Collider asset type, CollisionSystem and collision nodes

- Asset type 'collider' (box/circle) placed as child of a body object
- 'Add collider' shortcut (hierarchy context menu + inspector)
- CollisionSystem with enter/stay/exit pairs, sibling colliders excluded
- Nodes: On collision enter/stay/exit, Is touching
- Green outline in edit mode, hidden in play

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
This commit is contained in:
rootandClaude Fable 5.1 committed 2026-09-07 15:25:04 +02:00
1 parent 26d5edc496
commit 0a59513b74
21 files changed
+525 -16

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@@ -32,6 +32,8 @@ export const Theme = {
gizmo: 0x4c8dff,
/** Behavior symbols and owner links. */
behavior: 0xb066ff,
/** Collider outlines. */
collider: 0x4fd18b,
/** Node graph: canvas, node chrome, per-category title colors, port colors, live highlight. */
graphBackground: 0x15171b,
node: 0x262a32,