.ui": "1.0.0",
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"com.unity.modules.uielements": "1.0.0",
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"com.unity.modules.umbra": "1.0.0",
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"com.unity.modules.unitywebrequest": "1.0.0",
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"com.unity.modules.unitywebrequestassetbundle": "1.0.0",
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"com.unity.modules.unitywebrequestaudio": "1.0.0",
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"com.unity.modules.unitywebrequesttexture": "1.0.0",
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"com.unity.modules.unitywebrequestwww": "1.0.0",
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"com.unity.modules.video": "1.0.0"
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}
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}
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