Let a text field select from right to left with the mouse (#236)
game-maker / gate (push) Successful in 3m8s
game-maker / suite (push) Successful in 9m36s

Dragging from right to left in a canvas text field only moved the
cursor. The hidden input behind the field got every selection sorted
and without a direction. Its selectionchange echo then handed back the
sorted range, and the anchor jumped to the mouse on the first move.

- KeyboardBridge sets the selection with 'backward' when the focus
  lies before the anchor, and reads selectionDirection when the input
  reports a change.
- TextField passes anchor and focus through unchanged. Its own
  sorting is gone.
- Shift+Left runs through the same path. The cursor should now sit at
  the moving end there too. This is not tested on its own.

Tests:
- ./check.sh: 167 files, 2435 tests, CHECK EXIT 0
- e2e 2: ALL PASSED, 25 checks. New check 2d-ii drags right to left
  in the name field and reads start 0, end 13, direction backward.
- Counter-check without the direction: 2d-ii fails with end 2, the
  reported symptom.
- e2e check total in README goes to 1401 (computed, not run in full).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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adminandClaude Opus 5.5 committed 2026-09-26 15:30:33 +02:00
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@@ -43,7 +43,7 @@ npm run build # writes dist/ and regenerates index.html; the folder is wh
The browser suite and the three example games need a machine with a GPU:
```bash
node tools/seed-e2e.mjs && node tools/e2e.mjs # the editor, 1400 checks (GM_STEPS=20 for one step)
node tools/seed-e2e.mjs && node tools/e2e.mjs # the editor, 1401 checks (GM_STEPS=20 for one step)
# every tool signs in first – see the Accounts page
node tools/seed-jumprun.mjs && node tools/smoke-jumprun.mjs
node tools/seed-tetris.mjs && node tools/smoke-tetris.mjs