Trim needless comments and fix the picker width

Remove comments that only restate the code, keeping the section banners
and the notes that carry a reason, a measured fact or an external
contract.

ButtonOptions.width claimed to be a fixed width but only set minWidth,
so the Graph and Texture pickers grew with the name they showed. It is
now what it promises, with a separate minWidth for the buttons that have
two forms. Narrow buttons shrink their padding, otherwise a 24px icon
button had 8px left for its glyph and truncate dropped it entirely.

__gm.labelsDropped() guards that class: the overflow guard only saw text
that was too wide, never a label truncated to nothing.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
This commit is contained in:
rootandClaude Opus 5 committed 2026-09-08 15:52:05 +02:00
1 parent f16801aef3
commit 4d84231b9f
115 files changed
+707 -1564

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@@ -10,21 +10,17 @@ import type { Value } from './values';
const MAX_STEPS_PER_FIRE = 1000;
export interface TraceListener {
/** An exec edge was followed. */
onEdge(edgeId: string): void;
/** A node ran (exec) or was evaluated (data). */
onNode(nodeId: string): void;
}
/**
* Runs one behavior graph for one instance. Blueprint semantics: an event node starts a
* *pulse*; the interpreter follows exec edges, and whenever a node needs a data input it
* pulls the value from the connected output – evaluating pure data nodes lazily and
* reading exec nodes' outputs from the pulse cache. Per-node state (timers) lives here,
* so every instance has its own.
* Runs one behavior graph for one instance. An event node starts a *pulse*; the interpreter follows
* exec edges and pulls data inputs from the connected output, evaluating pure data nodes lazily and
* reading exec nodes' outputs from the pulse cache.
*/
export class GraphInterpreter {
/** Per-node persistent state across pulses (timer accumulators etc.). */
/** Per-node state that persists across pulses (timer accumulators etc.). */
readonly nodeState = new Map<string, Record<string, number>>();
private outputCache = new Map<string, Record<string, Value>>();
private steps = 0;
@@ -32,15 +28,11 @@ export class GraphInterpreter {
constructor(readonly graph: Graph) {}
/** Nodes of one event type, in graph order. */
eventNodes(type: string): GraphNode[] {
return this.graph.nodes.filter((n) => n.type === type);
}
/**
* Fires every event node of `type` whose params satisfy `filter`, seeding its outputs with
* `outputs` (e.g. `{ dt }`). Returns how many event nodes fired.
*/
/** Fires every event node of `type` passing `filter`, seeding its outputs with `outputs`. */
fire(
type: string,
ctx: NodeContext,
@@ -60,7 +52,6 @@ export class GraphInterpreter {
return fired;
}
/** Follows the exec edges leaving `port` of `node`, running each target in order. */
private follow(node: GraphNode, port: string, ctx: NodeContext): void {
for (const edge of edgesOutOf(this.graph, node.id, port)) {
const target = this.node(edge.to.node);