Play the guest's changed demo in e2e 70 (#428)
The test plan of #428 asks a guest to change the demo and play it, with no request that writes reaching the server. e2e 70 only changed it. - 70f now plays the changed demo and stops it before it counts the requests. Tests: e2e 70 (atx) ALL PASSED, 13 checks, mode "play", no writes. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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@@ -203,16 +203,19 @@ export async function guest(t) {
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JSON.stringify(picker),
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);
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// 70f. A change stays in the tab: well past the autosave's second, nothing has gone out.
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// 70f. A change, played, stays in the tab: well past the autosave's second, nothing has gone out.
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await clickText('+');
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await pickAssetType(t, 'Sprite');
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await t.play();
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const mode = await json('__gm.state.mode');
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await t.stop();
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await sleep(2500);
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const changed = await json('__gm.state.project.assets.length');
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const copy = await (await send('GET', `demos/${token}`, { as: 'nobody' })).json();
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check(
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"a guest's change stays in the tab: no request that writes, and the copy on the server as it was",
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changed === 3 && writes.length === 0 && copy.project.assets.length === 2,
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JSON.stringify({ changed, writes, served: copy.project.assets.length }),
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'a guest changes the demo and plays it: no request that writes, and the copy on the server as it was',
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mode === 'play' && changed === 3 && writes.length === 0 && copy.project.assets.length === 2,
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JSON.stringify({ mode, changed, writes, served: copy.project.assets.length }),
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);
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// 70g. Sign in… goes back to the sign-in screen; the demo picked again is the copy as it was.
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